Editing MLP Skills
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You can influence others with your tact, subtlety, and social grace, or you can threaten them into being more cooperative. | You can influence others with your tact, subtlety, and social grace, or you can threaten them into being more cooperative. | ||
− | + | Change Attitude: As a full-round action, you can make a Persuasion check to adjust the attitude of a creature with an Intelligence of 2 or higher using words, body language, or a combination of the two. The target must be able to see you. Apply a modifier to the check based on the target's current | |
− | attitude toward you (see table). If the check equals or exceeds the target's Wits Defense, the target's attitude shifts one step in your favor. If the target creature cannot understand your speech, apply a -5 penalty on your Persuasion check. You may attempt to change the attitude of a given creature only once per encounter without additional Maneuvers or Talents to | + | attitude toward you (see table). If the check equals or exceeds the target's Wits Defense, the target's attitude shifts one step in your favor. If the target creature cannot understand your speech, apply a -5 penalty on your Persuasion check. You may attempt to change the attitude of a given creature only once per encounter without additional Maneuvers or Talents to allows you further attempts. |
<table width=80% border=1 cellpadding=0 cellspacing=2> | <table width=80% border=1 cellpadding=0 cellspacing=2> | ||
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</table> | </table> | ||
− | + | Haggle: Whenever you use the Gather Information skill, you can make a Persuasion check as a swift action to reduce by half the amount you must pay to acquire the information you desire. Conversely, you can use this skill as a full-round action to increase or reduce the sell price of a desired item | |
+ | by 50%. The DC depends on the attitude of the individual (or individuals) with whom you're dealing (see table). You can't haggle with creatures that are hostile toward you or creatures that have an Intelligence of 2 or lower. No matter how adept you are at haggling, a creature won't pay more for an item that can easily be obtained elsewhere for the standard listed price. | ||
− | + | Intimidate: As a full-round action, you can make a Persuasion check to force a single creature with an Intelligence of 1 or higher to back down from a confrontation, surrender one of its possessions, reveal a piece of secret information, or flee from you for a short time. The creature must be able to see you. Your check result must equal or exceed the target's Will Defense for the intimidation attempt to succeed. Apply a modifier to the check based on the threat the target perceives from you by the size of the argument you are using (see table). You can't force the target to obey your every command or do something that endangers its life or the lives of its allies. A creature you successfully intimidate can become one step more hostile toward you (Stablemaster decision) as soon as you are no longer an imminent threat. In most of the cases is a intimidation a discordant action and can cause discord Points. | |
<table width=40% border=1 cellpadding=0 cellspacing=2> | <table width=40% border=1 cellpadding=0 cellspacing=2> | ||
− | <tr bgcolor=#999999><td><b>Intimidaton | + | <tr bgcolor=#999999><td><b>Intimidaton argument size</b></td><td><b>DC modification</b></td></tr> |
<tr><td>Colossal</td><td>+10</td></tr> | <tr><td>Colossal</td><td>+10</td></tr> | ||
<tr><td>Gargantuan</td><td>+5</td></tr> | <tr><td>Gargantuan</td><td>+5</td></tr> | ||
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<tr><td>Tiny or less</td><td>not posible</td></tr> | <tr><td>Tiny or less</td><td>not posible</td></tr> | ||
</table> | </table> | ||
+ | |||
Retry: If you fail a Persuasion check, you cannot make any further Persuasion checks against the targeted creature for 24 hours. | Retry: If you fail a Persuasion check, you cannot make any further Persuasion checks against the targeted creature for 24 hours. | ||
− | Special: You can take 10 on a Persuasion check | + | Special: You can take 10 on a Persuasion check, but you can't take 20. |
====Profession (Wis)==== | ====Profession (Wis)==== |