NPC Ideas

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Npc ideas for borderlands

TOWNSFOLK[edit]

Affiliations[edit]

Minion 4D4

Distinctions[edit]

Eassyly Startled and Swayed, Simple Folk, Wrath of the People

Power Sets[edit]

TOWNSFOLK MOB

Improvised Weapons D6, Loud Shouting Voices D6

SFX: Gang Up. Against multiple targets, for each additional target add a D6 and keep an additional effect die.

SFX: Torches and Pitchforks. Against a single target, step up or double a power die. Spend a doom die to do both. Remove the highest rolling die and add three dice for your total.

Limit: Mob Cohesion. Defeat affiliation dice (with D6 stress) to reduce mob. Each affiliation die is treated as a separate target for Area Attack SFX.

Specialties[edit]

Business Rookie D6, Diplomacy Amateur D4, Melee Combat Amateur D4, Menace Amateur D4, Ranged Combat Amateur D4


MAGIC HERBS SELLER[edit]

Affiliations[edit]

Standard D6

Distinctions[edit]

Power Sets[edit]

HERB TRADER

Magical Aptitude D6, Wealth D6

SFX: .

Limit: Let's Make a Deal. Step up social stress from trade negotiations or money dealing to add D6 to the doom pool or step up the lowest doom die.

Specialties[edit]

Business Expert D8, Lore Rookie D6, Mystic Rookie D6, Wilderness Expert D8


TRAVELLING MERCHANT[edit]

Affiliations[edit]

Elite D8

Distinctions[edit]

Good Connenctions, Strict Businessman, Traveled Far and Wide

Power Sets[edit]

WEALTHY TRADER

Employees 3D6, Merchant Ship 3D8, Wealth D8

SFX: Investments. When creating a money or trade goods based asset, add a D6 and step up the effect die. Step up any Business based resources.

SFX: Porters. Spend a doom die to ignore stress or complications from fatigue or exhaustion.

Limit: Let's Make a Deal. Step up social stress from trade negotiations or money dealing to add D6 to the doom pool or step up the lowest doom die.

Specialties[edit]

Business Master D10, Lore Expert D8, Psych Expert D8, Vehicle Expert D8


MERCHANT BARON[edit]

Affiliations[edit]

Boss D10

Distinctions[edit]

Power Sets[edit]

GUILD MERCHANT

Employees 5D6, Wealth D10

SFX: Guild Resources. Spend a doom die to step up a Guild-based resource or asset until the end of the next action scene.

SFX: Humanoid Capital. When leading mobs of Guild Employees or Mercenaries, borrow a Team die from the mob to add to any roll including a Guild Merchant power. If the action is successful, return the die. If the action fails, remove it.

SFX: Filthy Rich. When creating a money or trade goods based asset, add a D6 and step up the effect die. Step up any Business based resources.

SFX: Porters. Spend a doom die to ignore stress or complications from fatigue or exhaustion.

SFX: Trade Empire. When using Business Master to create scene assets or complications, step up the effect die.

SFX: Trademaster. Spend a doom die to step up a Business specialty stunt or resource and recover mental or emotional stress.

Limit: Let's Make a Deal. Step up social stress from trade negotiations or money dealing to add D6 to the doom pool or step up the lowest doom die.

Specialties[edit]

Business Master D10, Lore Expert D8, Psych Expert D8, Skulduggery Expert D8, Strategy Expert D8


TOWNSGUARD[edit]

Affiliations[edit]

Standard 3D6

Distinctions[edit]

Power Sets[edit]

GUARD UNIT


SFX: .

Limit: .

Specialties[edit]

CHIEF GUARDSMAN[edit]

Affiliations[edit]

Elite D8

Distinctions[edit]

Power Sets[edit]

ELITE GUARD


SFX: .

Limit: .

Specialties[edit]

MONSTER HUNTERS GUILD[edit]

Affiliations[edit]

Organisation D

Distinctions[edit]

Resources[edit]

Milestones[edit]

OOLD MAN JENKINS[edit]

Affiliations[edit]

Boss D10

Distinctions[edit]

Power Sets[edit]


SFX: .

Limit: .

Specialties[edit]

CRAZED GRAVEYARD SPIRITS[edit]

Affiliations[edit]

Standard D6

Distinctions[edit]

Power Sets[edit]


SFX: .

Limit: .

Specialties[edit]

SHIFTY GOBLIN[edit]

Affiliations[edit]

Minion D4

Distinctions[edit]

Cunning, Opportunistic

Power Sets[edit]

MEAN AND GREEN

Crude Bucklers D6, Primitive Weapon D6

SFX: Harbingers of Bad Luck . On a successful reaction against a physical attack action, add a D6 doom die to the doom pool.

Limit: Ooops, It Broke . Shutdown Primitive Weapon to step up the lowest die in the doom pool or add a D6 doom die. Spend a doom die to recover that power.

Specialties[edit]

Melee Combat Rookie D6, Skullduggery Expert D8


HOBGOBLIN LEGIONAIRE[edit]

Affiliations[edit]

Standard D6

Distinctions[edit]

Cruel, Iron Discipline

Power Sets[edit]

DARK CLAW LEGION

Bronze Spear D6, Bronze Scale Mail Armor D6, Tower Shield D8

SFX: Push Forward . On a successful reaction, you may step up your effect dice to create a tactical complication.

SFX: Shield Wall . Add or double Tower Shield on any reaction roll involving Melee Combat.

Limit: Set for Charge . Shutdown Tower Shield to step up Bronze Spear. Spend an action to recover that power.

Specialties[edit]

Melee Combat Expert D8, Menace Expert D8


OGRE BANDIT[edit]

Affiliations[edit]

Elite D8

Distinctions[edit]

Power Sets[edit]


SFX: .

Limit: .

Specialties[edit]

[edit]

Affiliations[edit]

Minion D4, Standard D6, Elite D8, Boss D10, Epic D12

Distinctions[edit]

Power Sets[edit]


SFX: .

Limit: .

Specialties[edit]