MLP Classes

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Athlete

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:

Commoner

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:

Crafter

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:

Diplomat

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:

Entertainer

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:

Guard

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:

Ranger

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:

Scholar

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:

Scoundrel

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats: