Difference between revisions of "Category:Ankh"
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==Nsc== | ==Nsc== | ||
SCI Colonel Dekker - Das Einzige SCI schiff das nach der langen flucht aus den kernwelten immer noch dem ankh folgt und ihn zurstrecke bringen will. | SCI Colonel Dekker - Das Einzige SCI schiff das nach der langen flucht aus den kernwelten immer noch dem ankh folgt und ihn zurstrecke bringen will. | ||
− | + | ==Culturen== | |
+ | ===NEO-SHINEAN SUBCULTURE=== | ||
+ | The Neo-Shinean subculture is widespread in Commonality | ||
+ | Space, and candidates for Neo-Shinean culture | ||
+ | worlds are still being rediscovered. They match the most | ||
+ | ardent corporacy worlds in toughness and dedication. | ||
+ | Scale: Interstellar (+8) Physical Stress: 1 2 3 4 | ||
+ | Reach: Galactic (+9) Mental Stress: 1 2 3 4 | ||
+ | Tech Index: T9 | ||
+ | Consequences: 3 mild + 1 moderate | ||
+ | MEMES | ||
+ | True to Our Roots, Ours Is the Light, Inscrutable | ||
+ | Conformists, Self-Denying so Humankind Can | ||
+ | Transcend | ||
+ | Capability Memes: Just One World Among Millions, | ||
+ | Science! We’re Losing Touch With the Old Ways, What | ||
+ | Is Human Anyway? | ||
+ | SKILLS | ||
+ | Fantastic (+6) Structure, Will; Superb (+5) Bureaucracy, | ||
+ | Resources; Great (+4) Deceive, Stealth | ||
+ | STUNTS | ||
+ | Culture Worlds: Three Average (+1), one Fair (+2) | ||
+ | and one Average (+1), or one Good (+3) culture world | ||
+ | as a minor NPC. | ||
+ | Hunter-Killer Sentinels: +1 bonus to remove | ||
+ | situation aspects as long as you have Mindscape access. | ||
+ | Propaganda Campaign: +2 bonus to Provoke | ||
+ | attack, defend, and create an advantage actions. | ||
+ | Traditionalist: Armour:3 rating against mental and | ||
+ | physical attacks. | ||
==Orte== | ==Orte== | ||
===An Fang=== | ===An Fang=== |
Revision as of 14:26, 27 March 2018
Contents
Chars
Charles Dexter Ward - humans first roboter
ossama bin nomad?? - interstellar gesuchter top terrorist der human first bewegung ankh Sorry ratte ich hab den namen vergessen - die raumwerft die sich selbst replizieren kann DanEaze - Königlicher Holoschneider
Nsc
SCI Colonel Dekker - Das Einzige SCI schiff das nach der langen flucht aus den kernwelten immer noch dem ankh folgt und ihn zurstrecke bringen will.
Culturen
NEO-SHINEAN SUBCULTURE
The Neo-Shinean subculture is widespread in Commonality Space, and candidates for Neo-Shinean culture worlds are still being rediscovered. They match the most ardent corporacy worlds in toughness and dedication. Scale: Interstellar (+8) Physical Stress: 1 2 3 4 Reach: Galactic (+9) Mental Stress: 1 2 3 4 Tech Index: T9 Consequences: 3 mild + 1 moderate MEMES True to Our Roots, Ours Is the Light, Inscrutable Conformists, Self-Denying so Humankind Can Transcend Capability Memes: Just One World Among Millions, Science! We’re Losing Touch With the Old Ways, What Is Human Anyway? SKILLS Fantastic (+6) Structure, Will; Superb (+5) Bureaucracy, Resources; Great (+4) Deceive, Stealth STUNTS Culture Worlds: Three Average (+1), one Fair (+2) and one Average (+1), or one Good (+3) culture world as a minor NPC. Hunter-Killer Sentinels: +1 bonus to remove situation aspects as long as you have Mindscape access. Propaganda Campaign: +2 bonus to Provoke attack, defend, and create an advantage actions. Traditionalist: Armour:3 rating against mental and physical attacks.
Orte
An Fang
An-Fang is the gateway to the Sentient Alliance and the Successor States beyond, and a formidable cultural bastion. A T9 civilisation and the main Commonality world in the Heritage Contestation octant, it dates back to the Great Western Flourishing era of the Shine Commonality, which spread many populations from eastern Yarp and the Shinean Hinterlands to the stars. Its slowship left Old Earth in approximately 500FA, early even for the Flourishing; An-Fang was founded before longevity and xenomorphs ever took hold. It’s an arid world, with an eccentric orbit and extreme seasonality; its civilisations were unable to achieve equilibrium until the Great Processional Plurality three thousand years ago. Since then, An-Fang’s people have been adapted to its conditions, its culture has been stable, and its history and archives have remained unbroken. Even now, however, it’s difficult for offworlders to adapt, and many need respirators. An-Fang is an aqueous world, but originally had only a simple biosphere; today’s ecosystems are terrestrial transplants, adjusted to local conditions. It has pleasant summers with a huge sun in a bright blue sky, but a ferociously cold winter, when the sun shrinks to half its size, a mini-Ice Age lasting four months, when the temperate zones freeze over, atmospheric moisture precipitates out to be locked into the ice caps, and all but the equatorial regions experience huge climate change. An-Fang’s society is highly controlled, and the population seems to like it. Their lives are on full display, with little privacy; population pressures and cultural history have created a communal culture, facilitated by hyperintelligent sentience oversight. The solar system has been extensively developed, and three quarters of the population live offworld.
High Concept:Marginal Garden World Commonality Hub. Aspects: G-class Main Sequence Star; Transplant Biosphere; Plentiful Metals, Calcium, and Organics; Highly-Controlled Neo-Shinean Culture World;Ferocious Winters; No Privacy; Highly-Developed Solar System. PLANETARY TYPE:MARGINAL GARDEN WORLD Planetary Age: Mature (+0). Orbit: Highly Eccentric (-4): Inner Habitable Zone (0.7AU) to Outer Habitable Zone (1.5AU). Year Length: 438 standard days. Size: Small (-2): 3840km. Density: Standard (+0). Surface Gravity: Low (-2): 0.5G. Day Length: Slow (-2): 10 standard days. Atmospheric Pressure: Low (-2): 0.7atm. Surface Temperature: Standard (+0): 14°C to Cool (-1): 10°C. Surface Liquid: Low (-1): 45% water. Seasonality: Extreme Seasonality (+6). Satellites: 1 Planetesimal. Planetary Bodies: 6. Habitability: Marginal (+0). CIVILISATION TYPE: COMMONALITY HUB Civilisation Designation: Culture World (+1). Population: High (+2): Billions. Government Type: Commonalitycontrolled(+4). Societal Development: Sentience Coordinated Collective (+5). Economic System: Resource Allocation. Openness: Guarded (+0). Control Index: Total (+5). Trade Index: Low Moderate (-1). Embargo: n/a. Tech Index: T9 (+4): Second Age of Space. Starport: A-class Octant Hub (+5). Mindscape: Mindscape Hub (+2). Culture: Yarpeen/Shinean Culture World in Stage 4 Cultural Integrity.