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[[Category:Iron Kingdoms]] [[Category:NSC]]
 
[[Category:Iron Kingdoms]] [[Category:NSC]]
  
===Warcasters/Warlocks===
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* '''Chieftain'''
 
 
====Grand Shaman====
 
:Type Medium Humanoid (Idrian) LN
 
:Class Spirit Shaman 9, Warlock 1
 
:Hit Dice 9d8+1d6+18/+18 (56/74 HP)
 
:Initiative +0 (+0 Dex)
 
:Speed 30 ft.
 
:AC 15 (+0 Dex, +4 Armor, +1 Shield)
 
:BAB +6/+1
 
:Attacks Shaman’s Spear +7/+2 (1d8 dmg; x3, Rng 20, P, Ghost Touch), Masterwork Cleft Bone Dagger +7/+2 (1d4 dmg, 18-20 x2, Rng 10, P, Ghost Touch), Masterwork Tomahawk +7/+2 (1d6 dmg; 19-20 x2; Rng 10, S, Ghost Touch)
 
:Face/Reach 5 ft. X 5 ft.; 5 ft. reach
 
:Special Qualities Tribal Totem & Taboo, 2x Totem Quest/Taboo (Grandfather, Thunderbird)
 
:Saves Fort +9 (2+6+1), Ref +4 (0+3+1), Will +12 (3+8+1)
 
:Abilities Str 10 (+0), Dex 10 (+0), Con 14/18 (+2/+4), Int 12 (+1), Wis 16 (+3), Cha 12 (+1)
 
:Skills (58) Concentration 12 (2+10), Craft [Vivisection] 5 (1+4), Diplomacy 5 (1+4), Handle Animal 5 (1+4), Heal 8 (3+3+2), Intimidation 11 (1+5+2+3), Knowledge [Nature] 10 (1+7+2), Knowledge [History] 5 (1+2+2), Listen 5 (3+0+2), Performance [Ritual] 15 (1+11+3), Sense Motive 5 (3+2), Spot 5 (3+0+2), Survival 8 (3+5)
 
:Languages Idrian dialect, Smoke Signals, Cygnaran (Sulese dialect)
 
:Feats Spirit Guide, Wild Empathy, Chastise Spirits, Detect Spirits, Blessing of the Spirits, Follow the Guide, Ghost Warrior, Bind Spirits, Warding of the Sprit, Spirit Form 1/day, Warlock Fury (5 Fury points max), The Wilding (Sense Warbeast, Bonded Command, Force, Leach/Reave, Damage Transference, Healing, Animus), Alertness, Combat Casting, Iron Will, Skill Focus [Intimidate], Leadership (Score 15), 2x Totem Quest/Taboo
 
:Spells Spells per day: Lvl 0/6 [3] Detect Magic, Guidance, Purify Food & Drink, Lvl 1/6 [3] Detect Curse/Taboo, Lay to Rest, See Spirits, Lvl 2/6 [3] Bear’s Endurance, Confront Disease Spirit, Ghost Touch, Lvl 3/6 [2] Cure Moderate Wounds (heals 2d8+6), Call Lightning (3d6 dmg, 1 target/round, Lvl 4/5 [2] Bestow Curse, Dispel Magic, Lvl 5/3 [1] Journey of Soul Retrieval or Death Curse
 
:Equipment Leathers, Totem Animal Headdress (contains 3xLvl 2, 3xLvl 1, 3xLvl 0 Favor of appropriate Totem) 1850 gp, Ceremonial Hide (+4 AC, Max Dex +4, Check pen.-4, Spell Failure 10%) 175 gp, Shaman’s Medicine Shield (+1 AC, may provide half cover against arrows, as Ghost Shirt and  contains 3 uses of Magic Shield) 2605 gp, Masterwork Cleft Bone Dagger 312 gp, Masterwork Tomahawk 308 gp, Moccasins 10 gp, Medicine Bundle 5 gp, Masterwork Medicine Bag 350 gp, Masterwork Medicine Rattle 305 gp, Flute 5 gp, Spirit Drum (see Idrian Magic Items) 3775 gp, Ceremonial Tobacco Pipe 301 gp, Tobacco Bag 10 gp
 
