MLP Classes
From Anu Anu RPG
Contents
Athlete
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Commoner
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Crafter
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Diplomat
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Entertainer
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Guard
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Ranger
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Scholar
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Scoundrel
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats: