Symnelra

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Revision as of 17:56, 23 November 2010 by 94.219.211.117 (talk) (New page: Category:Iron Kingdoms Category:NPC ==Symnelra, Halfblood Hothead== :Level: 8 XP: :Alignement: Chaotic Neutral :Race: Half-elf :Class: Gifted Lvl 6; Pyromant :Class: Pistoleer...)
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Symnelra, Halfblood Hothead[edit]

Level: 8 XP:
Alignement: Chaotic Neutral
Race: Half-elf
Class: Gifted Lvl 6; Pyromant
Class: Pistoleer Lvl 2
STR	10	0		INT	14	+2
DEX	18	+4		WIS	10	0
CON	8	-1		CHA	17	+3
  • Skills (2+Int/4+Int=48)
x Balance		*(Dex) 4 + 2 + =	6
x Concentrarion	*(Con) -1 + 2 + = 	1
x Craft [Small Arms]	*(Int) 2 + 8 + = 	10
x Diplomacy		*(Cha) 3 + 2 + 2 =      7
x Gather Information	*(Cha) 3 + 3 + 2 =      8
x Heal			*(Wis) 0 + 2 + = 	2
x Intimidate		*(Cha) 3 + 4 + = 	7
x Knowledge [Arcana]	 (Int) 2 + 5 + =	7
x Knowledge [Duellist S](Int) 2 + 3 + =  	5
x Listen		*(Wis) 0 + 3 + 2 =      5
x Move Silent		*(Dex) 4 + 2 + = 	6
x Search		*(Int) 2 + 2 + 2 = 	6
x Spellcraft		 (Int) 2 + 5 + =	7
x Spot			*(Wis) 0 + 3 + 2 =      5
x Survival		*(Wis) 0 + 2 + = 	2

Pools[edit]

Hit Points (21):

Armor Dex Size Misc

Armor Class:  = 15 + 	1 + 	4 +	0 +	
Fort Save:	1 = -1 + 2 + 
Ref Save:	9 = 4 + 5 + 
Will Save:	5 = 0 + 5 + 
Base Attack: +6	Speed: 30	Initiative: +4
Melee Att: 		6 = (Str) 0 + 6 + 
Ranged Att: 	10 = (Dex) 4 + 6 + 
Grapple Att: 	6 = (Str) 0 + 6 + 

Feats[edit]

- Wepon Proficiency [Simple Weapons]
- Exotic Wepon Proficiency [Small Arms]
- Armor Proficiency [Light Armor]

- Low-Light Vision
- Elvish Blood
- Combat Casting
- Craft Rune Bullet

- Quick Draw
- Weapon Focus [Small Arms]
- Vital Shot +1d6
- Gunslinger

Spells[edit]

Spells per Day
 0	1	2	3	4	5	6
 6	7	6	3	-	-	-
  • Spells Known
Lvl 0
- Detect Magic
- Detect Poison
- Dancing Lights
- Flare
- Light
- Mage Hand
- Mending
Lvl 1
- Alarm
- Burning Hands
- Charm Person
- Identify
- Mage Armor
Lvl 2
- Cat's Grace
- Pyrotechnics
- Scorcing Ray
Lvl 3
- Dispell Magic

Equipment[edit]

- Red Bandana and Goggles
- Flame decorated Longcoat
- Ammunition Belt with Holster
- 1d8 Flare Rubber Rounds (dmg sub, dazzling)
- 1d6 Runic Burning Bullets (+4d4 fire dmg)
- 1d4 Runic Scorching Bullets (+4d6 fire dmg)
- Powder Horn
- Spell Component Pouch
- Masterw. Musket Pistol	475 gp	1d8+1		20 x2		40	5 lb.		P	S/DC