MA Challenges

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Challenge Summary[edit]

  • Declaration of Challenge
  • The Eye of the Tiger (Contest of Wills)

Once the challenge is offered and accepted, the opponents prepare for battle. Once they have reached the agreed time and place, they begin with a slight bow at each other and gaze deeply into each others eyes, pitting their forces of will directly against each other. The initial moments when the opponents lock wills is traditionally accompanied by a series of taunts, boasts, threats and recitations of lineage or accomplishments, all aimed at cowing an opponent. Then it’s whichever opponent actually blinks first. A (contested) Social Attack is rolled by both opponents with a bonus of the individual combatants Reputation. Whoever scores the most successes unnerves his foe, and a +1 die bonus is gained on all further rolls in the Challenge. If neither opponent rolls any successes, or they have the same number, neither side gains an advantage. Either combatant may choose to break off and cede the duel at this point, but must roll his Reputation for eventual loss if he does. Otherwise, the Challenge continues.

  • Normal Exalted-Combat resolition with the following special conditions:

Combat-Ending Conditions[edit]

  • One combatant is reduced to I Health Level
  • One combatant falls unconcious
  • One combatants Physical Attribute is reduced to 0
  • One combatant is renderd immobilized or inactive for longer than three combat rounds

Penalty Conditions[edit]

  • Dishonorable Behaviour in Arena or toward spectators (Penalty Res = own Reputation)
  • Use of body-enhancing natural, or -alchemical substances (Penalty Res = own Reputation)
  • Use of non-combat Charms or Sorcery during Combat (Penalty Res = highest of Effects Skill or Essence reqirement)
  • Intimidating, bribing, or blackmailing an Opponent outside of combat (Penalty Res = Opponents Reputation)
  • Crippling or killing an Opponent, referee or spectator (monthly Penalty Res = Opponents Reputation +1)

Disqualification Conditions[edit]

  • Leaving the Arena during combat
  • Interference of associated third parties during Combat
  • Usage of Matrial Arts style higher than League-Permittment

MartialArts