Clothing

From Anu Anu RPG
Jump to: navigation, search


  • Style (• to •••)
Dur: 1, Siz: 4, SL: 5
Notes: +1 (•) to +3 (•••) bonus on Presence-based Social rolls in appropriate social setting.
  • Custom Tailored (•)
Notes: Removes up to one point of movement penalty.
  • Wear-and-Tear (•)
Notes: Especially robust clothes for outdoor- or work appliance with one additional point of Durability.
  • Multifunctional (•)
Notes: Fashionable features like removable sleeves or legs, hoods, Inside-out color-schemes, reflectors, extra pockets, etc.
  • Sexy (• or •••)
Notes: Sometimes less is more. These Clothes show strategicaly selected zones of skin. Seduction rolls gain the 9-again, or 8-again quality against the opposite gender.
  • Camouflage (•)
Notes: Incurs +1 bonus on Stealth rolls in the appropriate environment. Select one specific camouflage pattern. Real-world examples include multiple patterns suited for Urban-, Woodland- or Desert environments.
  • Waterproof (•)
Notes: The clothing is covered in, or made from water resistant rubber materials. The clothing is watertight only if not fully submergeged. Waterproof clothes incur a -1 mobility pealty.
  • Weatherproof (•)
Notes: character may ignore up to -2 penalty due to bad weather effects. Weatherproof clothes incur a -1 mobility pealty.
  • Integrated Tranquets (•)
Notes: Sewn in straps on arms or legs of the clothing, that can be tightened to stop the blood flow in a wounded extremity. These tranquets incur a +1 equipment bonus on Medicine rolls attempting to stabilize the character.
  • Secret Pockets (• or ••)
Notes: Hidden pockets are sewn into the clothing, ideal to protect small items from being found. Objects of size 1 can be placed into the pockets and anyone searching the character is penalized by -1 (•) or -2 (••) on his Wit + Com or Wit + Investigation roll. Items placed in secret pockets cannot be drawn as a reflexive action, not even with the Quick Draw Merit.
  • Thermal Insulation (• or ••)
Notes: ignore up to -2 penalty due to extreme temperature.
  • Armored (•• to •••••)
Notes: 1/2 (••), 2/2 (••••), or 2/3 (•••••) Armor total with -1 mobility penalty.
  • Bulletproof (•)
Notes: Armored Clothes only. Item gains Bullteproof quality, but also additional -1 mobility penalty.

  • E-Textile Components (•)
Dur: 1, Siz: -, SL: 1
Notes: Basic Components: Conductive Thread; Slide Switch Board, Button Board, Soft-Fabric Buttons, Buzzer, LED Boards, Intersewable Antenna, USB Connector, Power Supply (Basic Power Source; provides 5 hours of operating time or 20 hours standby). All basic components plus a single maiboard can be bought as a package for Res •••, or as seperate components. Basic E-Textile ifrastructure sewn into clothing raises the Resorces cost of the item by +•. E-Textiles can be enhanced with various small functional modules. LilyPad Intersewable Circuits: Mainboard (multiple Mainboards improve Computer equipment bonus by +1 up to +3), XBee Network Connection (provides one point of Computer Network per integrated module), Periperal Power Connector (additional power source, provides two additional hours of operating time or eight additional hours of standby), Intersewable Solar Panel (additional power source, provides one additional hour of operating time or four hours of standby after three hours loading in daylight; loading may be done in standby), Periperal Connector (connects to portable displays, cellphones, mp3-players and other handheld gadgets), Light Sensor, Temperature Sensor, Protoboard (empty chipboard). Every single module increase the resources cost of clothing enhanced with it by +•.

Next-Gen Clothing (Crunch)

  • Glowcap (Res ••)
Dur: 1, Siz: 1, SL: 2
Components:
Notes:
  • Instant-Messager Gauntlet (Res ••)
Dur: 1, Siz: 1, SL: 2
Components:
Notes:
  • Dirty Shirt (Res )
Dur: 1, Siz: 3, SL: 4
Components:
Notes: This very nasty little bugger signals entry into zones of Wireless Networks. If the wearer wishes the device then tries to connect in an attempt to release some kind of adware, spyware, or virus into the network.
  • E-textile Training Suit (Res )
Dur: 1, Siz: 4, SL: 5
Components:
Notes:
  • E-textile Massage Mantle (Res )
Dur: 1, Siz: 3, SL: 4
Components:
Notes:
  • Chi-regulating Wellness Wear (Res )
Dur: 1, Siz: 3, SL: 4
Components:
Notes:
  • E-Ranger Jacket (Res )
Dur: 1, Siz: 3, SL: 4
Components:
Notes: Conncts to the Web in WiFi-Network areas. Lights, buzzers, or low-voltage currents can signal certain people tagged with appropriate markers in online-social networks. The Jacket can 'sense' friends, potential love interests or people to be avioded.
  • Safety Jacket (Res •••)
Dur: 1, Siz: 3, SL: 4
Components: Heart-rate monitor, tilt sensor, GPS locator
Notes:
  • Datajacket (Res )
Dur: 1, Siz: 3, SL: 4
Components:
Notes:
  • Business-Comsuit (Res )
Dur: 1, Siz: 4, SL: 5
Components:
Notes:
  • EM-Field-Suit (Res )
Dur: 2, Siz: 4, SL: 6
Components:
Notes: