Difference between revisions of "MLP Social Hazards"

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Sometimes it happens that a shocking event has impact on the psyche, such an event is referred to as Social Hazard. A Social Hazard occurs for example when a friend or relative have a serious accident or after major disappointments. Technically it is treated as a Social Maneuver from the Stablemaster against the involved characters. The exact effect of the maneuver should determine by the stablemaster.
 
Sometimes it happens that a shocking event has impact on the psyche, such an event is referred to as Social Hazard. A Social Hazard occurs for example when a friend or relative have a serious accident or after major disappointments. Technically it is treated as a Social Maneuver from the Stablemaster against the involved characters. The exact effect of the maneuver should determine by the stablemaster.
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<table width=60% border=1 cellpadding=0 cellspacing=2>
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<tr bgcolor=#999999><td><b>CR</b></td><td><b>Argument Size</b></td><td><b>Example</b></td><td><b>Attack</b></td><td><b>Damage</b></td></tr>
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<tr><td>1/2</td><td>Tiny</td><td>little disappointment</td><td>-5</td><td>1d4</td></tr>
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<tr><td>1</td><td>Small</td><td>a small misfortune</td><td>-2</td><td>1d6</td></tr>
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<tr><td>2</td><td>Medium</td><td>injured friend</td><td>+0</td><td>2d6</td></tr>
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<tr><td>4</td><td>Large</td><td>broken promise</td><td>+2</td><td>4d6</td></tr>
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<tr><td>8</td><td>Huge</td><td>Loss of livelihood</td><td>+5</td><td>8d6</td></tr>
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<tr><td>12</td><td>Gargantuan</td><td>Loss of a close relative or Special Somepony</td><td>+10</td><td>12d6</td></tr>
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<tr><td>20</td><td>Colossal</td><td>Watched helplessly how all suffer and Die</td><td>+20</td><td>20d6</td></tr>
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</table>

Revision as of 23:39, 17 May 2013


Sometimes it happens that a shocking event has impact on the psyche, such an event is referred to as Social Hazard. A Social Hazard occurs for example when a friend or relative have a serious accident or after major disappointments. Technically it is treated as a Social Maneuver from the Stablemaster against the involved characters. The exact effect of the maneuver should determine by the stablemaster.

CRArgument SizeExampleAttackDamage
1/2Tinylittle disappointment-51d4
1Smalla small misfortune-21d6
2Mediuminjured friend+02d6
4Largebroken promise+24d6
8HugeLoss of livelihood+58d6
12GargantuanLoss of a close relative or Special Somepony+1012d6
20ColossalWatched helplessly how all suffer and Die+2020d6