Leonid

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Revision as of 02:33, 1 November 2007 by 84.58.181.240 (talk) (New page: Category:WFT ==Leonid DeMien (Stats)== :Level: 4 XP: 8000 :Alignement: Chaotic Good :Race: Human :Class: Gunmage Lvl 4 '''Attributes:''' STR 10 0 INT 16 ...)
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Leonid DeMien (Stats)[edit]

Level: 4 XP: 8000
Alignement: Chaotic Good
Race: Human
Class: Gunmage Lvl 4

Attributes:

STR    10   0         INT    16    +3
DEX    15   +2        WIS    10    0
CON    8    -1        CHA    18    +4

Skills (4+Int):

  Appraise              *(Int) 3 + 1 + =       4
  Balance               *(Dex) 2 + + =         2
x Bluff                 *(Cha) 4 + 1 + =       5
x Climb                 *(Str) 0 + + = 
x Concentration         *(Con) -1 + 3 + =      2
x Craft [Small Arms]    *(Int) 3 + 7 + 2 + 2 = 14
x Craft [Gunsmith]      *(Int) 3 + 7 + 2 =     12
x Craft [Alchemy]       *(Int) 3 + 7 + =       10
x Craft [Clockwork]     *(Int) 3 + 5 + =       6
x Craft [Mechanika]     *(Int) 3 + 1 + =       4
x Diplomacy             *(Cha) 4 + 1 + =       5
  Disguise              *(Cha) 4 + + =         4
  Escape Artist         *(Dex) 2 + + =         2
  Forgery               *(Int) 3 + + =         3
  Gather Information    *(Cha) 4 + + =         4
  Hide                  *(Dex) 3 + + =         3
x Intimidate            *(Cha) 4 + + =         4
x Jump                  *(Str) 0 + + = 
x Knowledge [Arcana]     (Int) 3 + 4 + =       8
x Knowledge [Firearms]   (Int) 3 + 4 + =       7
x Knowledge [Mechan.]    (Int) 3 + 2 + =       5
x Knowledge [Etiquete]   (Int) 3 + 1 + 2 =     6
x Listen                *(Wis) 0 + 1 + 2 =     3
  Move Silent           *(Dex) 2 + + =         2
x Perform               *(Cha) 4 + + =         4
x Profession             (Wis) 0 + + = 
  Ride                  *(Dex) 2 + 1 + =       2
  Search                *(Int) 3 + 1 + =       4
x Sense Motive          *(Wis) 0 + 1 + 2 =     3
x Spellcraft             (Int) 3 + 4 + =       7
x Spot                  *(Wis) 0 + 1 + 2 =     3
  Survival              *(Wis) 0 + + = 
x Swim                  *(Str) 0 + + = 
  Tumble                 (Dex) 2 + + =         2
  Use Rope              *(Dex) 2 + + =         2

Leonid DeMien (Pools)[edit]

Hit Points (19): 19

Armor Class:

                  Armor  Dex   Size   Misc
Armor Class: 15 = 10 +   3 +   2 +    0 +    

Saves:

Fort Save:   0 = 1 + (Sta) -1 + 
Ref Save:    6 = 4 + (Dex) 2 + 
Will Save:   1 = 1 + (Wis) 0 + 

Attack Bonus:

Base Attack: +2    Speed: 30    Initiative: 2
Melee Att:         3 = (Str) 3 + 0 + 
Ranged Att:        7 = (Dex) 3 + 2 + 1 + 1
Grapple Att:       3 = (Str) 3 + 0 + 

Attacks:

Magelock Small Pistol

Attack: +1
Base Dmg: 2d4    Crit: 19-20    Rng: 40
Hardness: 12    HP (12):
Size: small    Weight: 4    Type: Piercing
Reload: 1S/DC 6
Ammo:     8 standard (2d4+1)
[max. 24] 6 incendiary (2d4+1d6+1 fire)
          5 rune bullets (2d4+2+SLd6)
          2 silver Foe-Killer (2d4+1 holy)
          1 rubber round (2d4+1 subdual)
Abilities: Alertness, Spell Link, Ranged Touch, 
Notes:

High Explosive Grenades

Attack: +0
Base Dmg: 2d10    Crit: 19-20    Rng: 
Notes:

Leonid DeMien (Feats)[edit]

  • Proficiency Simple Weapons
  • Proficiency Exotic Weapons [Small Arms]
  • Proficiency Light Armor
  • Quick Draw
  • Combat Casting
  • Arcane Focus [Magelock Pistol]
  • Bond with Magelock Pistol
  • Reinforcing Runes
  • Cast Rune Bullet
  • Craft Wonderous Item
  • Alertness (Magelock Ability)
  • Spell Link (Magelock Ability)
  • Ranged Touch (Magelock Ability)

Leonid DeMien (Spells)[edit]

Spells per Day
0    1    2    3    4    5    6
3    3    1    -    -    -    -
Spells Known
0    1    2    3    4    5    6
6    3    2    -    -    -    -

Lvl 0[edit]

  • Arcane Mark (Uni) Inscribes a personal rune (visible or not).
  • Detect Magic (Div) Detects spells and magic items in 60 ft.
  • Read Magic (Div) Read scrolls and spellbooks.
  • Ray of Frost (Evo) Deals 1d3 cold dmg.
  • Disrupt Undead (Nec) Deals 1d6 dmg to single undead.
  • Gun Craft (Tra) Small Arms checks +5 bonus.

Lvl 1[edit]

  • True Strike (Div) +20 to next attack
  • Energy Ray (Evo) 1d6 dmg [+1d/2CL] + descriptor acid, cold, elec, fire, force, or sonic.
  • Shield (Abj) Invisible disc gives +4 to AC, blocks magic missiles.

Lvl 2[edit]

  • Suggestion (Enc) Simple compulsion effect on target.
  • Mirror Images (Ill) 1d4 (+1/3CL) Decoys