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[[Category:Euroguard]]
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Name: Jerry o'Connel
  
Name: Jerry o'Connel
 
  
====Exp====
 
17
 
 
====Affiliations====
 
====Affiliations====
  
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* Ewiger Sidekick
 
* Ewiger Sidekick
* Gentleman und Musketier
+
* Gentalman und Musketier
 
* Zwerg auf Reisen
 
* Zwerg auf Reisen
  
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====Begleiter von Helden====
 
====Begleiter von Helden====
* Pychic resistance  : d8
+
* Pychic resistance  d8
* Stamina            : d10
 
* Dwarven Senses      : d6
 
  
 
:SFX: Best Side kick :In a roll including team or buddy step up that die . If that roll fails lose 1pp.
 
:SFX: Best Side kick :In a roll including team or buddy step up that die . If that roll fails lose 1pp.
 
:SFX: Helping hand : In a Support aktion, add a d6 and step up the effekt die.
 
:SFX: Helping hand : In a Support aktion, add a d6 and step up the effekt die.
 
:SFX: Expert Supporter : Step up the efeckt die of an aktion you supported if that aktion Fails lose 1pp.
 
:SFX: Expert Supporter : Step up the efeckt die of an aktion you supported if that aktion Fails lose 1pp.
:SFX: Immunity Spend 1pp to ignore Stress or Trauma from extremes of temperatur or Fire.
 
:SFX: Dark Vision : 1pp to Reroll a Roll including Dwaven Senses
 
 
:SFX: Ewiger Sidekick : you remember all your lifes the futur ons and the past . State that you remember the outcome of a scene or point out a spoiler ,if you roll a opportunity add only a d4 to the doompool. if the watcher rolls a oportunity step down a d6 in the doom pool ,spend 1pp if you do so.
 
:SFX: Ewiger Sidekick : you remember all your lifes the futur ons and the past . State that you remember the outcome of a scene or point out a spoiler ,if you roll a opportunity add only a d4 to the doompool. if the watcher rolls a oportunity step down a d6 in the doom pool ,spend 1pp if you do so.
  
 
:Limit: Step up Emotional stress based on the fact that Jerry is not a hero.
 
:Limit: Step up Emotional stress based on the fact that Jerry is not a hero.
  
====Adventuring Gear====
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====Zwerg====
 
* Dwarven Armor  
 
* Dwarven Armor  
 
** Durability (G)        : d10
 
** Durability (G)        : d10
 +
* Dwarven Senses          : d6
 
* Waffe Gladius (G)      : d8
 
* Waffe Gladius (G)      : d8
 
* Infinity Musket (G)    : d8
 
* Infinity Musket (G)    : d8
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:SFX: Invulnerable. Step down Dwarfen Armor to ignore physical stress or trauma results. Recover in a Transition Scene.
 
:SFX: Invulnerable. Step down Dwarfen Armor to ignore physical stress or trauma results. Recover in a Transition Scene.
 +
 +
:SFX: Immunity Spend 1pp to ignore Stress or Trauma from extremes of temperatur or Fire.
 +
 +
:SFX: Dark Vision : 1pp to Reroll a Roll including Dwaven Senses
  
 
:SFX: Rune Carge : Take a opportunity to charge a Rune . Use up all Charged Runes to step up the effeckt die of an Attack. Lose all Charged Runes at the end of the Action Scene.   
 
:SFX: Rune Carge : Take a opportunity to charge a Rune . Use up all Charged Runes to step up the effeckt die of an Attack. Lose all Charged Runes at the end of the Action Scene.   
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:Limit: Gear. Shutdown a Power marked with (G) and gain 1 PP. Take an action vs. the
 
:Limit: Gear. Shutdown a Power marked with (G) and gain 1 PP. Take an action vs. the
 
doom pool to recover gear or in a Transition Scene.
 
doom pool to recover gear or in a Transition Scene.
 +
 +
:Limit: Pegel Trinker if in a transition scene ther is no Beer get a D4 mental Stress and in the next scene the additional Scene destinction "Kater"
  
 
==Specialities==
 
==Specialities==
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  1  XP  :the first time you support the hero in a Szene (once per hero)
 
  1  XP  :the first time you support the hero in a Szene (once per hero)
 
  3  XP  :Telling storys about the adventures with a hero in a transition szene, or meeting a new hero.
 
  3  XP  :Telling storys about the adventures with a hero in a transition szene, or meeting a new hero.
  10 XP  :if Jerry sacrifices himself so the hero may finisch the quest  
+
  10 XP  :if Jerry sacrifices himself so the hero may finisch the quest or the hero sacrefices himself so that jerry becomes the hero  
        or the hero sacrifices himself so that jerry becomes the hero  
 
  
 
Rune Musketier
 
Rune Musketier
  1  xp  :every time you make a action against doom or use a opportunity to reactivate a shutdowned power.
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  1  xp  :every time you make a aktion against doom or use a opportunity to reaktivate a shutdowned power.
  3  xp  :the first time you fire the infinity musket with 3 or more active runes in a scene
+
  3  xp  :the first time you fire the infinity musket wit 3 or more aktive runes in a scene
  10 xp  :if the infiny musket is destroyed or lost an jerry embarks on a journey to recover/recreate the musket
+
  10 xp  :
        or chooses an other way to support the heroes in the future 
 
  
==Event Milestone==
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===Event Milestone===
 
  1  xp  : if you spend a transition scene with natives of a realm
 
  1  xp  : if you spend a transition scene with natives of a realm
 
  3  xp  : if you leave a realm with a meaningful souvenier  
 
  3  xp  : if you leave a realm with a meaningful souvenier  
 
  10 xp  : if you are wanted in 5 or more realms or build contacts in 5 or mor realms.
 
  10 xp  : if you are wanted in 5 or more realms or build contacts in 5 or mor realms.
==Ausrüstung==
 
4d6 bier Ressource
 
1d8 mystic eschen holz
 
1d8 mystic sehne des 8 beinigen hirsches
 

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