Pony Magic

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Arcane Spells

Pony Spells

The following arcane magic spells are known troughout Equestria:

Level 0

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect
- Amanuensis           (TR)    -                        1 action   close   permanent      Will neg.   Y   SPC 09   Copy nonmagical text
- Arcane Mark          (UN)    -                        1 action   touch   permanent      -           N   PHB 201  Inscribe personal rune (visible, or invisible)
- Dancing Lights       (EV)    -                        1 action   medium  1 min          -           N   PHB 216  Creates multiple small lightsources
- Daze                 (EN)    pinch of wool of fabric  1 action   close   1 round        Will neg.   Y   PHB 217  Creature up to 4 HD looses next action
- Detect Magic         (DI)    -                        1 action   60 ft.  1 min/lvl      -           N   PHB 219  Detect spells and magic items or -auras
- Flare                (EV)    -                        1 action   close   instant        Fort neg.   Y   PHB 232  Dazzles one creature (-1 to hit)
- Ghost Sound          (IL)    -                        1 action   close   1 round/lvl    Will dis.   N   PHB 235  Figments sound in distance
- Light                (EV)    -                        1 action   touch   10 min/lvl     -           N   PHB 248  Target object shines like torch
- Mage Hand            (TR)    -                        1 action   close   concentration  -           N   PHB 249  5 lb. telekinesis
- Mending              (TR)    -                        1 action   10 ft.  instant        Will neg.   Y   PHB 253  Makes minor repairs on an object (1 point)
- Message              (TR)    -                        1 action   medium  10 min/lvl     -           N   PHB 253  Whispered conversation at distance
- Open/Close           (TR)    -                        1 action   close   instant        Will neg.   Y   PHB 258  Opens or closes, doors, small, or light things
- Prestidigitation     (UN)    -                        1 action   10 ft.  1 hour         special     N   PHB 264  Perform minor magic tricks
- Resistance           (AB)    -                        1 action   touch   1 min          Will neg.   Y   PHB 272  Subject gains +1 to all saves
- Silent Portal        (IL)    -                        1 action   close   1 min/lvl      Will neg.   Y   SPC 190  Negates sound from hinges of single object
- Stick                (TR)    -                        1 action   touch   instant        Will neg.   Y   SPC 206  Glues object of max 5 lb. to larger one

