Difference between revisions of "Aldrik"
From Anu Anu RPG
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[[Category:Reign of Winter]] | [[Category:Reign of Winter]] | ||
==Charakterbeschreibung== | ==Charakterbeschreibung== | ||
+ | |||
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Aldrik | Aldrik | ||
− | Alter: | + | Alter: 18 |
Race: Human | Race: Human | ||
− | Class: Fighter(2), Skirmisher ( | + | Class: Fighter(2), Skirmisher (6) |
− | Lv: | + | Lv: 8 |
Alignement: Chaotic Good | Alignement: Chaotic Good | ||
Sprachen: Common | Sprachen: Common | ||
− | HP: | + | HP: --/-- |
Str: 16 | Str: 16 | ||
− | Dex: | + | Dex: 17 |
Sta: 16 | Sta: 16 | ||
Int: 8 | Int: 8 | ||
Line 24: | Line 25: | ||
Skills (Mod): | Skills (Mod): | ||
Climb : 7 = 1 Ranks + 3 (Str) + 3 Class | Climb : 7 = 1 Ranks + 3 (Str) + 3 Class | ||
− | Handle Animal : | + | Handle Animal : 6 = 3 Ranks + 0 (Cha) + 3 Class |
Heal : 6 = 1 Ranks + 2 (Wis) + 3 Class | Heal : 6 = 1 Ranks + 2 (Wis) + 3 Class | ||
Intimidate : 4 = 1 Ranks + 0 (Cha) + 3 Class | Intimidate : 4 = 1 Ranks + 0 (Cha) + 3 Class | ||
− | Knowledge (Geography) : 3 = 1 Ranks - 1 (Int) + 3 Class | + | Knowledge (Dungeoneering): 5 = 1 Ranks - 1 (Int) + 3 Class |
− | Perception : | + | Knowledge (Geography) : 5 = 1 Ranks - 1 (Int) + 3 Class |
− | Profession (Groom) : | + | Knowledge (Nature) : 5 = 1 Ranks - 1 (Int) + 3 Class |
− | Ride : | + | Perception :13 = 8 Ranks + 2 (Wis) + 3 Class |
− | Sense Motive : 8 | + | Profession (Groom) : 7 = 2 Ranks + 2 (Wis) + 3 Class |
− | Stealth : | + | Ride : 8 = 2 Ranks + 3 (Dex) + 3 Class |
− | Survival : | + | Sense Motive :13 = 8 Ranks + 2 (wis) + 3 Class + 2 Trait |
+ | Stealth :14 = 8 Ranks + 3 (Dex) + 3 Class | ||
+ | Survival : 9 = 4 Ranks + 2 (Wis) + 3 Class | ||
Swim : 7 = 1 Ranks + 3 (Str) + 3 Class | Swim : 7 = 1 Ranks + 3 (Str) + 3 Class | ||
Line 44: | Line 47: | ||
Two Weapon Fighting | Two Weapon Fighting | ||
Improved Shield Bash | Improved Shield Bash | ||
+ | Favored Terrain Cold | ||
+ | Endurance | ||
+ | Hunters Bond - Bird | ||
+ | Chameleon Step | ||
+ | Shield Slam | ||
+ | Double Slice | ||
+ | Quick Draw | ||
+ | Shield Master | ||
Traits: | Traits: | ||
Line 49: | Line 60: | ||
Survivor | Survivor | ||
Northern Heritage | Northern Heritage | ||
+ | Blessed | ||
Zustand: Gesund | Zustand: Gesund | ||
− | Fort Save: + | + | Fort Save: +12 |
− | Ref Save: + | + | Ref Save: +9 |
− | Will Save: + | + | Will Save: +5 |
− | Initiative: | + | Initiative: 4 |
Speed: 30 | Speed: 30 | ||
− | Armor Class: | + | Armor Class: 23 |
− | Meele-AB: +6 | + | Meele-AB: +11/+6//+11 |
− | Ranged-AB: + | + | Ranged-AB: +11/+6//+11 |
− | + | ==Waffen und Rüstung== | |
− | |||
− | |||
− | |||
− | Weapon: | + | Weapon: Light Throwing Spiked Quick Draw Shield +0/+1 |
− | Damage: | + | Damage: 1d8+11 |
− | Critical: | + | Critical: ×2 |
− | Special: | + | Special: Adamantine |
− | Weapon: | + | Weapon: Light Throwing Spiked Quick Draw Shield +0/+1 (geworfen) |
− | Damage: 1d6 | + | Damage: 1d6+4 |
− | Critical: | + | Critical: ×2 |
− | Special: | + | Special: Trip, Adamantine |
− | Weapon: | + | Weapon: Dagger +1 |
− | Damage: | + | Damage: 1d4+10 |
− | Critical: | + | Critical: 19×2 |
− | Special: | + | Special: Silber |
