Difference between revisions of "Jerry o Connel"

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(Distictions)
(Zwerg)
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====Zwerg====
 
====Zwerg====
* Stamina           : d10
+
* Stamina             : d10
 
* Dwarven Armor  
 
* Dwarven Armor  
** Durability (G)   : d10
+
** Durability (G)     : d10
* Dwarven Senses     : d6
+
* Dwarven Senses       : d6
* Waffe Gladius (G) : d8
+
* Waffe Gladius (G)   : d8
* Infinity Musket (G): d8
+
* Infinity Musket (G) : d8
 +
* Nimmer voller Beutel : d8
  
 
SFX: Invulnerable. Step down Dwarfen Armor to ignore physical stress or trauma results. Recover in a Transition Scene.
 
SFX: Invulnerable. Step down Dwarfen Armor to ignore physical stress or trauma results. Recover in a Transition Scene.
 +
 +
SFX: Immunity Spend 1pp to ignore Stress or Trauma from extremes of temperatur or Fire.
 +
 +
SFX: Dark Vision : 1pp to Reroll a Roll including Dwaven Senses
 +
 +
SFX: Rune Carge : Take a opportunity to charge a Rune . Use up all Charged Runes to step up the effeckt die of an Attack. Lose all Charged Runes at the end of the Action Scene. 
  
 
Limit: Gear. Shutdown a Power marked with (G) and gain 1 PP. Take an action vs. the
 
Limit: Gear. Shutdown a Power marked with (G) and gain 1 PP. Take an action vs. the
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Limit: Pegel Trinker if in a transition scene ther is no Beer get a D4 mental Stress and in the next scene the additional Scene destinction "Kater"
 
Limit: Pegel Trinker if in a transition scene ther is no Beer get a D4 mental Stress and in the next scene the additional Scene destinction "Kater"
 +
 
==Specialities==
 
==Specialities==
  

Revision as of 00:15, 24 August 2013

Name: Jerry o'Connel


Affiliations

  • SOLO: d6
  • BUDDY: d10
  • TEAM: d8

Distictions

  • Ewiger Sidekick
  • Gentalman und Musketier
  • Zwerg auf Reisen

POWER STATS

Begleiter von Helden

  • Pychic resistance d8
SFX:
Limit:

Zwerg

  • Stamina  : d10
  • Dwarven Armor
    • Durability (G)  : d10
  • Dwarven Senses  : d6
  • Waffe Gladius (G)  : d8
  • Infinity Musket (G)  : d8
  • Nimmer voller Beutel : d8

SFX: Invulnerable. Step down Dwarfen Armor to ignore physical stress or trauma results. Recover in a Transition Scene.

SFX: Immunity Spend 1pp to ignore Stress or Trauma from extremes of temperatur or Fire.

SFX: Dark Vision : 1pp to Reroll a Roll including Dwaven Senses

SFX: Rune Carge : Take a opportunity to charge a Rune . Use up all Charged Runes to step up the effeckt die of an Attack. Lose all Charged Runes at the end of the Action Scene.

Limit: Gear. Shutdown a Power marked with (G) and gain 1 PP. Take an action vs. the doom pool to recover gear or in a Transition Scene.

Limit: Pegel Trinker if in a transition scene ther is no Beer get a D4 mental Stress and in the next scene the additional Scene destinction "Kater"

Specialities

  • Psych Expert: d8
  • Combat Expert: d8
  • Mystic Expert: d8
  • Wilderness Expert:d8

Milestones

Not a Hero

1 XP 
3 XP 
10 XP