Difference between revisions of "Jerry o Connel"

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(Milestones)
(Event Milestone)
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         or chooses an other way to support the heroes in the future   
 
         or chooses an other way to support the heroes in the future   
  
===Event Milestone===
+
==Event Milestone==
 
  1  xp  : if you spend a transition scene with natives of a realm
 
  1  xp  : if you spend a transition scene with natives of a realm
 
  3  xp  : if you leave a realm with a meaningful souvenier  
 
  3  xp  : if you leave a realm with a meaningful souvenier  
 
  10 xp  : if you are wanted in 5 or more realms or build contacts in 5 or mor realms.
 
  10 xp  : if you are wanted in 5 or more realms or build contacts in 5 or mor realms.

Revision as of 11:00, 25 August 2013

Name: Jerry o'Connel


Affiliations

  • SOLO: d6
  • BUDDY: d10
  • TEAM: d8

Distictions

  • Ewiger Sidekick
  • Gentleman und Musketier
  • Zwerg auf Reisen

POWER STATS

Begleiter von Helden

  • Pychic resistance  : d8
  • Stamina  : d10
  • Dwarven Senses  : d6
SFX: Best Side kick :In a roll including team or buddy step up that die . If that roll fails lose 1pp.
SFX: Helping hand : In a Support aktion, add a d6 and step up the effekt die.
SFX: Expert Supporter : Step up the efeckt die of an aktion you supported if that aktion Fails lose 1pp.
SFX: Immunity Spend 1pp to ignore Stress or Trauma from extremes of temperatur or Fire.
SFX: Dark Vision : 1pp to Reroll a Roll including Dwaven Senses
SFX: Ewiger Sidekick : you remember all your lifes the futur ons and the past . State that you remember the outcome of a scene or point out a spoiler ,if you roll a opportunity add only a d4 to the doompool. if the watcher rolls a oportunity step down a d6 in the doom pool ,spend 1pp if you do so.
Limit: Step up Emotional stress based on the fact that Jerry is not a hero.

Adventuring Gear

  • Dwarven Armor
    • Durability (G)  : d10
  • Waffe Gladius (G)  : d8
  • Infinity Musket (G)  : d8
  • Nimmer voller Beutel (G): d8
SFX: Invulnerable. Step down Dwarfen Armor to ignore physical stress or trauma results. Recover in a Transition Scene.
SFX: Rune Carge : Take a opportunity to charge a Rune . Use up all Charged Runes to step up the effeckt die of an Attack. Lose all Charged Runes at the end of the Action Scene.
Limit: Gear. Shutdown a Power marked with (G) and gain 1 PP. Take an action vs. the

doom pool to recover gear or in a Transition Scene.

Specialities

  • Psych Expert: d8
  • Combat Expert: d8
  • Mystic Expert: d8
  • Wilderness Expert:d8

Milestones

Not a Hero

1  XP  :the first time you support the hero in a Szene (once per hero)
3  XP  :Telling storys about the adventures with a hero in a transition szene, or meeting a new hero.
10 XP  :if Jerry sacrifices himself so the hero may finisch the quest 
        or the hero sacrifices himself so that jerry becomes the hero 

Rune Musketier

1  xp  :every time you make a action against doom or use a opportunity to reactivate a shutdowned power.
3  xp  :the first time you fire the infinity musket with 3 or more active runes in a scene
10 xp  :if the infiny musket is destroyed or lost an jerry embarks on a journey to recover/recreate the musket
        or chooses an other way to support the heroes in the future  

Event Milestone

1  xp  : if you spend a transition scene with natives of a realm
3  xp  : if you leave a realm with a meaningful souvenier 
10 xp  : if you are wanted in 5 or more realms or build contacts in 5 or mor realms.