Difference between revisions of "NPC Ideas"

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==MAGIC HERBS SELLER==
+
==CHIEF GUARDSMAN==
  
 
===Affiliations===
 
===Affiliations===
Standard D6
+
Elite D8
  
 
===Distinctions===
 
===Distinctions===
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+
==MAGIC HERBS SELLER==
==CHIEF GUARDSMAN==
 
  
 
===Affiliations===
 
===Affiliations===
Elite D8
+
Standard D6
  
 
===Distinctions===
 
===Distinctions===
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===Power Sets===
 
===Power Sets===
  
<p style="text-align:center;"><u></u></p>
+
<p style="text-align:center;"><u>HERB TRADER</u></p>
 
+
Magical Aptitude D6, Wealth D6
  
 
'''SFX:''' ''.''  
 
'''SFX:''' ''.''  
  
'''Limit:''' ''.''  
+
'''Limit:''' ''Let's Make a Deal.'' Step up social stress from trade negotiations or money dealing to add D6 to the doom pool or step up the lowest doom die.
  
 
===Specialties===
 
===Specialties===
 
+
Business Expert D8, Lore Rookie D6, Mystic Rookie D6, Wilderness Expert D8
  
  
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===Affiliations===
 
===Affiliations===
 
Elite D8
 
Elite D8
 +
 +
===Distinctions===
 +
Good Connenctions, Strict Businessman, Traveled Far and Wide
 +
 +
===Power Sets===
 +
 +
<p style="text-align:center;"><u>WEALTHY TRADER</u></p>
 +
Employees 3D6, Merchant Ship 3D8, Wealth D8
 +
 +
'''SFX:''' ''Investments.'' When creating a money or trade goods based asset, add a D6 and step up the effect die. Step up any Business based resources.
 +
 +
'''SFX:''' ''Porters.'' Spend a doom die to ignore stress or complications from fatigue or exhaustion.
 +
 +
'''Limit:''' ''Let's Make a Deal.'' Step up social stress from trade negotiations or money dealing to add D6 to the doom pool or step up the lowest doom die.
 +
 +
===Specialties===
 +
Business Master D10, Lore Expert D8, Psych Expert D8, Vehicle Expert D8
 +
 +
 +
==MERCHANT BARON==
 +
 +
===Affiliations===
 +
Boss D10
  
 
===Distinctions===
 
===Distinctions===
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===Power Sets===
 
===Power Sets===
  
<p style="text-align:center;"><u></u></p>
+
<p style="text-align:center;"><u>GUILD MERCHANT</u></p>
 +
Employees 5D6, Wealth D10
 +
 
 +
'''SFX:''' ''Guild Resources.'' Spend a doom die to step up a Guild-based resource or asset until the end of the next action scene.
 +
 
 +
'''SFX:''' ''Humanoid Capital.'' When leading mobs of Guild Employees or Mercenaries, borrow a Team die from the mob to add to any roll including a Guild Merchant power. If the action is successful, return the die. If the action fails, remove it.
 +
 
 +
'''SFX:''' ''Filthy Rich.'' When creating a money or trade goods based asset, add a D6 and step up the effect die. Step up any Business based resources.
 +
 
 +
'''SFX:''' ''Porters.'' Spend a doom die to ignore stress or complications from fatigue or exhaustion.
  
 +
'''SFX:''' ''Trade Empire.'' When using Business Master to create scene assets or complications, step up the effect die.
  
'''SFX:''' ''.''  
+
'''SFX:''' ''Trademaster.'' Spend a doom die to step up a Business specialty stunt or resource and recover mental or emotional stress.
  
'''Limit:''' ''.''  
+
'''Limit:''' ''Let's Make a Deal.'' Step up social stress from trade negotiations or money dealing to add D6 to the doom pool or step up the lowest doom die.
  
 
===Specialties===
 
===Specialties===
 
+
Business Master D10, Lore Expert D8, Psych Expert D8, Skulduggery Expert D8, Strategy Expert D8
  
  
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===Affiliations===
 
===Affiliations===
Elite D8, Boss D10
+
Boss D10
  
 
===Distinctions===
 
===Distinctions===
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===Specialties===
 
===Specialties===
 
 
  
  
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===Specialties===
 
===Specialties===
 +
  
  

Revision as of 03:24, 31 December 2018


Npc ideas for borderlands

TOWNSFOLK

Affiliations

Minion 4D4

Distinctions

Eassyly Startled and Swayed, Simple Folk, Wrath of the People

Power Sets

TOWNSFOLK MOB

Improvised Weapons D6, Loud Shouting Voices D6

SFX: Gang Up. Against multiple targets, for each additional target add a D6 and keep an additional effect die.