:CR 9 (CR 10 with Totemic Ward)
 
 
 
===Solos===
 
 
 
====Chieftain====
 
 
:''Type'' Medium Humanoid (Idrian) LN
 
:''Type'' Medium Humanoid (Idrian) LN
 
:''Class'' Barbarian 3, Scout 3, Oathkeeper 2, Wild Rider 1
 
:''Class'' Barbarian 3, Scout 3, Oathkeeper 2, Wild Rider 1
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:CR * (see Rider)
 
:CR * (see Rider)
  
====Bear Warrior====
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* '''Grand Shaman'''
 +
:Type Medium Humanoid (Idrian) LN
 +
:Class Spirit Shaman 9
 +
:Hit Dice 9d8+16/+16 (51/67 HP)
 +
:Initiative +0 (+0 Dex)
 +
:Speed 30 ft.
 +
:AC 15 (+0 Dex, +4 Armor, +1 Shield)
 +
:BAB +6/+1
 +
:Attacks Shaman’s Spear +7/+2 (1d8 dmg; x3, Rng 20, P, Ghost Touch), Masterwork Cleft Bone Dagger +7/+2 (1d4 dmg, 18-20 x2, Rng 10, P, Ghost Touch), Masterwork Tomahawk +7/+2 (1d6 dmg; 19-20 x2; Rng 10, S, Ghost Touch)
 +
:Face/Reach 5 ft. X 5 ft.; 5 ft. reach
 +
:Special Qualities Tribal Totem & Taboo, 2x Totem Quest/Taboo (Grandfather, Thunderbird)
 +
:Saves Fort +9 (2+6+1), Ref +4 (0+3+1), Will +10 (3+6+1)
 +
:Abilities Str 10 (+0), Dex 10 (+0), Con 14/18 (+2/+4), Int 12 (+1), Wis 16 (+3), Cha 12 (+1)
 +
:Skills (55) Concentration 5 (2+3), Craft [Vivisection] 5 (1+4), Diplomacy 5 (1+4), Handle Animal 5 (1+4), Heal 10 (3+3+2+2), Intimidation 5 (1+2+2), Knowledge [Nature] 10 (1+7+2), Knowledge [History] 5 (1+2+2), Listen 5 (3+0+2), Performance [Ritual] 15 (1+11+3), Sense Motive 5 (3+2), Spellcraft 10 (1+7+2), Spot 5 (3+0+2), Survival 10 (3+5+2)
 +
:Languages Idrian dialect, Smoke Signals, Cygnaran (Sulese dialect)
 +
:Feats Spirit Guide, Wild Empathy, Chastise Spirits, Detect Spirits, Blessing of the Spirits, Follow the Guide, Ghost Warrior, Bind Spirits, Warding of the Sprit, Spirit Form 1/day, Alertness, Self-Sufficient, 2x Totem Quest/Taboo, Leadership (Score 15)
 +
:Spells Spells per day: Lvl 0/6 [3] Detect Magic, Guidance, Purify Food & Drink, Lvl 1/6 [3] Detect Curse/Taboo, Lay to Rest, See Spirits, Lvl 2/6 [3] Bear’s Endurance, Confront Disease Spirit, Ghost Touch, Lvl 3/6 [2] Cure Moderate Wounds (heals 2d8+6), Call Lightning (3d6 dmg, 1 target/round, Lvl 4/4 [1] Bestow Curse, or Dispell Magic, Lvl 5/2 [1] Journey of Soul Retreival or Death Curse
 +
:Equipment Leathers, Totem Animal Headdress (contains 3xLvl 2, 3xLvl 1, 3xLvl 0 Favor of appropriate Totem) 1850 gp, Ceremonial Hide (+4 AC, Max Dex +4, Check pen.-4, Spell Failure 10%) 175 gp, Shaman’s Medicine Shield (+1 AC, may provide half cover against arrows, as Ghost Shirt and  contains 3 uses of Magic Shield) 2605 gp, Masterwork Cleft Bone Dagger 312 gp, Masterwork Tomahawk 308 gp, Moccasins 10 gp, Medicine Bundle 5 gp, Masterwork Medicine Bag 350 gp, Masterwork Medicine Rattle 305 gp, Flute 5 gp, Spirit Drum (see Idrian Magic Items) 3775 gp, Ceremonial Tobacco Pipe 301 gp, Tobacco Bag 10 gp
 +
:CR 9 (CR 10 with Oathkeeper Bodyguard)
 +
 
