Mig Espel
Charakterbogen[edit]
Race: Spriggan Allignment : CE (Mayer Briggs ESTP)
Rollen spiel hinweise: Traue niemandem , Die welt ist böse gemein und wenn sie dich erwischt kaut sie dich durch und spuckt die reste in die ecke. nimm was du kriegen kannst kümmere dich nicht zu sehr um morgen du kannst heute noch sterben. hallte dir immer einen notfall plan offen. Pai hat in Mig die erinnerungen an die geschichten aus den feenlanden geweckt einige zeit lang mit den lebens bejahenden gnomen zu reisen kann neue möglichkeiten eröffnen und bietet eine abwechslung gegen über dem koch berufs eintopf
Class: Rouge/Ranger Lv: 3/1 HP: 66 = 4d8+3d6+1d10+3(fav class)+24 (+24 = 90(large)) Str: 12 (24) Dex: 21 (19) Con: 16 (22) Int: 14 Wis: 8 Cha: 13 lvl4 +1 Dex
Skills[edit]
2+Int Ranks per HD = 16 8+Int Ranks per lvl = 30 6+Int Ranks per lvl = 8 Acrobatics :13=c 5(Dex)+ 5 Ranks Appraise : =c 2(Int)+ 0 Ranks Bluff : =c 1(Cha)+ 0 Ranks Climb : 8=c 1(Str)+ 2 Ranks +2 racial Craft (Cook) :11=c 2(Int)+ 6 Ranks Diplomancy : 6=c 1(Cha)+ 2 Ranks Disable Device :14=c 5(Dex)+ 6 Ranks Disguise : 7=c 1(Cha)+ 3 Ranks Escape artist :14=c 5(Dex)+ 6 Ranks Handle Animal : 6=c 1(Cha)+ 2 Ranks Heal : = -1(Wis)+ 0 Ranks Intimidate : =c 1(Cha)+ 0 Ranks Knowlege(Geo) : = 2(Int)+ 0 Ranks Knowlege(lockal) : = 2(Int)+ 0 Ranks Knowlege(Natur) : 8=c 2(Int)+ 3 Ranks Linguistics : = 2(Int)+ 0 Ranks Perception :10=c-1(Wis)+ 6 Ranks +2 racial Perform : =c 1(Cha)+ 0 Ranks Profession : =c-1(Wis)+ 0 Ranks Ride :10=c 5(Dex)+ 2 Ranks Sense Motive : 3=c-1(Wis)+ 1 Ranks Spellcraft : = 2(Int)+ 0 Ranks Sleight of Hand :16=c 5(Dex)+ 6 Ranks +2 racial Stealth :20=c 5(Dex)+ 6 Ranks +2 racial +4 size (-4 size = 11) Survival : =c-1(Wis)+ 2 Ranks Swim : =c 1(Str)+ 0 Ranks Use Magic Device : =c 1(Cha)+ 0 Ranks
Spezials[edit]
Feats: Two Weapon Fighting Weapon focus (Handaxe) Combat Reflexes lvl 3 :Double Slice]
Spezial Attacks Sneak Attack 4d6 (2d6 rouge +2d6 racial) Trap Sense +1 Spell like abilitys (CL:4 Concentration +4 At will: flare (DC 10), scare (DC 12), shatter (DC 12)
Kampf[edit]
Saves : total = race + class +class+ Ability + misc Fort Save : 5= 1 + 1 + 2 +3 Ref Save : 12= 4 + 3 + 2 +5 Will Save : 1= 1 + 1 + 0 -1 Initiative:+5 Perception:+6 Speed: 20ft.(30ft.) Armor Class: 19/17 = 10 +5 Dex +3 Armor +1 size (-1size) Touch: 16/14 = 10 +5 dex +1 size (-1size) Flat-footed: 14/12 = 10 +3 armor +1 size (-1size) BAB: 4 Meele-AB: 5= 4 +1 Ranged-AB: 9= 4 +5 Meele: 2x Handaxe +6(1d6+1/x3) Handaxe +8(1d6x3) Ranged: Wurfmesser +9 (1d3 +1) Armor: Mwk Studded Leather Armor Bonus: 3 Max Dex Bonus: Check penalty: 0 Spell Failure: 0%
Gear[edit]
2 Handaxes Mwk Studded Leather Adventuring gear Northern style Cooking gear
Spezial Abilitys[edit]
Size Alteration (Su)
At will as a standard action, a spriggan can change his size between Small and Large. Weapons, armor, and other objects on the spriggan’s person grow proportionally when he changes size (objects revert to normal size 1 round after a spriggan releases them). When a spriggan becomes Large, his speed increases to 30 feet, he gains +12 Strength, –2 Dexterity, and +6 Constitution, and he takes a –2 size penalty to his AC. While Large, a spriggan cannot use his sneak attack or his racial spell-like abilities (although if he possesses either from class levels or templates, he retains their use in both sizes).
Spriggan Magic (Ex)
A spriggan gains a +1 racial bonus on concentration checks and to save DCs for all of its racial spell-like abilities.
Spriggan Skills (Ex)
Climb, Disable Device, Perception, Sleight of Hand, and Stealth are class skills for spriggans.