SFX: Torches and Pitchforks. Against a single target, step up or double a power die. Spend a doom die to do both. Remove the highest rolling die and add three dice for your total.

Limit: Mob Cohesion. Defeat affiliation dice (with D6 stress) to reduce mob. Each affiliation die is treated as a separate target for Area Attack SFX.

Specialties

Business Rookie D6, Diplomacy Amateur D4, Melee Combat Amateur D4, Menace Amateur D4, Ranged Combat Amateur D4


CHIEF GUARDSMAN

Affiliations

Elite D8

Distinctions

Power Sets


SFX: .

Limit: .

Specialties

MAGIC HERBS SELLER

Affiliations

Standard D6

Distinctions

Power Sets

HERB TRADER

Magical Aptitude D6, Wealth D6

SFX: .

Limit: Let's Make a Deal. Step up social stress from trade negotiations or money dealing to add D6 to the doom pool or step up the lowest doom die.

Specialties

Business Expert D8, Lore Rookie D6, Mystic Rookie D6, Wilderness Expert D8


TRAVELLING MERCHANT

Affiliations

Elite D8

Distinctions

Good Connenctions, Strict Businessman, Traveled Far and Wide

Power Sets

WEALTHY TRADER

Employees 3D6, Merchant Ship 3D8, Wealth D8

SFX: Investments. When creating a money or trade goods based asset, add a D6 and step up the effect die. Step up any Business based resources.

SFX: Porters. Spend a doom die to ignore stress or complications from fatigue or exhaustion.

Limit: Let's Make a Deal. Step up social stress from trade negotiations or money dealing to add D6 to the doom pool or step up the lowest doom die.

Specialties

Business Master D10, Lore Expert D8, Psych Expert D8, Vehicle Expert D8


MERCHANT BARON

Affiliations

Boss D10

Distinctions

Power Sets

GUILD MERCHANT

Employees 5D6, Wealth D10

SFX: Guild Resources. Spend a doom die to step up a Guild-based resource or asset until the end of the next action scene.

SFX: Humanoid Capital. When leading mobs of Guild Employees or Mercenaries, borrow a Team die from the mob to add to any roll including a Guild Merchant power. If the action is successful, return the die. If the action fails, remove it.

SFX: Filthy Rich. When creating a money or trade goods based asset, add a D6 and step up the effect die. Step up any Business based resources.

SFX: Porters. Spend a doom die to ignore stress or complications from fatigue or exhaustion.

SFX: Trade Empire. When using Business Master to create scene assets or complications, step up the effect die.

SFX: Trademaster. Spend a doom die to step up a Business specialty stunt or resource and recover mental or emotional stress.

Limit: Let's Make a Deal. Step up social stress from trade negotiations or money dealing to add D6 to the doom pool or step up the lowest doom die.

Specialties

Business Master D10, Lore Expert D8, Psych Expert D8, Skulduggery Expert D8, Strategy Expert D8


MONSTER HUNTERS GUILD

Affiliations

Organisation D

Distinctions

Resources

Milestones

OOLD MAN JENKINS

Affiliations

Boss D10

Distinctions

Power Sets


SFX: .

Limit: .

Specialties

CRAZED GRAVEYARD SPIRITS

Affiliations

Standard D6

Distinctions

Power Sets


SFX: .

Limit: .

Specialties

SHIFTY GOBLIN

Affiliations

Minion D4

Distinctions

Cunning, Opportunistic

Power Sets

MEAN AND GREEN

Crude Bucklers D6, Primitive Weapon D6

SFX: Harbingers of Bad Luck . On a successful reaction against a physical attack action, add a D6 doom die to the doom pool.

Limit: Ooops, It Broke . Shutdown Primitive Weapon to step up the lowest die in the doom pool or add a D6 doom die. Spend a doom die to recover that power.

Specialties

Melee Combat Rookie D6, Skullduggery Expert D8


HOBGOBLIN LEGIONAIRE

Affiliations

Standard D6

Distinctions

Cruel, Iron Discipline

Power Sets

DARK CLAW LEGION

Bronze Spear D6, Bronze Scale Mail Armor D6, Tower Shield D8

SFX: Push Forward . On a successful reaction, you may step up your effect dice to create a tactical complication.

SFX: Shield Wall . Add or double Tower Shield on any reaction roll involving Melee Combat.

Limit: Set for Charge . Shutdown Tower Shield to step up Bronze Spear. Spend an action to recover that power.

Specialties

Melee Combat Expert D8, Menace Expert D8


OGRE BANDIT

Affiliations

Elite D8

Distinctions

Power Sets


SFX: .

Limit: .

Specialties

Affiliations

Minion D4, Standard D6, Elite D8, Boss D10, Epic D12

Distinctions

Power Sets


SFX: .

Limit: .

Specialties