Difference between revisions of "Nadya Petska"

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(Spezielles)
(Charakterbogen)
Line 45: Line 45:
 
  Sleight of Hand    :  =  ()+ 0 Ranks
 
  Sleight of Hand    :  =  ()+ 0 Ranks
 
  Stealth            : 9=c  3(Dex)+ 3 Ranks  
 
  Stealth            : 9=c  3(Dex)+ 3 Ranks  
  Survival          : 7=c -1(Wis)+ 4 Ranks  
+
  Survival          : 7=c -1(Wis)+ 4 Ranks + Skillfocus
 
  Swim              :  =c  ()+ 0 Ranks
 
  Swim              :  =c  ()+ 0 Ranks
 
  Use Magic Device  :  =  ()+ 0 Ranks
 
  Use Magic Device  :  =  ()+ 0 Ranks
Line 57: Line 57:
 
  Bonus feat: Endurance  
 
  Bonus feat: Endurance  
 
   
 
   
 +
Favored Enemys:
 +
Animals +2
 +
 +
Favored Terrains:
 +
Cold +2
 +
 +
Track +2 (lvl/2)
 +
Wildempathy +6 (lvl+cha)
 
   
 
   
 
  saves : total = class + Ability + misc
 
  saves : total = class + Ability + misc
  Fort Save :  =  
+
  Fort Save :  6= 4 +2
  Ref Save  :  =    
+
  Ref Save  :  7= 4 +3 
  Will Save :  =  
+
  Will Save :  0= 1 -1
 
    
 
    
  Initiative:         
+
  Initiative:+3          
  Speed:        
+
Perception:+6
 +
  Speed: 30ft.       
 
   
 
   
  Armor Class: 10 = 10
+
  Armor Class: 16 = 10 +3 Dex +3 Armor
       Touch: 10 = 10  
+
       Touch: 13 = 10 +3 dex
  Flat-footed: 10 = 10  
+
  Flat-footed: 13 = 10 +3 armor
 
    
 
    
  BAB:  
+
  BAB: 4
  Meele-AB:  =    
+
  Meele-AB:  5= 4 +1   
  Ranged-AB:  =
+
  Ranged-AB: 7= 4 +3
 
    
 
    
 
   
 
   
  Weapon:  
+
  Meele:  
  Damage: 
+
  Handaxe +5(1d6x3) and Lightpick +5 (1d4 x4)
  Critical:     
+
  Handaxe +7(1d6x3)
  Special:
+
  Lightpick +7 (1d4x4)
 
   
 
   
  Armor:  
+
Ranged:
  Armor Bonus:  
+
Mwk Composite Longbow (str +1) +8 (1d8+1x3)
 +
Mwk Composite Longbow (str +1) (PB) +9 (1d8+2x3)
 +
 
 +
 +
  Armor: Mwk Studded Leather
 +
  Armor Bonus:
 
  Max Dex Bonus:   
 
  Max Dex Bonus:   
 
  Check penalty:  0
 
  Check penalty:  0
 
  Spell Failure:  0%
 
  Spell Failure:  0%
  
 +
===Gear===
 +
 +
Mwk Composite Longbow (str +1)
 +
Mwk Studded Leather
 +
Snowshous of northern pursuit
 +
Adventuring gear Northern style
  
 
===Spezielles===
 
===Spezielles===

Revision as of 11:59, 13 April 2014

Charakterbogen

Race: Human
Allignment : CG
Class: Ranger (Skirmisher/Guide)