Level 1

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect
- Alarm                (AB)    -                        1 action   close   2 h/lvl       -           N   PHB 199  Wards area, (silent) alarm when entered
- Animate Rope         (TR)    -                        1 action   medium  1 round/lvl   -           N   PHB 199  Makes a rope move at your command
- Color Spray          (IL)    pinch of red, yellow     1 action   15 ft.  instant       Will neg.   Y   PHB 210  Knocks 1d6 weak creatures unconsious, blinds or stuns
                               and blue powder or sand
- Comprehend Language  (DI)    pinch of soot and salt   1 action   person  10 min/lvl    -           N   PHB 212  Understand all spoken and written languages
- Dead End             (IL)    bent piece of metal      1 action   touch   10 min/lvl    special     Y   CM 101   Removes spoor of one creature/lvl
- Deep Breath          (CO)    -                        1 action   person  1 round/lvl   -           N   SPC 61   Your lungs are filled with air
- Detect Secret Doors  (DI)    -                        1 action   60 ft.  1 min/lvl     -           N   PHB 220  Reveals hidden doors and passages
- Disguise Self        (IL)    -                        1 action   person  10 min/lvl    -           N   PHB 222  Changes your appearance
- Dispel Ward          (AB)    -                        1 action   medium  instant       -           N   SPC 67   As Dispel Magic but affects only wards
- Endure Elements      (AB)    -                        1 action   touch   24 h          Will neg.   Y   PHB 226  Exist comfortably in hot or cold envioronment
- Enlarge Pony         (TR)    -                        1 round    close   1 min/lvl     For neg.    Y   PHB 227  Humanoid creature increases size by one category
- Erase                (TR)    -                        1 action   close   instant       special     N   PHB 227   Mundane or magical writing vanishes
- Expeditious Retreat  (TR)    -                        1 action   person  1 min/lvl     -           N   PHB 228   Your land Speed increases by 30 ft.
- Famillar Pocket      (UN)    -                        1 action   touch   1 h/lvl       -           N   SPC 88    Creates extradim. save haven for Pony Friend
- Feather Fall         (TR)    -                        Immediate  close   1 round/lvl   Will neg.   Y   PHB 229   Creature or object falls slowly
- Grease               (CO)    bit of fat or butter     1 action   close   1 round/lvl   special     N   PHB 237   Makes 10 ft square or object slippery
- Guided Shot          (DI)    -                        Swift      person  1 round       -           N   SPC 108   You ignore ranged penalties
- Hold Portal          (AB)    -                        1 action   medium  1 min/lvl     -           N   PHB 241   Holds door shut
- Hypnotism            (EN)    -                        1 round    close   2d4 rounds    Will neg.   Y   PHB 242   Fascinates 2d4 HD of creatures
- Identify             (DI)    pearl of 100 hs value    1 hour     touch   instant       -           N   PHB 243   Determines properties of magic item
- Jump                 (TR)    grasshoppers hind leg    1 ation    touch   1 min/lvl     Will neg.   Y   PHB 246   Subject gains bonus on jump checks
- Luminous Gaze        (EV)    -                        1 action   person  1 round/lvl   -           N   SPC 135   Your eyes emit light and dazzle creatures
- Mage Armor           (CO)    -                        1 action   touch   1 h/lvl       Will neg.   N   PHB 249   Gives subject +4 magical bonus to AC
- Magic Aura           (IL)    -                        1 action   touch   1 day/lvl     -           N   PHB 257   Alter's object's magic aura
- Obscuring Mist       (CO)    -                        1 action   20 ft.  1 min/lvl     -           N   PHB 258   Magic fog surrounds you
- Reduce Pony          (TR)    -                        1 round    close   1 min/lvl     Fort neg.   Y   PHB 269   Humanoid creature shrinks in size by one category
- Remove Scent         (TR)    -                        1 action   touch   10 min/lvl    Will neg.   Y   SPC 173   Magically hides subjects scent
- Rouse                (EN)    -                        1 action   close   instant       -           N   PH2 123   Awakens creatures in area
- Scatterspray         (TR)    -                        1 action   close   instant       Ref neg.    N   SPC 180   Group of small objects flies apart in burst
- Shieldbearer         (TR)    -                        1 action   touch   1 round/lvl   -           N   SPC 188   Shield floats near pony to protect
- Silent Image         (IL)    -                        1 action   long    concentration Will dis.   N   PHB 279   Creates minor optical illusion
- Sleep                (EN)    -                        1 round    medium  1 min/lvl     Will neg.   Y   PHB 280   Put 4 HD of creatures into magical slumber
- Slide                (TR)    -                        1 action   close   instant       Will neg.   Y   SPC 191   Move subjet 5 ft.
- Spell Flower         (TR)    -                        1 action   person  1 round/lvl   -           N   SPC 198   Hold charge on one touch spell per hoof
- Spontaneous Search   (DI)    prism                    1 round    touch   1 round       Will neg.   Y   SPC 204   Instantly search area as if having taken 10
- Stand                (CO)    -                        Immediate  close   Instant       Will neg.   Y   PH2 125   Subject stands up from prone
- Floating Disk        (EV)    drop of mercury          1 action   close   1 h/lvl       -           N   PHB 294   3 ft diameter disk holding 100 lb./lvl floats near you
- Unseen Servant       (CO)    piece of string and wood 1 action   close   1 h/lvl       -           N   PHB 297   Invisible force obeys simple commands
- Ventriloquism        (IL)    -                        1 action   close   1 min/lvl     Will dis.   N   PHB 298   Throws voice to near location
- Vigilant Slumber     (DI)    -                        1 round    person  12 h          -           N   CM 122    Sets conditions under which you wake

