Difference between revisions of "MLP Classes"

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:Starting Feats:
 
:Starting Feats:
  
* Table: The  
+
====Table: The ====
  
 
  Class Level BAB Fort Ref Will Class Features     Defense Reputation
 
  Class Level BAB Fort Ref Will Class Features     Defense Reputation
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====Class Features====
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====Bonus Feats====
  
 
===Commoner===
 
===Commoner===
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====Class Features====
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====Bonus Feats====
  
 
===Crafter===
 
===Crafter===
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====Class Features====
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====Bonus Feats====
  
 
===Diplomat===
 
===Diplomat===
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====Class Features====
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====Bonus Feats====
  
 
===Entertainer===
 
===Entertainer===
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====Bonus Feats====
  
 
===Guard===
 
===Guard===
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====Bonus Feats====
  
 
===Ranger===
 
===Ranger===
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===Scholar===
 
===Scholar===
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===Scoundrel===
 
===Scoundrel===
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Revision as of 16:28, 12 November 2011


Athlete

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:

Table: The

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th

Class Features

Bonus Feats

Commoner

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Crafter

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Diplomat

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Entertainer

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Guard

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Ranger

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Scholar

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Scoundrel

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th

Class Features

Bonus Feats