Editing MLP Talents
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** '''Techbabble'''(Prerequisite:Logical Conclusion): Through the use of plain intellectual babble, you may be able to temporarily confuse a target (target must have an Intelligence score lower than 6, or higher than 18, be within 30 feet, and be able to hear and understand you). By using a full-round action, you may make a Knowledge check against the target's Will defense. If you win, they become dazed for a number of rounds equal to 1 + your Int. modifier. The character must hold up the techbabble for each round he wishes to daze his or her opponent. This may be attempted on a target only once per encounter. | ** '''Techbabble'''(Prerequisite:Logical Conclusion): Through the use of plain intellectual babble, you may be able to temporarily confuse a target (target must have an Intelligence score lower than 6, or higher than 18, be within 30 feet, and be able to hear and understand you). By using a full-round action, you may make a Knowledge check against the target's Will defense. If you win, they become dazed for a number of rounds equal to 1 + your Int. modifier. The character must hold up the techbabble for each round he wishes to daze his or her opponent. This may be attempted on a target only once per encounter. | ||
− | ** '''Author''': It is expected of scholars to eventually contribute to their institutions and the general academic community by writing scholastic texts. The scholar may write texts that grant a circumstance bonus to skill checks (typically Knowledge) that apply to the topic of the tome. The scholar spends a length of time to create the tome based on how much the text covers. This time is spent doing research, writing the actual work, as well as any experimentation that might be required | + | ** '''Author''': It is expected of scholars to eventually contribute to their institutions and the general academic community by writing scholastic texts. The scholar may write texts that grant a circumstance bonus to skill checks (typically Knowledge) that apply to the topic of the tome. The scholar spends a length of time to create the tome based on how much the text covers. This time is spent doing research, writing the actual work, as well as any experimentation that might be required. At the end of that period, the scholar makes a Craft [writing] check at a DC set based on the level of the tome; if the scholar is trained in the skill in which they are writing about, they receive a +2 synergy bonus to their Craft [writing] check to make a tome for that skill. Failure means that the work cannot be finished at this time and the scholar must wait until they gain at least 1 rank in the Knowledge or skill which applies to the topic before trying again (see table below). Depending on the level of the tome, the DM should grant additional benefits for the completion of a scholarly work. Such benefits can range from a reputation increase to positions in a university to sponsorship from an institute for another work or project. |
<table width=60% border=1 cellpadding=0 cellspacing=2> | <table width=60% border=1 cellpadding=0 cellspacing=2> | ||
− | <tr bgcolor=#999999><td><b>Level of Tome</b></td><td><b>Bonus</b></td><td><b>Craft DC</b></td><td><b>Length of Time</b> | + | <tr bgcolor=#999999><td><b>Level of Tome</b></td><td><b>Bonus</b></td><td><b>Craft DC</b></td><td><b>Length of Time</b></td></tr> |
− | + | <tr><td>Basic</td><td>+1</td><td>20</td><td>1 months</td></tr> | |
− | + | <tr><td>Advanced</td><td>+2</td><td>25</td><td>3 months</td></tr> | |
− | <tr><td>Basic | + | <tr><td>Master</td><td>+3</td><td>30</td><td>6 months</td></tr> |
− | <tr><td>Advanced | + | <tr><td>Grand Master</td><td>+4</td><td>35</td><td>1 year</td></tr> |
− | <tr><td>Master | + | <tr><td>Legendary</td><td>+5</td><td>40</td><td>3 years</td></tr> |
− | <tr><td>Grand Master | ||
− | <tr><td>Legendary | ||
</table> | </table> | ||