Templates
From Anu Anu RPG
Revision as of 18:03, 17 December 2009 by 188.97.15.177 (talk)
"Big" Templates[edit]
- Changeling
- Supern. Bonus: Blessing by Seeming (Kith)
- Power Trait: Wyrd
- Power Pool: Glamour
- Morality to Clarity
- Starting Powers: 5 (2x Seeming or Court)
- Feral
- Supern. Bonus: 1 free Specialties by Accord
- Power Trait: Feral Heart
- Power Pool: Essence
- Morality to Harmony
- Starting Powers: 3 Favors (Breed), 7 points of Aspects
- Respect: 3 (1x Accord, 2x choice)
- Ghost
- Supern. Bonus: none; Attributes to Pow/Fin/Res, Skills to Influences
- Power Trait: Rank
- Power Pool: Essence
- Morality unchanged
- Starting Powers: 5 Numina
- Hunter
- Supern. Bonus: none
- Power Trait: -
- Power Pool: WP (risk option)
- Morality unchanged
- Starting Powers: Profession; Endowments by Organization
- Mage
- Supern. Bonus: +1 Res or Com from Path
- Power Trait: Gnosis
- Power Pool: Mana
- Morality to Wisdom
- Starting Powers: 3 Arcana (2x Path), 6 dots of Rotes
- Promethean
- Supern. Bonus: Bestowment by Lineage
- Power Trait: Azoth
- Power Pool: Pyros
- Morality to Humanity
- Starting Powers: 3 (1x Refinement Transmutation)
- Vampire
- Supern. Bonus: +1 to Clan favoured Attribute
- Power Trait: Blood Potency
- Power Pool: Vitae
- Morality to Humanity
- Starting Powers: 3 (2x favoured Discipline)
- Werewolf
- Supern. Bonus: 3 free Specialties by Auspice
- Power Trait: Primal Urge
- Power Pool: Essence
- Morality to Harmony
- Starting Powers: 3 (1x Auspice, 1x Tribe)
- Renown: 3 (1x Auspice, 1x Tribe, 1x choice)
"Small" Templates[edit]
- Ghoul
- Defining Merit: Inherited Ghoul, or special
- Supernatural Advantage:
- Template Merits: Regnant, Sexualised, Source Sympathy
- Sleepwalker
- Defining Merit: Sleepwalker
- Supernatural Advantage:
- Template Merits: Proximus, Unseen Sense, ESP-, Mediumist-, Psychokinetic-, Telepathic-, or Thaumaturge Merits.
- Wolf Blooded
- Defining Merit: Wolfblooded
- Supernatural Advantage:
- Template Merits: Lunatic Glare, Watched, Fetish, Totem, some Thaumaturge Merits
- Ensorceled
- Defining Merit:
- Supernatural Advantage:
- Template Merits:
Thaumaturge Pathes[edit]
- Ceremonial Magician
- Defining Merit: Luck Magic (••••)
- Path Merits: Communion (••), Curse of Ill-Fortune, Enchantment, Evocation [Spirits] (•• or ••••), External Alchemy (•• or ••••), Favorable Fortune, Healing, Internal Alchemy (••), Scrying, See Auras
- Hedge Witch
- Defining Merit: Enchantment (••••)
- Path Merits: Curse of Ill-Fortune, Dream Travel, Familiar (Embodied Familiars only), Healing, Invocation [Spirits] (•• or ••••), Luck Magic (••), Scrying, See Auras, See Spirits, Visionary Trances (••), Weather Control
- Shaman
- Defining Merit: Visionary Trances (••••)
- Path Merits: Familiar (Twilight Familiars only), Dream Travel, Evocation [Spirits] (•• or ••••), Internal Alchemy (••), Invocation (Spirits only) (••), Healing, Psychic Projection, Sacrifice, See Spirits, Weather Control
- Taoist Alchemist
- Defining Merit: Choose Alchemy [External] or Alchemy [Internal] (••••)
- Path Merits: Alchemy [External], Alchemy [Internal], Countermagic, Divination, Dream, Geomancy, Healing, Longevity, Luck Magic, Magical Nexus, Second Sight, See Auras, Warding
- Vodoun
- Defining Merit: Invocation [Ghosts] (••••)
- Path Merits: Countermagic, Curse of Ill Fortune, Divination, Dream, Evocation [Ghosts] (•• or ••••), Healing, Invocation [Ghosts] (•• or ••••), Luck Magic, Magical Nexus, Sacrifice (Ghosts only), Second Sight, Soul Jar, Warding, Weather Control
- Apostle of Faith
- Defining Merit: Communion (••••)
- Path Merits: Countermagic, Divination, Dream, Enchantment, Evocation [Spirits] (•• or ••••), Healing, Luck Magic, Magical Nexus, Second Sight (••), See Ghosts (••), See Spirits (••), Visionary Trances, Warding
- Technomancer
- Defining Merit: Techbabble (••••)
- Path Merits: See Auras (••), See Spirits (••), Scrying (•••), Psychometry (••• or •••••), Electromagnetic Blast (•••••), Remote Control (•••••),