Difference between revisions of "Dr. Getz"

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(New page: Name: Dr. Alfred Getz dice: 24? ====Affiliations==== * SOLO: d8 * BUDDY: d6 * TEAM: d10 ====Distictions==== * Nicht wenn Ich hier bin! * Gleich geht es dir besser! * Wieder die W...)
 
(Milestones)
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==Milestones==
 
==Milestones==
  
MENTOR THE HERO
+
MENTOR THE HERO
  
1 XP when you choose to aid a specific hero for the first time.
+
1 XP when you choose to aid a specific hero for the first time.
3 XP when you aid a stressed-out hero in recovery.
+
3 XP when you aid a stressed-out hero in recovery.
10 XP when you either give leadership of the team to your chosen hero or force your
+
10 XP when you either give leadership of the team to your chosen hero or force your
chosen hero to resign or step down from the team.
+
chosen hero to resign or step down from the team.
  
BECOMING HUMAN AGAIN
+
BECOMING HUMAN AGAIN
  
1 XP when you find a clue to become Human again.
+
1 XP when you find a clue to become Human again.
3 XP when you make significant progress in becoming Human again.
+
3 XP when you make significant progress in becoming Human again.
10 XP when you become Human again or completly given up.
+
10 XP when you become Human again or completly given up.

Revision as of 15:23, 10 August 2013

Name: Dr. Alfred Getz

dice: 24?

Affiliations

  • SOLO: d8
  • BUDDY: d6
  • TEAM: d10

Distictions

  • Nicht wenn Ich hier bin!
  • Gleich geht es dir besser!
  • Wieder die Wärme spüren...

POWER STATS

Gas Powers

  • Intangibility: d10
  • Subsonic Flight: d8

SFX: Disruption. When including Intangibility as part of an attack action against tech related targets, add d6 and step up effect die +1.

Limit: Mutually Exclusive. Shutdown Gas Powers to activate Protectif Suit. Shutdown Protectif Suit to recover Gas Powers.

Powered Protective Suit

  • Cybernetic Senses: d8
  • Superhuman Durability: d10
  • Superhuman Strenght: d10
  • Hightech Medical Equipment: d10

SFX: Invulnerable. Spend 1 PP to ignore physical stress or trauma results unless caused by Technology based attacks.

Limit: Gear. Shutdown Protectif Suit and gain 1 PP. Take an action vs. the doom pool to recover gear.

Specialities

  • Medical Master: d10
  • Tech Master: d10
  • Psych Expert: d8
  • Science Expert: d8
  • Combat Expert: d8
  • Mystic Rookie: d6
  • Cosmic Rookie: d6


Milestones

MENTOR THE HERO
1 XP when you choose to aid a specific hero for the first time.
3 XP when you aid a stressed-out hero in recovery.
10 XP when you either give leadership of the team to your chosen hero or force your
chosen hero to resign or step down from the team.
BECOMING HUMAN AGAIN
1 XP when you find a clue to become Human again.
3 XP when you make significant progress in becoming Human again.
10 XP when you become Human again or completly given up.