Editing Pit's Pistols
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===Pistolen=== | ===Pistolen=== | ||
− | Weapon Cost Dmg Crit Rng Weight | + | Weapon Cost Dmg Crit Rng Weight Type Reload |
− | Carabine, military 600 gp 2d8 19-20 x3 150 10 lb. | + | Carabine, military 600 gp 2d8 19-20 x3 150 10 lb. P S/DC |
− | Carabine, magelock 6000 gp 2d8+1 19-20 x3 150 10 lb. | + | Carabine, magelock 6000 gp 2d8+1 19-20 x3 150 10 lb. P S/DC |
− | Clockwerk Pepperbox 325 gp | + | Clockwerk Pepperbox 325 gp 2d4-2 19-20 x3 20 8 lb. P 5S/DC14 |
− | Pistol Bracer 350 gp 2d4 19-20 x3 40 6 lb. | + | Pistol Bracer 350 gp 2d4 19-20 x3 40 6 lb. P S/DC |
− | Pistol Bracer, magelock 1750 gp 2d4+1 19-20 x3 40 6 lb. | + | Pistol Bracer, magelock 1750 gp 2d4+1 19-20 x3 40 6 lb. P S/DC |
− | Pistol, duel 350 gp 1d6+1 20 x3 30 3 lb. | + | Pistol, duel 350 gp 1d6+1 20 x3 30 3 lb. P 1S/DC |
− | Pistol, pinlock 150 gp 2d3 20 x2 30 5 lb. | + | Pistol, pinlock 150 gp 2d3 20 x2 30 5 lb. P S/DC |
− | Pistol, military 300 gp 2d6 19-20 x3 80 5 lb. | + | Pistol, military 300 gp 2d6 19-20 x3 80 5 lb. P S/DC |
− | + | Pistol, milit., magelock 1200 gp 2d6+1 19-20 x3 80 5 lb. P S/DC | |
− | Pistol, milit., magelock 1200 gp 2d6+1 19-20 x3 80 5 lb. | + | Pistol, musket 175 gp 1d8 20 x2 20 5 lb. P S/DC |
− | Pistol, musket 175 gp 1d8 20 x2 20 5 lb. | + | Pistol, small 200 gp 2d4 19-20 x3 40 4 lb. P 1S/DC8 |
− | Pistol, small 200 gp 2d4 19-20 x3 40 4 lb. | + | Pistol, small, breechl. 500 gp 2d4+1 19-20 x3 40 4 lb. P 1S/DC12 |
− | Pistol, small, breechl. 500 gp 2d4+1 19-20 x3 40 4 lb. | + | Pistol, small, double 300 gp 2d4-1 19-20 x3 40 5 lb. P 2S/DC10 |
− | Pistol, small, double 300 gp | + | Pistol, small, triple 400 gp 2d4-2 19-20 x3 40 6 lb. P 3S/DC12 |
− | Pistol, small, triple 400 gp | + | Pistol, small, magelock 800 gp 2d4+1 19-20 x3 40 4 lb. P 1S/DC8 |
− | Pistol, small, magelock 800 gp 2d4+1 19-20 x3 40 4 lb. | + | Pistol, tiny 175 gp 2d3 20 x3 20 3 lb. P 1S/DC8 |
− | Pistol, tiny 175 gp | + | Radliffe Quad-Iron 375 gp 2d6-2 19-20 x3 20 6 lb. P 1S/DC16 |
− | Radliffe Quad-Iron 375 gp | + | Radliffe Firestorm 6000 gp 2d6 20 x3 70 7 lb. P 1FR/DC12 |
− | Radliffe Firestorm 6000 gp 2d6 20 x3 70 7 lb. | + | Rynnish Holdout 225 gp 2d4-2 19-20 x3 20 2 lb. P 2S/DC12 |
− | Rynnish Holdout 225 gp | + | Rynnish Hol., magelock 1000 gp 2d4 19-20 x3 20 2 lb. P 2S/DC12 |
− | Rynnish Hol., magelock 1000 gp | ||
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===Gewehre=== | ===Gewehre=== | ||
− | Weapon Cost Dmg Crit Rng Weight | + | Weapon Cost Dmg Crit Rng Weight Type Reload |
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===Exotische Feuerwaffen=== | ===Exotische Feuerwaffen=== | ||
− | Weapon Cost Dmg | + | Weapon Cost Dmg Crit Rng Weight Type Reload |
− | Blastbuckler | + | Blastbuckler |
− | + | Gungladius 350 gp 1d4/2d4 19-20 x2/x3 -/40 5 lb. P/P S/DC | |
− | Gungladius 350 gp 1d4/2d4 | + | Gunrapier 400 gp 1d6/2d3 19-20 x2/x3 -/40 6 lb. P/P S/DC |
− | Gunrapier 400 gp 1d6/ | + | Gunsword 600 gp 1d8/2d6 19-20 x2/x3 -/60 9 lb. S/P S/DC |
− | Gunsword 600 gp 1d8/2d6 | + | Gunsword, magelock 6000 gp 1d8+1/2d6+119-20 x2/x3 -/60 9 lb. S/P S/DC |
− | Gunsword, magelock 6000 gp 1d8+1/2d6+ | + | Gunsword, double 1200 gp 2x1d8/1d6 19-20 x2/x3 -/60 20 lb. S/P S/DC |
− | Gunsword, double 1200 gp 2x1d8/1d6 | + | Riflespear |
− | + | Riflespear, long | |
− | + | Riflelance | |
− | + | Light Shieldgun | |
− | + | Warcaptain's Shield | |
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− | Riflespear, long | ||
− | Riflelance | ||
− | Light Shieldgun | ||
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− | Warcaptain's Shield | ||
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===Munition=== | ===Munition=== | ||
− | + | Cost | |
Regular 6 - 9 gp | Regular 6 - 9 gp | ||
Brass-cartridge 9 - 14 gp | Brass-cartridge 9 - 14 gp | ||
