Steam Union
From Anu Anu RPG
Revision as of 02:04, 2 November 2007 by 84.58.138.164 (talk)
Contents
Tools
Tools Prices
Item Cost Weight Alchemist's Beard 125 gp 1 lb. Alchemist's Cloak 90 gp 3 lb. Arcantric Torch (*) 125 gp 4 lb. Buzz Cutter (2d4) 185 gp 8 lb. Artisan’s tools 5 gp 5 lb. Artisan’s tools, mast. 55 gp 5 lb. Clockork toolkit 300-700 gp 15 lb. Coal Shovel (1d4) 1 gp 3 lb. Collapsing Shovel (1d3) 4 gp 2 lb. Drafting tools 3 gp 5 lb. Foundry, portable 300 gp 50 lb. Gearstave (1d8/1d6) * 16 lb. Gunner's kit 100 gp 15 lb. Gunsmith' kit 150 gp 25 lb. Hand Pump 5 gp 2 lb. Hammer, simple (1d3) 2 gp 3 lb. Hammer, massive (1d6) 8 gp 6 lb. Hammer, Hydraul. (1d8) 120 gp 8 lb. 'Jack Wrench (1d6) 15 gp 5 lb. Ladder, collapsing 7 gp 12 lb. Mechaniks Wrench (1d6) 20 gp 5 lb. Mechaniks Drill (1d8) 130 gp 6 lb. Mist-Piercer Goggles 2500 gp 1/2 lb. Multi-toolkit 300 gp 20 lb. Pocketwatch 150+ gp 1/2 lb. Prongs 4 gp 1 lb. Protective Goggles 2 gp 1/2 lb. Rivet Prongs 8 gp 2 lb. Rivet Gun (1d6) 80 gp 5 lb Saw, clockwork (1d8) 125 gp 10 lb. Saw, collapsing 8 gp 3 lb Scale, merchant’s 2 gp 1 lb. Steam Ram (1d10) 145 gp 10 lb. Steam Shears (1d10) 165 gp 15 lb. Steamo toolkit 150 gp 15 lb. Trapmakers kit 500 gp 12 lb Tool, simple 2-8 gp * Tool, complex 10-25 gp * Tool, masterwork 50+ gp * Tool Harness 5 sp 1 lb. Toolblade (1d6) 50 gp 10 lb.
Industrial Equipment Prices
Item Cost Weight Alchemist’s lab eqipm. 500 gp 40 lb. Anvil 20 gp 30 lb Assembly Line 2000+ gp 300 lb. Clockwork Feeding Belt 750 gp 50 lb. Foundry tools 500-1000 gp 200 lb. Pneumatic Crane Pneumatic Pillars Pneumatic Pump Pneumatic Press Steam pipes (1 foot) 2 gp 6 lb. Steam Plant, portable 235 gp 20 lb. Steamengine, small 150 gp 20 lb. Steamengine, medium 300 gp 30 lb. Steamengine, large 500 gp 50 lb. Water clock 1000 gp 200 lb.
Raw Meterials Prices
All Raw Materials are Trade Goods
Item Cost Weight Coal, poor quality 2-4 cp 10 lb. Coal, common quality 5-8 cp 10 lb. Coal, factory grade 1 sp 1 lb. Coal, steel grade 2 sp 1 lb. Coal, compressed 5 sp 1 lb. Coal, alchem. enhanced 1 gp 1 lb. Dye, exotic (1 pint) 2 gp 1 lb. Dye, standard (1 pint) 2 sp 1 lb. Oil, barrel 10 gp 100 lb. Oil, can 1 sp 2 lb. Rivet, standard 2 sp 0,1 lb. Rivet, self-peening 2 gp 0,1 lb. Rivet, thorn 1 gp 0,1 lb.
