Marvel Materials
From Anu Anu RPG
Energy Sources[edit]
- Biophotonic Energy / Vita-Rays [Alpha or Mutant]
- Cosmic Radiation / Ionic Energy [Accident or Cosmic]
- Electromagnetic- / Geothermal Energy [Alpha or Tech]
- Gamma Radiation [Accident or Mutant]
- Godforce or Phoenix Force [Accident or Mystic]
- Quantum Energy [Cosmic or Tech]
Mega-Metals[edit]
- Adamantium (+•••••)
- Origin: Alpha (USA)
- Cost: Res ••••• •• for Size 1 ingot of raw Adamantium
- Durability:
- Properties: Invulnerability (Physical, Energy) 5 [Extras: Broad Category, Versatile; Weakness: Carbonadium, (Antarctic) Vibranium, heavy metal poisoning];
- Carbonadium (+••••)
- Origin: Tech (USSR)
- Cost: Res ••••• • for 1 unit of synthetic Carbonadium
- Durability:
- Properties: [Extra: ; Weakness: Anti-Regenerative properties, heavy metal poisoning]
- Organic Steel (+••• to +•••••)
- Origin: Mutant (none)
- Cost: Res ••••• to ••••• •• for 1 unit of Alpha-, Beta-, or Gamma-Grade Organic Steel
- Durability:
- Properties: +3/+3 to +5/+5 Armor [Extras: Bulletproof, Natural; Weakness: Bound to Power (Transformation)]
- Uru (+••• or +•••••)
- Origin: Mystic (Asgard)
- Cost: Res ••••• •• for Size 1 ingot of raw Uru
- Durability:
- Properties: Energy Sponge (Mystic) 1 [Extras: Broad Category]
- Vibranium (+•••• or +•••••)
- Origin: Cosmic (Wakanda or Antarctica)
- Cost: Res ••••• • (Antarctic) or •••• •• (Wakandan) for Size 1 ingot raw Vibranium
- Durability:
- Properties: (Wakandan) Absorption 5 [Extra: Versatile] (Pool 5 + Size points of raw Vibranium); (Antarctic) as Wakandan, but gives off vibrations after (5 + Size points of raw Antarctic Vibranium) turns of absorption, that melts all metals, including itself, in 5 + 5 per Size point of raw Vibranium in 20 - Durability turns.