Editing MLP Skills

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 953: Line 953:
 
You are skilled at a specific job. Like Astrology, Clerk, Farmer, Gambler, Instructor, Miner, Teacher, Waitor and Weather Working, Profession is actually a number of separate skills. You could have several Profession skills, each with its own ranks. While a Craft skill represents ability in creating an item, a Profession skill represents an aptitude in a vocation requiring a broader range of less specific knowledge.
 
You are skilled at a specific job. Like Astrology, Clerk, Farmer, Gambler, Instructor, Miner, Teacher, Waitor and Weather Working, Profession is actually a number of separate skills. You could have several Profession skills, each with its own ranks. While a Craft skill represents ability in creating an item, a Profession skill represents an aptitude in a vocation requiring a broader range of less specific knowledge.
  
* Harvest: Most of the Professions allow a roll to gather profession-related resources. To harvest basic resources you have to make a profession check against 10 or the Reflex Defense of the target if applicable. Every 5 points over the base DC you get +1 on the following Harvest roll. The Harvest roll is handled as a damage roll and a critical success on the previous Profession roll double the outcome on the Harvest roll. The calculation of the Harvest roll is as follows:  
+
Harvest: Most of the Professions allow a roll to gather profession related ressources. To harves basic ressources you have to make a profesion check against 10 or Reflex Defense of the Target if applicable. Every 5 points over the base DC you get +1 on the following harvesting roll. The Harvesting roll is handled as a damage roll and a critical success on the previous Profession roll double the outcome on the Harvesting roll. The calculation of the harvest roll is as follows:  
  
  Basic Size or Tool damage + Strength Modifier + (Profession roll vs. 10 or Reflex Defense)/5 + other Modifications
+
  Size or Tool + Strength Modificator + (Profession roll - 10 or Ref Def.)/5 + other Modifications
  
The result can be reduced by Damage Reduction. For each point exceeding the difficulty you get the same amount of the corresponding resource. If the result is greater than 10 or the Damage Threshold of the target (if applicable) you get one Ley Material for each time your harvesting roll pass the Threshold.
+
The result can be reduced by Damage Reduction. For each point reached you get the same amount of the corresponding ressource. If the result is greater than 10 or the Damage Threshold of the Target if applicable you get one Ley Material for each time your harvesting roll pass the Threshold.
  
* Common Task: You know how to use the tools of your trade, how to perform the profession's daily tasks, how to supervise helpers, and how to handle common problems. You can also answer questions about your Profession. Basic questions are DC 10, while more complex questions are DC 15 or higher.  
+
Common Task: You know how to use the tools of your trade, how to perform the profession's daily tasks, how to supervise helpers, and how to handle common problems. You can also answer questions about your Profession. Basic questions are DC 10, while more complex questions are DC 15 or higher.  
  
Action: A single check normally represents a day of work. Harvesting is a Simple Action.  
+
Action:  
 +
A single check normally represents a day of work. Harvesting is a Simple Action.  
  
Try Again: Varies. An attempt to use a Profession skill to earn income cannot be retried. You are stuck with whatever weekly wage your check result brought you. Another check may be made to determine a new income for the next period of time. An attempt to accomplish some specific task can usually be retried. Harvest rolls normally cannot be retried.
+
Try Again
 +
Varies. An attempt to use a Profession skill to earn income cannot be retried. You are stuck with whatever weekly wage your check result brought you. Another check may be made after a week to determine a new income for the next period of time. An attempt to accomplish some specific task can usually be retried.
  
 
====Survival (Wis)====
 
====Survival (Wis)====

Please note that all contributions to Anu Anu RPG are considered to be released under the Creative Commons „Namensnennung – nicht kommerziell – Weitergabe unter gleichen Bedingungen“ (see Anu Anu RPG:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel | Editing help (opens in new window)