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== The Art of Enchantment ==
 
== The Art of Enchantment ==
  
''Analyze Talisman'' (0, Per, 1, 5 min): Reveals if object is enchanted; 3 succ. reveal objects basic nature; 5 succ. reveal function.
 
 
''Fading Color Treatment'' (0, Int, 2, 5 min): Alter's an objects surface to give it a paticular color in a desired pattern that changes to gray when set time limit expires.
 
 
''Ghost-Smiting Salt Weapon'' (0, Int, 1, 5 min): Weapon is able to stike spirits, as if they were solid; effect lasts max 1 week; enchants add. weapon per add. mote invested in ritual.
 
  
 
''[Least Wonder]'' (1, Intelligence, 3, 50 hours): Give a specific type of object the properties of being exceptional for a decade.
 
''[Least Wonder]'' (1, Intelligence, 3, 50 hours): Give a specific type of object the properties of being exceptional for a decade.
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''Least Wyld Watch'' (1, Intelligence, 3, 50 hours): Gives and auditible warning when the Wyld comes within 100 yards.
 
''Least Wyld Watch'' (1, Intelligence, 3, 50 hours): Gives and auditible warning when the Wyld comes within 100 yards.
 
''Strengthen Ironwood'' (1, Int, 2, 3 h): Secret Eastern technique to enchance the natural qualities of Ironwood.
 
  
 
''[Lesser Wonder]'' (2, Intelligence, 4, 100 hours): Give a specific type of exceptional object the properties of being perfect for a decade or more.
 
''[Lesser Wonder]'' (2, Intelligence, 4, 100 hours): Give a specific type of exceptional object the properties of being perfect for a decade or more.
 
''Enchant Lucky Rock'' (2, Int, 3, 25 h): Enhances the powers of a found Lucky Rock, or transfers its properties to a weapon.
 
  
 
''Lesser Wyld Talisman'' (2, Intelligence, 4, 100 hours): Provides +2 bonus to Vision Questing and rolls against mutation and Wyld addiction.
 
''Lesser Wyld Talisman'' (2, Intelligence, 4, 100 hours): Provides +2 bonus to Vision Questing and rolls against mutation and Wyld addiction.
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''Lesser Wyld Watch'' (2, Intelligence, 4, 100 hours): Gives and auditible warning when the Wyld comes within a radius of half a mile.
 
''Lesser Wyld Watch'' (2, Intelligence, 4, 100 hours): Gives and auditible warning when the Wyld comes within a radius of half a mile.
  
''Process Steelsilk'' (2, Int, 3, 25 h): Technique required to work Steelsilk.
+
''[Talisman]'' (3, Intelligence, 5, 200 hours): Create a specific type of artifact with a rating 1.
  
''[Talisman]'' (3, Intelligence, 5, 200 hours): Create a specific type of artifact with a rating of •.
+
''Wyld Talisman'' (3, Intelligence, 5, 200 hours): Provides +3 bonus to Vision Questing and rolls against mutation and Wyld addiction.
  
''Aegis-Inset Amulets'' (3, Int, 5, 200 h): Creates a single set of Aegis-Inset Amulets (Artifact •).
+
''Wyld Watch'' (3, Intelligence, 5, 200 hours): Gives and auditible warning when the Wyld comes within a radius of half a dozen miles.
  
 
''Bordermarcher's Talisman'' (3, Intelligence, 5, 200 hours): Provides complete protection against Wyld effects within the Bordermarches unless the wearer botches the mutation or addiction roll.
 
''Bordermarcher's Talisman'' (3, Intelligence, 5, 200 hours): Provides complete protection against Wyld effects within the Bordermarches unless the wearer botches the mutation or addiction roll.
  
''Ghost-Cleaving Salt Weapon'' (3, Int, 3, 10 min): Like Ghost-Smiting Salt Weapon, but Weapon deals A dmg to spirits; formula also costs 1L HL; add. Weapons cost 3m each.
+
''House of Refuge'' (3, Intelligence, 7, one week): blocks effects of the Middlemarches, and reduce Deep Wyld exposure to Bordermarches level within a fixed location of max (Creators Essence x 100) square feet.
  
''House of Refuge'' (3, Intelligence, 7, one week): Blocks effects of Middlemarches, and reduces Deep Wyld exposure to
 
''Demon-Scorcing Celestial Weapon'' (3, Int, 3, 5 min): Enchanted Weapon deals A dmg to Demons; ritual works only on weapons covered with or made from silver or gold; enchantment lasts for max. 1 week.
 
 
''Warding Talisman'' (3, Int, 3, 50/100/150 h): Creates Talismans like Good-Health-, or Good-Luck Talismans as well as talismans warding against specific types of creatures or spirits; see Exalted p. 379.
 
 
''Wyld Talisman'' (3, Intelligence, 5, 200 hours): Provides +3 bonus to Vision Questing and rolls against mutation and Wyld addiction.
 
 
''Wyld Watch'' (3, Intelligence, 5, 200 hours): Gives and auditible warning when the Wyld comes within a radius of half a dozen miles.
 
Bordermarches level within fixed location of max (Creators Essence x 100) square feet.
 
  
 
'''Non-Canonical Formulas'''
 
'''Non-Canonical Formulas'''

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