Difference between revisions of "MLP Classes"

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[[Category:d20 MLP]] [[Category:Basics]]
 
[[Category:d20 MLP]] [[Category:Basics]]
  
===Athlete===
+
===Artisan===
  
 
:Hit Die: 1d
 
:Hit Die: 1d
Line 8: Line 8:
 
:Starting Feats:
 
:Starting Feats:
  
====Table: The Athlete====
+
====Table: The Artisan====
  
 
  Class Level BAB Fort Ref Will Class Features     Defense Reputation
 
  Class Level BAB Fort Ref Will Class Features     Defense Reputation
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  8th             
 
  8th             
 
  9th             
 
  9th             
  10th
+
  10th          
  
 
====Class Features====
 
====Class Features====
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====Bonus Feats====
 
====Bonus Feats====
  
===Commoner===
+
===Athlete===
  
 
:Hit Die: 1d
 
:Hit Die: 1d
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:Starting Feats:
 
:Starting Feats:
  
====Table: The Commoner====
+
====Table: The Athlete====
  
 
  Class Level BAB Fort Ref Will Class Features     Defense Reputation
 
  Class Level BAB Fort Ref Will Class Features     Defense Reputation
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  8th             
 
  8th             
 
  9th             
 
  9th             
  10th          
+
  10th
  
 
====Class Features====
 
====Class Features====
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====Bonus Feats====
 
====Bonus Feats====
  
===Artisan===
+
===Commoner===
  
 
:Hit Die: 1d
 
:Hit Die: 1d
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:Starting Feats:
 
:Starting Feats:
  
====Table: The Artisan====
+
====Table: The Commoner====
  
 
  Class Level BAB Fort Ref Will Class Features     Defense Reputation
 
  Class Level BAB Fort Ref Will Class Features     Defense Reputation

Revision as of 17:04, 13 November 2011


Artisan

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Artisan

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Athlete

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Athlete

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th

Class Features

Bonus Feats

Commoner

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Commoner

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Diplomat

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Diplomat

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Entertainer

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Entertainer

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Guard

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Guard

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Ranger

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Ranger

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Scholar

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Scholar

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Scoundrel

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Scoundrel

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th

Class Features

Bonus Feats