Difference between revisions of "Jerry o Connel"

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[[Category:Euroguard]]
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Name: Jerry o'Connel
 
Name: Jerry o'Connel
  
 
+
====Exp====
 +
17
 
====Affiliations====
 
====Affiliations====
  
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* Ewiger Sidekick
 
* Ewiger Sidekick
* Gentalman und Musketier
+
* Gentleman und Musketier
 
* Zwerg auf Reisen
 
* Zwerg auf Reisen
  
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====Begleiter von Helden====
 
====Begleiter von Helden====
* Pychic resistance  d8
+
* Pychic resistance  : d8
 +
* Stamina            : d10
 +
* Dwarven Senses      : d6
 +
 
 +
:SFX: Best Side kick :In a roll including team or buddy step up that die . If that roll fails lose 1pp.
 +
:SFX: Helping hand : In a Support aktion, add a d6 and step up the effekt die.
 +
:SFX: Expert Supporter : Step up the efeckt die of an aktion you supported if that aktion Fails lose 1pp.
 +
:SFX: Immunity Spend 1pp to ignore Stress or Trauma from extremes of temperatur or Fire.
 +
:SFX: Dark Vision : 1pp to Reroll a Roll including Dwaven Senses
 +
:SFX: Ewiger Sidekick : you remember all your lifes the futur ons and the past . State that you remember the outcome of a scene or point out a spoiler ,if you roll a opportunity add only a d4 to the doompool. if the watcher rolls a oportunity step down a d6 in the doom pool ,spend 1pp if you do so.
  
:SFX:
+
:Limit: Step up Emotional stress based on the fact that Jerry is not a hero.
:Limit:  
 
  
====Zwerg====
+
====Adventuring Gear====
* Stamina              : d10
 
 
* Dwarven Armor  
 
* Dwarven Armor  
** Durability (G)     : d10
+
** Durability (G)         : d10
* Dwarven Senses      : d6
+
* Waffe Gladius (G)       : d8
* Waffe Gladius (G)   : d8
+
* Infinity Musket (G)     : d8
* Infinity Musket (G) : d8
+
* Nimmer voller Beutel (G): d8
* Nimmer voller Beutel : d8
 
 
 
SFX: Invulnerable. Step down Dwarfen Armor to ignore physical stress or trauma results. Recover in a Transition Scene.
 
 
 
SFX: Immunity Spend 1pp to ignore Stress or Trauma from extremes of temperatur or Fire.
 
  
SFX: Dark Vision : 1pp to Reroll a Roll including Dwaven Senses
+
:SFX: Invulnerable. Step down Dwarfen Armor to ignore physical stress or trauma results. Recover in a Transition Scene.
  
SFX: Rune Carge : Take a opportunity to charge a Rune . Use up all Charged Runes to step up the effeckt die of an Attack. Lose all Charged Runes at the end of the Action Scene.   
+
:SFX: Rune Carge : Take a opportunity to charge a Rune . Use up all Charged Runes to step up the effeckt die of an Attack. Lose all Charged Runes at the end of the Action Scene.   
  
Limit: Gear. Shutdown a Power marked with (G) and gain 1 PP. Take an action vs. the
+
:Limit: Gear. Shutdown a Power marked with (G) and gain 1 PP. Take an action vs. the
 
doom pool to recover gear or in a Transition Scene.
 
doom pool to recover gear or in a Transition Scene.
 
Limit: Pegel Trinker if in a transition scene ther is no Beer get a D4 mental Stress and in the next scene the additional Scene destinction "Kater"
 
  
 
==Specialities==
 
==Specialities==
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Not a Hero
 
Not a Hero
  
  1 XP  
+
  1 XP :the first time you support the hero in a Szene (once per hero)
  3 XP  
+
  3 XP :Telling storys about the adventures with a hero in a transition szene, or meeting a new hero.
  10 XP
+
  10 XP :if Jerry sacrifices himself so the hero may finisch the quest
 +
        or the hero sacrifices himself so that jerry becomes the hero
 +
 
