Difference between revisions of "Aldrik"
From Anu Anu RPG
(New page: ==Charakterbeschreibung== ==Charakterbogen== Aldrik Alter: 17 Race: Human Class: Fighter(2), Skirmisher (1) Lv: 3 Alignement: Neutral Sprachen: Common, Sylvan HP: 27/27 Str...) |
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Line 9: | Line 9: | ||
Class: Fighter(2), Skirmisher (1) | Class: Fighter(2), Skirmisher (1) | ||
Lv: 3 | Lv: 3 | ||
− | Alignement: | + | Alignement: Chaotic Good |
− | Sprachen: Common | + | Sprachen: Common |
− | HP: | + | HP: 38/38 |
− | Str: | + | Str: 16 |
− | Dex: | + | Dex: 15 |
− | Sta: | + | Sta: 16 |
− | Int: | + | Int: 8 |
− | Wis: | + | Wis: 14 |
− | Cha: | + | Cha: 10 |
Skills (Mod): | Skills (Mod): | ||
− | + | Climb : 7 = 1 Ranks + 3 (Str) + 3 Class | |
− | + | Handle Animal : 4 = 1 Ranks + 0 (Cha) + 3 Class | |
− | Knowledge ( | + | Heal : 6 = 1 Ranks + 2 (Wis) + 3 Class |
− | + | Intimidate : 4 = 1 Ranks + 0 (Cha) + 3 Class | |
− | + | Knowledge (Geography) : 3 = 1 Ranks - 1 (Int) + 3 Class | |
− | + | Perception : 6 = 1 Ranks + 2 (Wis) + 3 Class | |
− | + | Profession (Groom) : 6 = 1 Ranks + 2 (Wis) + 3 Class | |
− | + | Ride : 6 = 1 Ranks + 2 (Dex) + 3 Class | |
− | + | Sense Motive : 8 = 1 Ranks + 2 (wis) + 3 Class + 2 Trait | |
− | + | Stealth : 6 = 1 Ranks + 2 (Dex) + 3 Class | |
+ | Survival : 6 = 1 Ranks + 2 (Wis) + 3 Class | ||
+ | Swim : 7 = 1 Ranks + 3 (Str) + 3 Class | ||
Feats: | Feats: | ||
− | + | Favored Enemy (Humans) | |
− | + | Track | |
− | + | Wild Empathy | |
− | + | Bravery | |
− | + | Power Attack | |
+ | Two Weapon Fighting | ||
+ | Improved Shield Bash | ||
+ | |||
+ | Traits: | ||
Zustand: Gesund | Zustand: Gesund | ||
− | Fort Save: + | + | Fort Save: +8 |
− | Ref Save: + | + | Ref Save: +4 |
− | Will Save: + | + | Will Save: +2 |
− | Initiative: | + | Initiative: 3 |
Speed: 30 | Speed: 30 | ||
− | Armor Class: | + | Armor Class: 17 |
− | Meele-AB: + | + | Meele-AB: +6 |
− | Ranged-AB: +2 | + | Ranged-AB: +5 |
+ | |||
+ | |||
+ | Weapon: Longsword | ||
+ | Damage: 1d8+5 | ||
+ | Critical: 19–20/×2 | ||
+ | Special: | ||
+ | |||
+ | Weapon: Heavy Shield | ||
+ | Damage: 1d4+2 | ||
+ | Critical: ×2 | ||
+ | Special: | ||
+ | |||
+ | Weapon: Short Bow | ||
+ | Damage: 1d6 | ||
+ | Critical: ×2 | ||
+ | Special: | ||
+ | |||
+ | Weapon: Spear | ||
+ | Damage: 1d8+5 | ||
+ | Critical: ×3 | ||
+ | Special: | ||
Weapon: Dagger | Weapon: Dagger | ||
Line 57: | Line 84: | ||
Special: | Special: | ||
− | Armor: | + | Armor: Studded Leather |
− | Armor Bonus: | + | Armor Bonus: 3 |
− | Max Dex Bonus: | + | Max Dex Bonus: 5 |
+ | Check penalty: 1 | ||
+ | Spell Failure: 15% | ||
+ | |||
+ | Armor: Heavy Shield | ||
+ | Armor Bonus: 2 | ||
+ | Max Dex Bonus: - | ||
Check penalty: 2 | Check penalty: 2 | ||
− | Spell Failure: | + | Spell Failure: - |
+ | |||
+ | |||
+ | ==Ansehen== | ||
+ | |||
+ | Haldren: 6 | ||
+ | |||
+ | |||
+ | ==Inventar== | ||
+ | Backpack, Common | ||
+ | Bag, waterproof | ||
+ | |||
+ | 1 gp, 9 sp, 2 cp | ||
+ | |||
+ | Rope Hemp 50ft. | ||
+ | 5 Cotton Scarf | ||
+ | rough wood scarf | ||
+ | Magic Weapon Oil | ||
+ | Cure Light Wounds Potion | ||
+ | Cold Weather Outfit | ||
+ | Travelers Outfit | ||