 +
* '''Bear Warrior'''
 
:Type Medium Humanoid (Idrian) LN
 
:Type Medium Humanoid (Idrian) LN
 
:Class Barbarian 7, Scout 1, Bear Warrior 1
 
:Class Barbarian 7, Scout 1, Bear Warrior 1
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:CR 2
 
:CR 2
  
====Medicine Man====
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* '''Medicine Man'''
 
:Type Medium Humanoid (Idrian) LN
 
:Type Medium Humanoid (Idrian) LN
 
:Class Spirit Shaman 6
 
:Class Spirit Shaman 6
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:CR 6 (CR 7 with Oathkeeper Bodyguard)
 
:CR 6 (CR 7 with Oathkeeper Bodyguard)
  
====Oathkeeper====
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* '''Oathkeeper'''
 
:Type Medium Humanoid (Idrian) LN
 
:Type Medium Humanoid (Idrian) LN
 
:Class Scout 1, Barbarian 2, Oathkeeper 3
 
:Class Scout 1, Barbarian 2, Oathkeeper 3
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:CR 6
 
:CR 6
  
===Units===
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* '''Ghost Warrior'''
 
 
====Ghost Warrior====
 
 
:Type Medium Humanoid (Idrian) LE
 
:Type Medium Humanoid (Idrian) LE
 
:Class Barbarian 2, Scout 3, Ghost-Faced Killer 1
 
:Class Barbarian 2, Scout 3, Ghost-Faced Killer 1
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:CR 6
 
:CR 6
  
====Wild Rider====
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* '''Wild Rider'''
 
:Type Medium Humanoid (Idrian) LM
 
:Type Medium Humanoid (Idrian) LM
 
:Class Scout 3, Barbarian 2, Wild Rider 1(+)
 
:Class Scout 3, Barbarian 2, Wild Rider 1(+)
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:CR 6 (CR 7 with Unit of Dune Hunters, or Unit of 4 CR 8)
 
:CR 6 (CR 7 with Unit of Dune Hunters, or Unit of 4 CR 8)
  
====Dune Hunter====
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* '''Dune Hunter'''
 
:Type Medium Humanoid (Idrian) LN
 
:Type Medium Humanoid (Idrian) LN
 
:Class Scout 1, Barbarian 2
 
:Class Scout 1, Barbarian 2
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:CR * (see Rider)
 
:CR * (see Rider)
  
====Brave====
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* '''Brave'''
 
:Type Medium Humanoid (Idrian) LN
 
:Type Medium Humanoid (Idrian) LN
 
:Class Barbarian 3, Scout 3
 
:Class Barbarian 3, Scout 3
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:CR 6 (CR 7 with Unit of Tribesmen Warriors)
 
:CR 6 (CR 7 with Unit of Tribesmen Warriors)
  
====Tribesman Warrior====
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* '''Tribesman Warrior'''
 
:Type Medium Humanoid (Idrian) LN
 
:Type Medium Humanoid (Idrian) LN
 
:Class Barbarian 2, Scout 1
 
:Class Barbarian 2, Scout 1
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:CR 3 (Unit of 8 CR 6)
 
:CR 3 (Unit of 8 CR 6)
  
===Warjacks/Warbeasts===
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* '''Totemic Warden''' (Light Warbeast)
 
 
====Totemic Warden====
 
(Light Warbeast)
 
 
:Type Large Construct (Totemic Construct) N
 
:Type Large Construct (Totemic Construct) N
 
:Hit Dice 6d10+30 (62 HP)
 
:Hit Dice 6d10+30 (62 HP)

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