Editing Vehicles

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  SFX: Save Inside. Physical stress received by a character may be shifted to physical stress for the vehicle.
 
  SFX: Save Inside. Physical stress received by a character may be shifted to physical stress for the vehicle.
  
  SFX: Room for Everybody. Spend 1 PP point to remove you and one other character from the Scene.  
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  SFX: Room for Everybody. Spend 1 PP point to remove you and one other character from the Scene. Other characters may tag along for 1 PP from each of them.
      Other characters may tag along for 1 PP from each of them.
 
  
  SFX: Repair. Repair (Vehicle) during your turn. Repair functions as a D8 effect die to remove stress.
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  SFX: Repair. Repair (Vehicle) during your turn. Repair functions as a D8 effect die to remove stress. If there is no stress a new affiliation die may be added, but it takes two repair turns that do not heal stress. (Vehicle) cannot step up beyond XDY affiliation.
      If there is no stress a new affiliation die may be added,
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      but it takes two repair turns that do not heal stress. (Vehicle) cannot step up beyond XDY affiliation.
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Limit: Vehicle. Shutdown (Vehicle) to gain 1 PP. Take a recovery action against the doom pool to reactivate (Vehicle).
  
Limit: Vehicle. Shutdown (Vehicle) to gain 1 PP.
 
        Take a recovery action against the doom pool to reactivate (Vehicle).
 
  
 
===Heroic Vehicles===
 
===Heroic Vehicles===

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