Editing Dr. Getz
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Name: Dr. Alfred Getz | Name: Dr. Alfred Getz | ||
− | + | dice: 24? | |
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====Affiliations==== | ====Affiliations==== | ||
− | * SOLO: | + | * SOLO: d8 |
− | * BUDDY: | + | * BUDDY: d6 |
* TEAM: d10 | * TEAM: d10 | ||
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* Superhuman Durability: d10 | * Superhuman Durability: d10 | ||
* Superhuman Strenght: d10 | * Superhuman Strenght: d10 | ||
− | * Hightech Medical Equipment: | + | * Hightech Medical Equipment: d10 |
SFX: Invulnerable. Spend 1 PP to ignore physical stress or trauma results unless caused | SFX: Invulnerable. Spend 1 PP to ignore physical stress or trauma results unless caused | ||
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* Medical Master: d10 | * Medical Master: d10 | ||
* Tech Master: d10 | * Tech Master: d10 | ||
− | * Psych | + | * Psych Expert: d8 |
* Science Expert: d8 | * Science Expert: d8 | ||
* Combat Expert: d8 | * Combat Expert: d8 | ||
− | * Mystic | + | * Mystic Rookie: d6 |
− | * Cosmic | + | * Cosmic Rookie: d6 |
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==Milestones== | ==Milestones== | ||
− | + | MENTOR THE HERO | |
1 XP when you choose to aid a specific hero for the first time. | 1 XP when you choose to aid a specific hero for the first time. | ||
− | 3 XP when you aid a stressed-out | + | 3 XP when you aid a stressed-out hero in recovery. |
− | 10 XP when you | + | 10 XP when you either give leadership of the team to your chosen hero or force your |
− | or | + | chosen hero to resign or step down from the team. |
BECOMING HUMAN AGAIN | BECOMING HUMAN AGAIN |