 +
Rune Musketier
 +
1  xp  :every time you make a action against doom or use a opportunity to reactivate a shutdowned power.
 +
3  xp  :the first time you fire the infinity musket with 3 or more active runes in a scene
 +
10 xp  :if the infiny musket is destroyed or lost an jerry embarks on a journey to recover/recreate the musket
 +
        or chooses an other way to support the heroes in the future 
 +
 
 +
==Event Milestone==
 +
1  xp  : if you spend a transition scene with natives of a realm
 +
3  xp  : if you leave a realm with a meaningful souvenier
 +
10 xp  : if you are wanted in 5 or more realms or build contacts in 5 or mor realms.
 +
==Ausrüstung==
 +
4d6 bier Ressource
 +
1d8 mystic eschen holz
 +
1d8 mystic sehne des 8 beinigen hirsches

Latest revision as of 11:41, 7 February 2014


Name: Jerry o'Connel

Exp[edit]

17

Affiliations[edit]

  • SOLO: d6
  • BUDDY: d10
  • TEAM: d8

Distictions[edit]

  • Ewiger Sidekick
  • Gentleman und Musketier
  • Zwerg auf Reisen

POWER STATS[edit]

Begleiter von Helden[edit]

  • Pychic resistance  : d8
  • Stamina  : d10
  • Dwarven Senses  : d6
SFX: Best Side kick :In a roll including team or buddy step up that die . If that roll fails lose 1pp.
SFX: Helping hand : In a Support aktion, add a d6 and step up the effekt die.
SFX: Expert Supporter : Step up the efeckt die of an aktion you supported if that aktion Fails lose 1pp.
SFX: Immunity Spend 1pp to ignore Stress or Trauma from extremes of temperatur or Fire.
SFX: Dark Vision : 1pp to Reroll a Roll including Dwaven Senses
SFX: Ewiger Sidekick : you remember all your lifes the futur ons and the past . State that you remember the outcome of a scene or point out a spoiler ,if you roll a opportunity add only a d4 to the doompool. if the watcher rolls a oportunity step down a d6 in the doom pool ,spend 1pp if you do so.
Limit: Step up Emotional stress based on the fact that Jerry is not a hero.

Adventuring Gear[edit]

  • Dwarven Armor
    • Durability (G)  : d10
  • Waffe Gladius (G)  : d8
  • Infinity Musket (G)  : d8
  • Nimmer voller Beutel (G): d8
SFX: Invulnerable. Step down Dwarfen Armor to ignore physical stress or trauma results. Recover in a Transition Scene.
SFX: Rune Carge : Take a opportunity to charge a Rune . Use up all Charged Runes to step up the effeckt die of an Attack. Lose all Charged Runes at the end of the Action Scene.
Limit: Gear. Shutdown a Power marked with (G) and gain 1 PP. Take an action vs. the

doom pool to recover gear or in a Transition Scene.

Specialities[edit]

  • Psych Expert: d8
  • Combat Expert: d8
  • Mystic Expert: d8
  • Wilderness Expert:d8

Milestones[edit]

Not a Hero

1  XP  :the first time you support the hero in a Szene (once per hero)
3  XP  :Telling storys about the adventures with a hero in a transition szene, or meeting a new hero.
10 XP  :if Jerry sacrifices himself so the hero may finisch the quest 
        or the hero sacrifices himself so that jerry becomes the hero 

Rune Musketier

1  xp  :every time you make a action against doom or use a opportunity to reactivate a shutdowned power.
3  xp  :the first time you fire the infinity musket with 3 or more active runes in a scene
10 xp  :if the infiny musket is destroyed or lost an jerry embarks on a journey to recover/recreate the musket
        or chooses an other way to support the heroes in the future  

Event Milestone[edit]

1  xp  : if you spend a transition scene with natives of a realm
3  xp  : if you leave a realm with a meaningful souvenier 
10 xp  : if you are wanted in 5 or more realms or build contacts in 5 or mor realms.

Ausrüstung[edit]

4d6 bier Ressource
1d8 mystic eschen holz
1d8 mystic sehne des 8 beinigen hirsches