Lv: 4
HP: 48

Str: 12
Dex: 17
Con: 14
Int: 14
Wis: 8
Cha: 14

Skills (Mod): 8 Ranks per lvl = 32
Acrobatics         :  =   ()+ 3 Ranks
Appraise           :  =   ()+ 0 Ranks
Balance            :  =   ()+ 0 Ranks  
Bluff              :  =   ()+ 0 Ranks
Climb              : 5=c  1(Str)+ 1 Ranks
Craft (Traps)      : 6=c  2(Int)+ 1 Ranks
Concentration      :  =   ()+ 0 Ranks
Decipher Script    :  =   ()+ 0 Ranks
Diplomancy         :  =   ()+ 0 Ranks
Disable Device     :  =   ()+ 0 Ranks
Disguise           :  =   ()+ 0 Ranks
Escape artist      :  =   ()+ 0 Ranks
Forgery            :  =   ()+ 0 Ranks
Gather Information :  =   ()+ 0 Ranks
Handle Animal      : 8=c  2(Cha)+ 3 Ranks  
Heal               : 3=c -1(Wis)+ 4 Ranks
Intimidate         :  =c  ()+ 0 Ranks
Jump               :  =   ()+ 0 Ranks
Knowlege(Geography): 8=c  2(int)+ 3 Ranks
Knowlege(Lokal)    : 3=   2(int)+ 1 Ranks
Knowlege(Natur)    : 8=c  2(int)+ 3 Ranks
Perform            :  =   ()+ 0 Ranks
Perception         : 6=c -1(Wis)+ 4 Ranks
Profession         :  =c  ()+ 0 Ranks
Ride               : 8=c  3(Dex)+ 2 Ranks
Spellcraft         :  =c  ()+ 0 Ranks 
Sleight of Hand    :  =   ()+ 0 Ranks
Stealth            : 9=c  3(Dex)+ 3 Ranks 
Survival           : 7=c -1(Wis)+ 4 Ranks + Skillfocus
Swim               :  =c  ()+ 0 Ranks
Use Magic Device   :  =   ()+ 0 Ranks


Feats: 
Lvl 1 : Skill Focus Survival
Human : Weapon finess
Combat Style Archery: Point Blank Shot
Lvl 3 : Two weapon fighting
Bonus feat: Endurance 

Favored Enemys:
Animals +2

Favored Terrains:
Cold +2

Track +2 (lvl/2)
Wildempathy +6 (lvl+cha)

saves : total = class + Ability + misc
Fort Save :  6= 4 +2
Ref Save  :  7= 4 +3  
Will Save :  0= 1 -1
 
Initiative:+3         
Perception:+6
Speed:  30ft.        

Armor Class: 16 = 10 +3 Dex +3 Armor 
      Touch: 13 = 10 +3 dex
Flat-footed: 13 = 10 +3 armor
 
BAB: 4
Meele-AB:  5=  4 +1    
Ranged-AB: 7=  4 +3
 

Meele: 
Handaxe +5(1d6x3) and Lightpick +5 (1d4 x4)
Handaxe +7(1d6x3)
Lightpick +7 (1d4x4)

Ranged:
Mwk Composite Longbow (str +1) +8 (1d8+1x3)
Mwk Composite Longbow (str +1) (PB) +9 (1d8+2x3) 
 

Armor: Mwk Studded Leather
Armor Bonus: 3  
Max Dex Bonus:  
Check penalty:  0
Spell Failure:  0%

Gear

Mwk Composite Longbow (str +1)
Mwk Studded Leather
Snowshous of northern pursuit
Adventuring gear Northern style

Spezielles

Ranger’s Focus (Ex)

At 1st level, once per day, the guide can focus on a single enemy within line of sight as a swift action. That creature remains the Ranger’s focus   
until it is reduced to 0 or fewer hit points or surrenders, or until the Ranger designates a new focus, whichever occurs first. The Ranger gains a  
+2 bonus on attack and damage rolls against the target of his focus. At 5th level, and every five levels thereafter, this bonus increases by +2. 

At 4th level, and every 3 levels thereafter, the Ranger can use this ability one additional time per day. 

This ability replaces favored enemy.
Terrain Bond (Ex)

At 4th level, the guide forms a bond with the land itself, enabling him to direct others in such terrain. When in his favored terrain, the Ranger 
grants all allies within line of sight and that can hear him a +2 bonus on initiative checks and Perception, Stealth, and Survival skill checks. Also, 
as long as they travel with him, the Ranger’s allies leave no trail and can’t be tracked. The Ranger can choose for the group to leave a trail, or 
even specific members of the group to leave a trail if he so desires. 

This ability replaces hunter’s bond.