Moon Owl

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Moon Owl

File:MoonOwl.jpg

OWL, GIANT

Large Magical Beast
Hit Dice: 4d10+4 (26 hp)
Initiative: +3
Speed: 10 ft. (2 squares), fly 70 ft. (average)
Armor Class: 15 (–1 size, +3 Dex, +3 natural), touch 12, flat-footed 12
Base Attack/Grapple: +4/+12
Attack: Claw +7 melee (1d6+4)
Full Attack: 2 claws +7 melee (1d6+4) and bite +2 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: —
Special Qualities: Superior low-light vision
Saves: Fort +5, Ref +7, Will +3
Abilities: Str 18, Dex 17, Con 12, Int 10, Wis 14, Cha 10
Skills: Knowledge (nature) +2, Listen +17, Move Silently +8*, Spot +10
Feats: Alertness, Wingover
Environment: Temperate forests
Organization: Solitary, pair, or company (3–5)
Challenge Rating: 3
Treasure: None
Alignment: Usually neutral good
Advancement: 5–8 HD (Large); 9–12 HD (Huge)

Giant owls are nocturnal birds of prey, feared for their ability to hunt and attack in near silence. They are intelligent, and though naturally suspicious, sometimes associate with good creatures. A typical giant owl stands about 9 feet tall, has a wingspan of up to 20 feet, and resembles its smaller cousins in nearly every way except size.

Giant owls speak Common and Sylvan.

Combat

A giant owl attacks by gliding silently just a few feet above its prey and plunging to strike when directly overhead.

  • Superior Low-Light Vision (Ex): A giant owl can see five times as far as a human can in dim light.
  • Skills: Giant owls have a +8 racial bonus on Listen checks and a +4 racial bonus on Spot checks.
  • When in flight, giant owls gain a +8 bonus on Move Silently checks.