Level 2

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect
- Allied Footsteps     (DI)    -                        1 round    touch   1 day/lvl     Will neg.   Y   CM 95    Subject knows direction and distance to you
- Alter Self           (TR)    -                        1 action   person  10 min/lvl    -           N   PHB 197  Assume form of a similar creature
- Arcane Lock          (AB)                             1 action   touch   permanent     -           N   PHB 200  Magicaly locks portal or chest
- Attentive Alarm      (AB)    -                        1 action   close   2 h/lvl       -           N   CM 96    Wards area longer
- Balancing Lorecall   (DI)                             1 action   person  1 min/lvl     -           N   SPC 23   +4 to Balance, can balance everywhere
- Bear's Endurance     (TR)    -                        1 action   touch   1 min/lvl     Will neg.   Y   PHB 203  +4 to Con
- Blinding Color Surge (IL)    -                        1 action   medium  1 round/lvl   Will neg.   Y   PH2 104  Blinds Subject for 1 round, gain temp. invisibility
- Bull's Strength      (TR)    -                        1 action   touch   1 min/lvl     Will neg.   Y   PHB 203  +4 to Str
- Cat's Grace          (TR)    -                        1 action   touch   1 min/lvl     Will neg.   Y   PHB 203  +4 to Dex
- Darkvision           (TR)                             1 action   touch   1 h/lvl       -           N   PHB 216  See up to 60 ft. in total darkness
- Daze Monster         (EN)    -                        1 action   medium  1 round       Will neg.   Y   PHB 217  Living creature up to 6 HD looses next action
- Detect Thoughts      (DI)    -                        1 action   60 ft.  1 min/lvl     Will neg.   N   PHB 220  Allows listening to surface thoughts
- Dispelling Touch     (AB)    -                        1 action   touch   instant       -           N   PH2 110  Dispel one efect on touched subject
- Eagle's Splendor     (TR)    -                        1 action   touch   1 min/lvl     Will neg.   Y   PHB 203  +4 to Cha
- Fog Cloud            (CO)    -                        1 action   medium  10 min/lvl    -           N   PHB 232  Fog obscures vision
- Fox' Cunning         (TR)    -                        1 action   touch   1 min/lvl     Will neg.   Y   PHB 203  +4 to Int
- Glitterdust          (
- Gust of Wind         (
- Heart of Air         (
- Hypnotic Pattern     (
- Insight of Fortune   (
- Invisibility         (
- Knock                (
- Levitate             (
- Light of Celestia    (EV)    blessing of Celestia     1 action   person  10 min/lvl    -           Y   SPC 132   You radiate light; can use two bolts for 1d6 nonlethal dmg
- Lively Step          (
- Locate Object        (
- Magic Mouth          (
- Marked Object        (
- Master's Touch       (
- Minor Image          (
- Mirror Image         (
- Owl's Wisdom         (TR)    -                        1 action   touch   1 min/lvl     Will neg.   Y   PHB 203  +4 to Wis
- Portal Alarm         (
- Pyrotechnics         (
- Rainbow Beam         (
- Rebuke               (
- Repair Moderate Dmg  (
- Resist Energy        (
- See Invisibility     (
- Share Talents        (
- Speak to Allies      (
- Spider Climb         (
- Surefooted Stride    (
- Swim                 (
- Web                  (
- Whispering Wind      (

Level 3

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect
- Arcane Sight
- Bands of Steel
- Blink
- Capricious Zephyr
- Clairvoiance
- Crown of Clarity
- Crown of Might
- Crown of Protection
- Crown of Veils
- Daylight
- Deep SLumber
- Dispel Magic
- Flashburst
- Fortify Familiar
- Gaseous Form
- Glowing Orb
- Great Thunderclap
- Halt
- Heroism
- Hold Pony
- Karmic Backlash
- Major Image
- Mask of the Ideal
- Mesmerizing Glare
- Nondetection
- Phantom Pony
- Prismatic Mist
- Protection from Energy
- Rainbow Blast
- Regroup
- Shrink Item
- Stinking Cloud
- Tiny Hut
- Tounges
- Wall of Light
- Wind Wall

