Difference between revisions of "Aldrik"

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(Ansehen)
Line 45: Line 45:
  
 
  Traits:
 
  Traits:
   
+
  Suspicious
 +
Survivor
 +
Northern Heritage
  
 
  Zustand: Gesund
 
  Zustand: Gesund
Line 127: Line 129:
 
  Mirror, Metal
 
  Mirror, Metal
 
  Tree tend
 
  Tree tend
 
==Spells==
 
 
LVL0:
 
Acid Splash
 
Detect Magic
 
Light
 
Mage Hand
 
Message
 
Read Magic
 
 
LVL1:
 
Enlarge Person
 
Life Conduit
 
Rejuvenate Eidolon, lesser
 
Shield
 
 
 
==Eidolon==
 
 
Wamizame
 
Race:  Eidolon
 
 
Sprachen: Common, Sylvan
 
 
HP:  23/23
 
 
Str: 17
 
Dex: 13
 
Sta: 13
 
Int:  7
 
Wis: 10
 
Cha: 11
 
 
Skills (Mod):
 
Craft (Arms)  : 3 = 2 Ranks - 2 (Int) + 3 Class
 
Heal          : 5 = 2 Ranks + 0 (Wis) + 3 Class
 
Intimidate    : 5 = 2 Ranks + 0 (Cha) + 3 Class
 
Perception    : 4 = 1 Ranks + 0 (Wis) + 3 Class
 
Stealth        : 5 = 1 Ranks + 1 (Dex) + 3 Class
 
Sense Motive  : 4 = 1 Ranks + 0 (Wis) + 3 Class
 
Survival      : 5 = 2 Ranks + 0 (Wis) + 3 Class
 
Swim          : 7 = 1 Ranks + 3 (Str) + 3 Class
 
 
Feats:
 
Darkvision
 
Link
 
Share Spells
 
Evasion
 
Simple Weapon Proficiency
 
Martial Weapon Proficiency
 
 
Evolutions:
 
 
Bite 1d6
 
Claws 1d4
 
Gills
 
Improved Natural Armor
 
Limbs (Arms)
 
Limbs (Legs)
 
Swim
 
Scent
 
Keen Scent
 
 
 
Zustand: Gesund
 
 
Fort Save:      +4
 
Ref Save:      +2
 
Will Save:      +3
 
Initiative:      1   
 
Speed:          30
 
Armor Class:    17
 
Meele-AB:      +6
 
Ranged-AB:      +4
 
 
Weapon: Zweihänder
 
Damage: 2d6     
 
Critical: 19-20/x2
 
Special:
 
 
==Ansehen==
 
 
Haldren: 6
 
 
==Inventar==
 
8 Gold 
 
Streitkolben
 
Warme Pelzbekliedung
 

Revision as of 20:40, 30 March 2014

Charakterbeschreibung

Charakterbogen

Aldrik
Alter: 17
Race:  Human
Class: Fighter(2), Skirmisher (1)
Lv: 3
Alignement: Chaotic Good
Sprachen: Common
HP:  38/38
Str: 16
Dex: 15
Sta: 16
Int:  8
Wis: 14
Cha: 10

Skills (Mod): 
Climb                    : 7 = 1 Ranks + 3 (Str) + 3 Class
Handle Animal            : 4 = 1 Ranks + 0 (Cha) + 3 Class
Heal                     : 6 = 1 Ranks + 2 (Wis) + 3 Class
Intimidate               : 4 = 1 Ranks + 0 (Cha) + 3 Class
Knowledge (Geography)    : 3 = 1 Ranks - 1 (Int) + 3 Class
Perception               : 6 = 1 Ranks + 2 (Wis) + 3 Class
Profession (Groom)       : 6 = 1 Ranks + 2 (Wis) + 3 Class
Ride                     : 6 = 1 Ranks + 2 (Dex) + 3 Class
Sense Motive             : 8 = 1 Ranks + 2 (wis) + 3 Class + 2 Trait
Stealth                  : 6 = 1 Ranks + 2 (Dex) + 3 Class
Survival                 : 6 = 1 Ranks + 2 (Wis) + 3 Class
Swim                     : 7 = 1 Ranks + 3 (Str) + 3 Class

Feats:
Favored Enemy (Humans)
Track
Wild Empathy
Bravery
Power Attack
Two Weapon Fighting
Improved Shield Bash
Traits:
Suspicious
Survivor
Northern Heritage
Zustand: Gesund
Fort Save:      +8
Ref Save:       +4
Will Save:      +2
Initiative:      3    
Speed:          30
Armor Class:    17
Meele-AB:       +6
Ranged-AB:      +5


Weapon:   Longsword
Damage:   1d8+5     
Critical: 19–20/×2  
Special: 
Weapon:   Heavy Shield
Damage:   1d4+2     
Critical:    ×2  
Special: 
Weapon:   Short Bow
Damage:   1d6     
Critical:    ×2  
Special: 
Weapon:   Spear
Damage:   1d8+5     
Critical:    ×3  
Special: 
Weapon:   Dagger
Damage:   1d4     
Critical: 19–20/×2  
Special: 
Armor:        Studded Leather
Armor Bonus:    3
Max Dex Bonus:  5
Check penalty:  1
Spell Failure: 15%
Armor:        Heavy Shield
Armor Bonus:    2
Max Dex Bonus:  -
Check penalty:  2
Spell Failure:  -


Ansehen

Haldren: 6


==Inventar==
Backpack, Common
Bag, waterproof
1 gp, 9 sp, 2 cp
Rope Hemp 50ft.
5 Cotton Scarf
rough wood scarf
Magic Weapon Oil
Cure Light Wounds Potion
Cold Weather Outfit
Travelers Outfit
Snow Shoes
Fish Hooks and Garn
Waterskin
Flint and Steel
Iron Pot
Tin Mug
Grindstone
Holy Symbol, Wood
Metal Spoon, Steel
Bedroll
Mirror, Metal
Tree tend