+ | Snow Shoes | ||
+ | Fish Hooks and Garn | ||
+ | Waterskin | ||
+ | Flint and Steel | ||
+ | Iron Pot | ||
+ | Tin Mug | ||
+ | Grindstone | ||
+ | Holy Symbol, Wood | ||
+ | Metal Spoon, Steel | ||
+ | Bedroll | ||
+ | Mirror, Metal | ||
+ | Tree tend | ||
==Spells== | ==Spells== |
Revision as of 19:38, 30 March 2014
Charakterbeschreibung
Charakterbogen
Aldrik Alter: 17 Race: Human Class: Fighter(2), Skirmisher (1) Lv: 3 Alignement: Chaotic Good Sprachen: Common
HP: 38/38
Str: 16 Dex: 15 Sta: 16 Int: 8 Wis: 14 Cha: 10 Skills (Mod): Climb : 7 = 1 Ranks + 3 (Str) + 3 Class Handle Animal : 4 = 1 Ranks + 0 (Cha) + 3 Class Heal : 6 = 1 Ranks + 2 (Wis) + 3 Class Intimidate : 4 = 1 Ranks + 0 (Cha) + 3 Class Knowledge (Geography) : 3 = 1 Ranks - 1 (Int) + 3 Class Perception : 6 = 1 Ranks + 2 (Wis) + 3 Class Profession (Groom) : 6 = 1 Ranks + 2 (Wis) + 3 Class Ride : 6 = 1 Ranks + 2 (Dex) + 3 Class Sense Motive : 8 = 1 Ranks + 2 (wis) + 3 Class + 2 Trait Stealth : 6 = 1 Ranks + 2 (Dex) + 3 Class Survival : 6 = 1 Ranks + 2 (Wis) + 3 Class Swim : 7 = 1 Ranks + 3 (Str) + 3 Class Feats: Favored Enemy (Humans) Track Wild Empathy Bravery Power Attack Two Weapon Fighting Improved Shield Bash
Traits:
Zustand: Gesund
Fort Save: +8 Ref Save: +4 Will Save: +2 Initiative: 3 Speed: 30 Armor Class: 17 Meele-AB: +6 Ranged-AB: +5
Weapon: Longsword Damage: 1d8+5 Critical: 19–20/×2 Special:
Weapon: Heavy Shield Damage: 1d4+2 Critical: ×2 Special:
Weapon: Short Bow Damage: 1d6 Critical: ×2 Special:
Weapon: Spear Damage: 1d8+5 Critical: ×3 Special:
Weapon: Dagger Damage: 1d4 Critical: 19–20/×2 Special:
Armor: Studded Leather Armor Bonus: 3 Max Dex Bonus: 5 Check penalty: 1 Spell Failure: 15%
Armor: Heavy Shield Armor Bonus: 2 Max Dex Bonus: - Check penalty: 2 Spell Failure: -
Ansehen
Haldren: 6
==Inventar== Backpack, Common Bag, waterproof
1 gp, 9 sp, 2 cp
Rope Hemp 50ft. 5 Cotton Scarf rough wood scarf Magic Weapon Oil Cure Light Wounds Potion Cold Weather Outfit Travelers Outfit Snow Shoes Fish Hooks and Garn Waterskin Flint and Steel Iron Pot Tin Mug Grindstone Holy Symbol, Wood Metal Spoon, Steel Bedroll Mirror, Metal Tree tend
Spells
LVL0: Acid Splash Detect Magic Light Mage Hand Message Read Magic
LVL1: Enlarge Person Life Conduit Rejuvenate Eidolon, lesser Shield
Eidolon
Wamizame Race: Eidolon
Sprachen: Common, Sylvan
HP: 23/23
Str: 17 Dex: 13 Sta: 13 Int: 7 Wis: 10 Cha: 11 Skills (Mod): Craft (Arms) : 3 = 2 Ranks - 2 (Int) + 3 Class Heal : 5 = 2 Ranks + 0 (Wis) + 3 Class Intimidate : 5 = 2 Ranks + 0 (Cha) + 3 Class Perception : 4 = 1 Ranks + 0 (Wis) + 3 Class Stealth : 5 = 1 Ranks + 1 (Dex) + 3 Class Sense Motive : 4 = 1 Ranks + 0 (Wis) + 3 Class Survival : 5 = 2 Ranks + 0 (Wis) + 3 Class Swim : 7 = 1 Ranks + 3 (Str) + 3 Class Feats: Darkvision Link Share Spells Evasion Simple Weapon Proficiency Martial Weapon Proficiency
Evolutions:
Bite 1d6 Claws 1d4 Gills Improved Natural Armor Limbs (Arms) Limbs (Legs) Swim Scent Keen Scent
Zustand: Gesund
Fort Save: +4 Ref Save: +2 Will Save: +3 Initiative: 1 Speed: 30 Armor Class: 17 Meele-AB: +6 Ranged-AB: +4
Weapon: Zweihänder Damage: 2d6 Critical: 19-20/x2 Special:
Ansehen
Haldren: 3
Inventar
8 Gold Streitkolben Warme Pelzbekliedung