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Bullyboy Round 10 - 15 gp | Bullyboy Round 10 - 15 gp | ||
+3 crit range vs light or no armor | +3 crit range vs light or no armor | ||
− | + | Seeriesteel Round 20 - 30 gp | |
bypasses many dmg reductions | bypasses many dmg reductions | ||
− | + | Silver Tip | |
− | + | (if blessed double dmg against Undead creatures) | |
− | + | Platinum Tip | |
− | double dmg | + | (double dmg against Grymkin creatures) |
− | + | Lodestone Tip | |
− | double dmg | + | (double dmg against Blighted creatures) |
− | + | Necrotite Tip | |
− | + | (+1 per dmg dice against Living creatures, extremely illegal) | |
Precision Round x4 gp | Precision Round x4 gp | ||
+1 to hit, dmg +1 | +1 to hit, dmg +1 | ||
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===Alchemistische Munition=== | ===Alchemistische Munition=== | ||
− | + | Cost | |
Smoke tracer round 4 - 6 gp | Smoke tracer round 4 - 6 gp | ||
next shot on same target +1 to hit | next shot on same target +1 to hit | ||
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Vitrite ammunition 16 - 18 gp | Vitrite ammunition 16 - 18 gp | ||
+1d3 Acid dmg, sec dmg Fort Sav DC 16 | +1d3 Acid dmg, sec dmg Fort Sav DC 16 | ||
− | + | Evoker Kristallpulver | |
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− | Evoker | ||
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Emerald Acid | Emerald Acid | ||
Saphire Cold | Saphire Cold | ||
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Ruby Fire | Ruby Fire | ||
Diamond Sonic | Diamond Sonic | ||
− | Salvage ammunition (/h) | + | |
+ | ===Pulver und Service=== | ||
+ | Cost | ||
+ | Blast Powder, Barrel | ||
+ | Blast Powder, Rifler's Pound 50 gp | ||
+ | Salvage ammunition (/h) | ||
Convert ammunition (100/h) 5 gp | Convert ammunition (100/h) 5 gp | ||
+ | |||
==Büchsenmacherei== | ==Büchsenmacherei== | ||
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- Schildpistole * 150 (50) | - Schildpistole * 150 (50) | ||
(nur Pistolen) | (nur Pistolen) | ||
+ | - Bajonett 10 30 (10) | ||
+ | (dmg 1d4, crit 20 x2, piercing) | ||
- Schwertpistole * +100 % (25 %) | - Schwertpistole * +100 % (25 %) | ||
(dmg 1d4-1d8, crit 19-20 x2, piercing, nur Pistolen) | (dmg 1d4-1d8, crit 19-20 x2, piercing, nur Pistolen) | ||
- Speergewehr * +100 % (25 %) | - Speergewehr * +100 % (25 %) | ||
(dmg 1d6-1d8, crit 20 x3, piercing, reach, nur Gewehre) | (dmg 1d6-1d8, crit 20 x3, piercing, reach, nur Gewehre) | ||
+ | |||
+ | ===Waffenkonstruktion:=== | ||
+ | (Mat. Cost 1/3) | ||
+ | DC Cost | ||
+ | - Gewehr, Doppellauf, lang 22 417 gp | ||
+ | - Gewehr, Doppellauf, militär 22 500 gp | ||
+ | - Gewehr, lang 20 167 gp | ||
+ | - Gewehr, Steinschloss 18 134 gp | ||
+ | - Gewehr, militär 20 200 gp | ||
+ | - Gewehr, Streubüchse 18 217 gp | ||
+ | - Grapple Gun 15 167 gp | ||
+ | - Karabiner, militär 18 200 gp | ||
+ | - Muskete, Vorderlader 15 134 gp | ||
+ | - Pistole, Doppellauf, militär18 250 gp | ||
+ | - Pistole, Doppellauf, klein 18 167 gp | ||
+ | - Pistole, Steinschloss 16 50 gp | ||
+ | - Pistole, militär 16 100 gp | ||
+ | - Pistole, Vorderlader 13 50 gp | ||
+ | - Pistole, klein 16 67 gp | ||
+ | - Rynner Holdout Pistole 23 67 gp | ||
+ | - Rynner Gehstock 25 100 gp | ||
===Masterworked Arms:=== | ===Masterworked Arms:=== | ||
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===Magische Munition:=== | ===Magische Munition:=== | ||
+ | |||
+ | ====Evoker Kristallpulver:==== | ||
+ | Powder Dmg Discriptor | ||
+ | Emerald Acid | ||
+ | Saphire Cold | ||
+ | Amber Electricity | ||
+ | Ruby Fire | ||
+ | Diamond Sonic | ||
+ | |||
+ | ====Foe-Killer Runenhülsen:==== | ||
+ | Material Kreaturentyp | ||
+ | Platinum Blighted Creature | ||
+ | Lodestone Grymkin (Fey) | ||
+ | Blessed Silver Undead | ||
+ | |||
+ | ====Sonstige==== | ||
+ | Material Effekt | ||
+ | Necrotite +1 per dmg dice vs living creatures | ||
====Craft Rune Bullet:==== | ====Craft Rune Bullet:==== |