Difference between revisions of "Vormund"

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(New page: Category:MHRCategory:NPCCategory:Hero DatafileCategory:German Supers * '''VORMUND''' () :Affiliations: Solo D, Buddy D, Team D :Distinctions: :Power Sets: ''' ''' '''S...)
 
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* '''VORMUND''' ()
 
* '''VORMUND''' ()
:Affiliations: Solo D, Buddy D, Team D
+
:Affiliations: Solo D8, Buddy D6, Team D10
:Distinctions:  
+
:Distinctions: Hauptmann Deutschland, Kinetic Absorber, Terrorist Hunter
 
:Power Sets:
 
:Power Sets:
  
  ''' '''
+
  '''GENETIC SUPER-SOLDIER'''
  '''SFX:''' ''.''
+
Enhanced Durability D8, Enhanced Reflexes D8, Enhanced Stamina D8, Enhanced Strength D8
  '''Limit:''' ''.''
+
  '''SFX:''' ''Absorption.'' On a successful reaction to a kinetic-based attack, add your opponent's effect die to your next
 +
Genetic Supersoldier roll.
 +
'''SFX:''' ''Human Shield.'' When a nearby ally or friend takes physical stress, you may step up that stress to take it
 +
yourself instead.
 +
'''SFX:''' ''Second Wind.'' Before you take an action including a Genetic Super-Soldier power, you may move your physical
 +
stress die to the doom pool and step up the Genetic Super-Soldier power for this action.
 +
  '''Limit:''' ''Patriot.'' Earn 1 PP if you step up emotional stress inflicted by government forces or popular opinion by +1.
  
:Specialties:
+
'''WEAPON HARNESS'''
 +
Swingline D8, Weapon D8
 +
'''SFX:''' ''Grenades''. Against multiple targets, for each additional target add a D6 and keep an additional effect die.
 +
'''SFX:''' ''Non-Lethal Weapons.'' When using Weapon to inflict a complication on a target, add a D6 and step up your effect die.
 +
'''Limit:''' ''Gear.'' Shutdown Weapon Harness to gain 1 PP. Take an action vs. the doom pool to recover.
 +
 
 +
:Specialties: Athletic Expert D8, Combat Master D10, Covert Expert D8, Military Master D10, Vehicle Expert D8
  
 
* '''Milestones:'''
 
* '''Milestones:'''

Revision as of 03:51, 18 January 2013


  • VORMUND ()
Affiliations: Solo D8, Buddy D6, Team D10
Distinctions: Hauptmann Deutschland, Kinetic Absorber, Terrorist Hunter
Power Sets:
GENETIC SUPER-SOLDIER
Enhanced Durability D8, Enhanced Reflexes D8, Enhanced Stamina D8, Enhanced Strength D8
SFX: Absorption. On a successful reaction to a kinetic-based attack, add your opponent's effect die to your next
Genetic Supersoldier roll.
SFX: Human Shield. When a nearby ally or friend takes physical stress, you may step up that stress to take it
yourself instead.
SFX: Second Wind. Before you take an action including a Genetic Super-Soldier power, you may move your physical
stress die to the doom pool and step up the Genetic Super-Soldier power for this action.
Limit: Patriot. Earn 1 PP if you step up emotional stress inflicted by government forces or popular opinion by +1.
WEAPON HARNESS
Swingline D8, Weapon D8
SFX: Grenades. Against multiple targets, for each additional target add a D6 and keep an additional effect die.
SFX: Non-Lethal Weapons. When using Weapon to inflict a complication on a target, add a D6 and step up your effect die.
Limit: Gear. Shutdown Weapon Harness to gain 1 PP. Take an action vs. the doom pool to recover.
Specialties: Athletic Expert D8, Combat Master D10, Covert Expert D8, Military Master D10, Vehicle Expert D8
  • Milestones:
SET1
1 XP - 
3 XP - 
10 XP - 
SET2
1 XP - 
3 XP - 
10 XP -