Level 4

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect
- Battle Hymn
- Call of Stone
- Charm Monster
- Darkvision, mass
- Dragon Breath
- Floating Disk, greater
- Illusory Wall
- Locate Creature
- Metal Melt
- Minor Creation
- Resilient Sphere
- Secure Shelter
- Suppressing Field
- Polymorph
- Rainbow Pattern
- Remove Curse
- Repair Critical Dmg
- Resistance, greater
- Scrying
- Solid Fog
- Stoneskin
- Treasure Scent
- Ward of Girlishness
- Ward of Boyishness

Level 5

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect
- Alicorn Blood
- Animal Growth
- Break Enchantment
- Dimension Jumper
- Dragon Ally, lesser
- Dragonsight
- Dream
- Enlarge Pony, greater
- Fabricate
- False Vision
- Hidden Lodge
- Hold Monster
- Illusory Feast
- Indomitability
- Major Creation
- Mirage Arcana
- Passwall
- Permanency
- Persistent Image
- Prismatic Ray
- Private Sanctum
- Radiance
- Refusal
- Seeming
- Sending
- Stone Shape
- Symbol of Sleep
- Telekinesis
- Telepathic Bond
- Teleport
- Transmute Mud to Rock
- Transmute Rock to Mud
- Wall of Dispelling
- Wall of Force
- Wall of Stone
- Zone of Respite

Level 6

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect
- Analyze Deowmer
- Antimagic Field
- Bear's Endurance, mass
- Bull's Strength, mass
- Cat's Grace, mass
- Chasing Perfection
- Dispel Magic, greater
- Eagle's Splendor, mass
- Endless Slumber
- Familiar Refuge
- Flesh to Stone
- Fox's Cunning, mass
- Geas/Quest
- Gemjump
- Globe of Invulnerability
- Guards and Wards
- Imbue Familiar
- Karmic Retribution
- Legend Lore
- Mislead
- Move Earth
- Overwhelm
- Owl's Wisdom, mass
- Permanent Image
- Prismatic Aura
- Probe Thoughts
- Programmed Image
- Ray of Light
- Repulsion
- Ruby Ray of Reversal
- Seal Portal
- Smoky Confinement
- Stone to Flesh
- Tactical Teleportation
- Transcribe Symbol
- True Seeing
- Veil

Sea Pony Spells

The Sea Ponies also know the following magic formula.

Level 1

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect
- Wings of the Sea     (TR)    -                        1 action   touch   1 min/lvl     For neg.    Y   SPC 240  Subject's swim Speed  increases by 30 ft.

Level 2

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect
- Extend Tentacles     (TR)    -                        1 action   person  1 round/lvl    -           N   SPC 86   +5 ft reach to tentacle attack
- Fearsome Grapple     (TR)    -                        immediate  person  1 round/lvl    -           N   SPC 90   You grow tentacles with appropriate natural attacks
- Fins to Hooves       (TR)    -                        1 action   touch   1 h/lvl        -           N   SPC 92   Transforms tails and fins into legs and hooves
- Inky Cloud           (CO)    a few drops of ink       1 action   30 ft   10 min/lvl     -           N   SPC 123  Obscures sight underwater beyound 5 ft

Level 3

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 4

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 5

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 6

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect


Discordant Spells

The following spells exist, but are not available for normal ponies. Only Dark- or Discordant Ponies, or members of some other Races may use them.