− | + | Armor: Mithril Breast Plate | |
− | + | Armor Bonus: 6 | |
− | |||
− | |||
− | |||
− | Armor: | ||
− | Armor Bonus: | ||
Max Dex Bonus: 5 | Max Dex Bonus: 5 | ||
− | Check penalty: | + | Check penalty: 0 |
− | Spell Failure: 15% | + | Spell Failure: 15% |
− | Armor: | + | Armor: Light Throwing Spiked Quick Draw Shield +0/+1 |
Armor Bonus: 2 | Armor Bonus: 2 | ||
Max Dex Bonus: - | Max Dex Bonus: - | ||
− | Check penalty: | + | Check penalty: 0 |
Spell Failure: - | Spell Failure: - | ||
==Inventar== | ==Inventar== | ||
+ | |||
Backpack, Common | Backpack, Common | ||
Bag, waterproof | Bag, waterproof | ||
− | + | 51 gp, 9 sp, 2 cp | |
Rope Hemp 50ft. | Rope Hemp 50ft. | ||
Line 125: | Line 130: | ||
Mirror, Metal | Mirror, Metal | ||
Tree tend | Tree tend | ||
+ | |||
+ | |||
+ | ==Inventar Magisch== | ||
+ | |||
+ | Amulet of Natural Armor +1 | ||
+ | Cloak of Resistance +1 | ||
+ | Blinkback Belt | ||
Revision as of 19:28, 17 October 2014
Contents
Charakterbeschreibung
Charakterbogen
Aldrik Alter: 18 Race: Human Class: Fighter(2), Skirmisher (6) Lv: 8 Alignement: Chaotic Good Sprachen: Common
HP: --/--
Str: 16 Dex: 17 Sta: 16 Int: 8 Wis: 14 Cha: 10 Skills (Mod): Climb : 7 = 1 Ranks + 3 (Str) + 3 Class Handle Animal : 6 = 3 Ranks + 0 (Cha) + 3 Class Heal : 6 = 1 Ranks + 2 (Wis) + 3 Class Intimidate : 4 = 1 Ranks + 0 (Cha) + 3 Class Knowledge (Dungeoneering): 5 = 1 Ranks - 1 (Int) + 3 Class Knowledge (Geography) : 5 = 1 Ranks - 1 (Int) + 3 Class Knowledge (Nature) : 5 = 1 Ranks - 1 (Int) + 3 Class Perception :13 = 8 Ranks + 2 (Wis) + 3 Class Profession (Groom) : 7 = 2 Ranks + 2 (Wis) + 3 Class Ride : 8 = 2 Ranks + 3 (Dex) + 3 Class Sense Motive :13 = 8 Ranks + 2 (wis) + 3 Class + 2 Trait Stealth :14 = 8 Ranks + 3 (Dex) + 3 Class Survival : 9 = 4 Ranks + 2 (Wis) + 3 Class Swim : 7 = 1 Ranks + 3 (Str) + 3 Class Feats: Favored Enemy (Humans) Track Wild Empathy Bravery Power Attack Two Weapon Fighting Improved Shield Bash Favored Terrain Cold Endurance Hunters Bond - Bird Chameleon Step Shield Slam Double Slice Quick Draw Shield Master
Traits: Suspicious Survivor Northern Heritage Blessed
Zustand: Gesund
Fort Save: +12 Ref Save: +9 Will Save: +5 Initiative: 4 Speed: 30 Armor Class: 23 Meele-AB: +11/+6//+11 Ranged-AB: +11/+6//+11
Waffen und Rüstung
Weapon: Light Throwing Spiked Quick Draw Shield +0/+1 Damage: 1d8+11 Critical: ×2 Special: Adamantine
Weapon: Light Throwing Spiked Quick Draw Shield +0/+1 (geworfen) Damage: 1d6+4 Critical: ×2 Special: Trip, Adamantine
Weapon: Dagger +1 Damage: 1d4+10 Critical: 19×2 Special: Silber
Armor: Mithril Breast Plate Armor Bonus: 6 Max Dex Bonus: 5 Check penalty: 0 Spell Failure: 15%
Armor: Light Throwing Spiked Quick Draw Shield +0/+1 Armor Bonus: 2 Max Dex Bonus: - Check penalty: 0 Spell Failure: -
Inventar
Backpack, Common Bag, waterproof
51 gp, 9 sp, 2 cp
Rope Hemp 50ft. 5 Cotton Scarf rough wood scarf Magic Weapon Oil Cure Light Wounds Potion Cold Weather Outfit Travelers Outfit Snow Shoes Fish Hooks and Garn Waterskin Flint and Steel Iron Pot Tin Mug Grindstone Holy Symbol, Wood Metal Spoon, Steel Bedroll Mirror, Metal Tree tend
Inventar Magisch
Amulet of Natural Armor +1 Cloak of Resistance +1 Blinkback Belt
Ansehen
Haldren: 6