Mechanikal Constructs
Servitors
Frames:
Cost Weight Small Manikin 200 gp 60 lb. STR 12, DEX 10, CON -, INT 2, WIS 10, CHA 1 CR 1, HD 1d10+10, AC 13, Spd 20, BAB +2 Medium Manikin 400 gp 120 lb. STR 14, DEX 10, CON -, INT 2, WIS 10, CHA 1 CR 2, HD 1d10+20, AC 12, Spd 30, BAB +2 Tiny Mite 100 gp 30 lb STR 10, DEX 16, CON -, INT 2, WIS 10, CHA 1 CR 1/2, HD 1d10/2, AC 15, Spd 20, BAB +2 Small Mite 200 gp 60 lb. STR 10, DEX 14, CON -, INT 2, WIS 10, CHA 1 CR 1, HD 1d10+10, AC 14, Spd 20, BAB +1 Medium Donkey 400 gp 150 lb. STR 16, DEX 10, CON -, INT 2, WIS 10, CHA 1 CR 3, HD 1d10+30, AC 12, Spd 40, BAB +2 Large Donkey 800 gp 210 lb. STR 18, DEX 10, CON -, INT 2, WIS 10, CHA 1 CR 4, HD 1d10+40, AC 11, Spd 40, BAB +2 Cyriss Orb * lb. STR , DEX , CON -, INT 2, WIS 10, CHA 1 CR , HD 1d10, AC , Spd , BAB +
Engines:
Cost Devenrew Crank Engine 85 gp Rhulic Clockwork Mechanism 125 gp Sandleton Steam-Clockwork 175 gp Novotski Accumulo-Inducer 285 gp
Enhancements:
Cost Weight Donkey Saddle 50 gp 30 lv. Donkey Saddlebags 5 gp 8 lb. Donkey Carriages 50 gp 20 lb. Equipment Mount 25 % * Porter Carriage 5 % 10 lb. Fortification 10 % 5 lb./AC+. Physical Augmentation 50 % 20 lb. Speed Augmentation 25 % 5 lb./5 f El. Resistance, lesser 2000 gp +10 % El. Resistance, greater 6000 gp +25 % Seeriesteel Plating 3000 gp +25 % Burdelwelle Alch. Trace 400 gp - Burdelwelle Sight Link 750 gp - Calculating Array 1000 gp 10 lb. Internal Chronometer 200 gp 2 lb. Jansenov's Eye 425 gp 5 lb. Jansenov's Recognizer 325 gp 5 lb. Miniature Cupernum Cortex 15000 gp 20 lb. Noise Bafflers 750 gp 2 lb Sound Gatherer 250 gp 5 lb. Taskplate, Custom 50 gp/SR - Taskplate, Blank 50 gp - Taskplate, Jame & Willet 250 gp -
'Jacks:
Frames:
Cost Weight Light Labourjack 2000+500/HD gp 2 t STR 20, DEX 5, CON -, INT *, WIS 11, CHA 1 CR 4, HD 5d10+30, AC 19, Spd 20, BAB +3 Med. Labourjack 3000+500/HD gp 2,5 t STR 21, DEX 5, CON -, INT *, WIS 11, CHA 1 CR 6, HD 7d10+30, AC 20, Spd 20, BAB +5 Heavy Labourjack 4000+500/HD gp 3 t STR 23, DEX 5, CON -, INT *, WIS 11, CHA 1 CR 8, HD 10d10+30, AC 21, Spd 20, BAB +7 Light Warjack 3000+500/HD gp 2,5 t STR 22, DEX 11, CON -, INT *, WIS 11, CHA 1 CR 6, HD 8d10+30, AC 26, Spd 25, BAB +6/+1 Heavy Warjack 10000+750/HD gp 6 t STR 30, DEX 9, CON -, INT *, WIS 11, CHA 1 CR 15, HD 17d10+30, AC 29, Spd 20, BAB +12/+7/+2
Engines:
Cost Weight Steam Plant, small 500 gp 20 lb. (Light to Medium Labourjacks) Steam Plant, medium 750 gp 30 lb. (Heavy Labourjacks or Light Warjacks) Steam Plant, large 1000 gp 50 lb. (Heavy Warjacks) Performance Boiler +1500 gp +10 % (STR +1, Speed +5) Oversized Boiler +2250 gp +15 % (STR +2, Speed +5) Superheavy Boiler +3500 gp +20 % (STR +3, Speed +10)
Cortex:
Cost Weight Cupernum Grade (Int 4) 10000 gp 60 lb. Ferrum Grade (Int 6) 16000 gp 80 lb. Aurum Grade (Int 8) 22000 gp 100 lb. Arcanum Grade (Int 10) 30000 gp 50 lb.
Enhancements:
Cost Weight Pneumatic Venting Mark 1 (STR +1) 250 gp - Pneumatic Venting Mark 2 (STR +2) 325 gp - Pneumatic Venting Mark 3 (STR +3) 625 gp - Pneumatic Venting Mark 4 (STR +4) 1000 gp - Pneumatic Venting Mark 5 (STR +5) 1500 gp - Reflex Array Mark 1 (DEX +1) 325 gp - Reflex Array Mark 2 (DEX +2) 625 gp - Reflex Array Mark 3 (DEX +3) 1000 gp - Reflex Array Mark 4 (DEX +4) 1500 gp - Reflex Array Mark 5 (DEX +5) 2500 gp - Armored Cowling Mark 1 (AC +1) 125 gp +5 % Armored Cowling Mark 2 (AC +2) 250 gp +10 % Armored Cowling Mark 3 (AC +3) 325 gp +15 % Armored Cowling Mark 4 (AC +4) 625 gp +20 % Armored Cowling Mark 5 (AC +5) 1000 gp +30 % Armored Cowling Mark 6 (AC +6) 1500 gp +40 % Equipment Mount 250 gp - Melee Weapon Mount 750 gp - Ranged Weapon Nount 1000 gp - Arc Node Mount 4000 gp -