Level 1

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect
- Cause Fear           (NE)    -                        1 action   close   special       Will part.  Y    PHB 208  Single creature of max 6 HD flees
- Charm Person         (EN)    -                        1 action   close   1 h/lvl       Will neg.   Y    PHB 209  Makes one target your friend temporarily
- Cheat                (TR)    -                        1 action   person  1 min/lvl     -           N    SPC 46   Caster may reroll for games of chance
- Distract             (EN)    -                        1 action   medium  1 round/lvl   Will neg.   Y    SPC 69   -4 on Concentration and perception checks
- Incite               (EN)    -                        Swift      close   1 min/lvl     Will neg.   Y    SPC 121  Subject can't ready actions or delay
- Inhibit              (EN)    -                        1 action   medium  instant       Will neg.   Y    SPC 123  Subject delays until next round
- Net of Shadows       (IL)    -                        1 action   close   1d6 rounds    Will neg.   Y    SPC 147  Shadows conceal those in area
- Night Mare Shadow    (EV)    order of Night Mare Moon 1 action   person  10 min/lvl    -           Y   SPC 132   You radiate shadow; can use two bolts for 1d6 nonlethal dmg
- Ray of Clumsiness    (TR)    -                        1 action   close   1 min/lvl     -           Y    SPC 166  Ray deals 1d6 Dex dmg +1 per 2 CL
- Ray of Enfeeblement  (NE)    -                        1 action   close   1 min/lvl     -           Y    PHB 269  Ray deals 1d6 Str dmg +1 per 2 CL
- Serene Visage        (IL)    -                        1 action   person  1 min/lvl     -           N    SPC 182  Gain 1/2 lvl bonus to Bluff checks
- Shock and Awe        (EN)    -                        Swift      close   1 round       -           Y    SPC 189  Flat-footed creatures get -10 on Initiative
- Wall of Smoke        (CO)    -                        1 action   close   1 round/lvl   Fort part.  N    SPC 235  Wall of smoke obscures vision and nauseates
- Whelm                (EN)    -                        1 action   close   instant       Will neg.   Y    PH2 128  Deal 1d6 + 1d6/2CL nonlethal dmg

Level 2

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect
- Arcane Turmoil       (AB)                             1 action   close   instant        special     Y   CM 96    Dispel magic on 1 subject, which looses one spell
- Baleful Transposition(CO)    -                        1 action   medium  instant        Will neg.   Y   SPC 23   Two targets switch places
- Black Karma Curse    (EN)    -                        1 action   close   instant        Will neg.   Y   PH2 103  Subject damages self with melee attack
- Blur                 (IL)    -                        1 action   touch   1 min/lvl      Will neg.   Y   PHB 206  Attacks miss 20% of time
- Cloud of Bewilderment(CO)                             1 action   close   1 round/lvl    special     N   SPC 48   Generates nauseating 10 ft. cube
- Darkness             (EV)                             1 action   touch   10 min/lvl     -           N   PHB 216  20 ft radius supernatural shadow
- Delusions of Grandeur(IL)    -                        1 action   medium  10 min/lvl     Will neg.   Y   SPC 65   Subject thinks it is better than it is
- Distracting Ray      (AB)    -                        1 action   close   instant        -           N   SPC 69   Ray forces subject to make concentration check
- Entice Gift          (EN)    -                        1 action   close   1 round        Will neg.   Y   SPC 83   Subject gives caster what it's holding
- Hideous Laughter     (EN)                             1 round    medium  10 min/lvl     -           Y   PHB 292  Subject looses actions for one round
- Misdirection         (IL)    -                        1 action   close   1 h/lvl        special     N   PHB 254  Misleads divinations for subject or object
- Night Mare Shadow    (EV)    order of Night Mare Moon  1 action   person  10 min/lvl    -           Y   SPC 132  You radiate shadow; can use two bolts for 1d6 nonlethal dmg
- Obscure Object       (       
- Ray of Sickness      (
- Ray of Stupidity     (
- Ray of Weakness      (
- Razorfangs           (
- Reflective Disguise  (
- Scare                (
- Shadow Mask          (
- Shadow Radiance      (
- Shadow Spray         (
- Stay the Hand        (
- Sting Ray            (
- Torrent of Tears     (
- Touch of Idiocy      (
- Veil of Shadow       (
- Vertigo              (
- Wall of Gloom        (
- Whelming Blast       (

Level 3

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 4

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 5

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 6

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Divine Spells

Cleric Spells

Level 0

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 1

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 2

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 3

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 4

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 5

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 6

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Bardic Music

Bard Spells

Level 0

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 1

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 2

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 3

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 4

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 5

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect

Level 6

Spell                  School  Material Component       Cast Time  Range   Duration       Save        SR  Source   Effect