Difference between revisions of "MLP Classes"

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(Athlete)
Line 32: Line 32:
 
:Skill Points at Each Additional Level:  + Int modifier.
 
:Skill Points at Each Additional Level:  + Int modifier.
 
:Starting Feats:
 
:Starting Feats:
 +
 +
* Table: The
 +
 +
Class Level BAB Fort Ref Will Class Features     Defense Reputation
 +
1st           
 +
2nd           
 +
3rd           
 +
4th           
 +
5th           
 +
6th           
 +
7th           
 +
8th           
 +
9th           
 +
10th           
  
 
===Crafter===
 
===Crafter===
Line 41: Line 55:
 
:Skill Points at Each Additional Level:  + Int modifier.
 
:Skill Points at Each Additional Level:  + Int modifier.
 
:Starting Feats:
 
:Starting Feats:
 +
 +
* Table: The
 +
 +
Class Level BAB Fort Ref Will Class Features     Defense Reputation
 +
1st           
 +
2nd           
 +
3rd           
 +
4th           
 +
5th           
 +
6th           
 +
7th           
 +
8th           
 +
9th           
 +
10th           
  
 
===Diplomat===
 
===Diplomat===
Line 50: Line 78:
 
:Skill Points at Each Additional Level:  + Int modifier.
 
:Skill Points at Each Additional Level:  + Int modifier.
 
:Starting Feats:
 
:Starting Feats:
 +
 +
* Table: The
 +
 +
Class Level BAB Fort Ref Will Class Features     Defense Reputation
 +
1st           
 +
2nd           
 +
3rd           
 +
4th           
 +
5th           
 +
6th           
 +
7th           
 +
8th           
 +
9th           
 +
10th           
  
 
===Entertainer===
 
===Entertainer===
Line 59: Line 101:
 
:Skill Points at Each Additional Level:  + Int modifier.
 
:Skill Points at Each Additional Level:  + Int modifier.
 
:Starting Feats:
 
:Starting Feats:
 +
 +
* Table: The
 +
 +
Class Level BAB Fort Ref Will Class Features     Defense Reputation
 +
1st           
 +
2nd           
 +
3rd           
 +
4th           
 +
5th           
 +
6th           
 +
7th           
 +
8th           
 +
9th           
 +
10th           
  
 
===Guard===
 
===Guard===
Line 68: Line 124:
 
:Skill Points at Each Additional Level:  + Int modifier.
 
:Skill Points at Each Additional Level:  + Int modifier.
 
:Starting Feats:
 
:Starting Feats:
 +
 +
* Table: The
 +
 +
Class Level BAB Fort Ref Will Class Features     Defense Reputation
 +
1st           
 +
2nd           
 +
3rd           
 +
4th           
 +
5th           
 +
6th           
 +
7th           
 +
8th           
 +
9th           
 +
10th           
  
 
===Ranger===
 
===Ranger===
Line 77: Line 147:
 
:Skill Points at Each Additional Level:  + Int modifier.
 
:Skill Points at Each Additional Level:  + Int modifier.
 
:Starting Feats:
 
:Starting Feats:
 +
 +
* Table: The
 +
 +
Class Level BAB Fort Ref Will Class Features     Defense Reputation
 +
1st           
 +
2nd           
 +
3rd           
 +
4th           
 +
5th           
 +
6th           
 +
7th           
 +
8th           
 +
9th           
 +
10th           
  
 
===Scholar===
 
===Scholar===
Line 86: Line 170:
 
:Skill Points at Each Additional Level:  + Int modifier.
 
:Skill Points at Each Additional Level:  + Int modifier.
 
:Starting Feats:
 
:Starting Feats:
 +
 +
* Table: The
 +
 +
Class Level BAB Fort Ref Will Class Features     Defense Reputation
 +
1st           
 +
2nd           
 +
3rd           
 +
4th           
 +
5th           
 +
6th           
 +
7th           
 +
8th           
 +
9th           
 +
10th           
  
 
===Scoundrel===
 
===Scoundrel===
Line 95: Line 193:
 
:Skill Points at Each Additional Level:  + Int modifier.
 
:Skill Points at Each Additional Level:  + Int modifier.
 
:Starting Feats:
 
:Starting Feats:
 +
 +
* Table: The
 +
 +
Class Level BAB Fort Ref Will Class Features     Defense Reputation
 +
1st           
 +
2nd           
 +
3rd           
 +
4th           
 +
5th           
 +
6th           
 +
7th           
 +
8th           
 +
9th           
 +
10th

Revision as of 16:09, 12 November 2011


Athlete

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th

Commoner

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Crafter

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Diplomat

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Entertainer

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Guard

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Ranger

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Scholar

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Scoundrel

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills:
Skill Points at 1st Level: ( + Int modifier)x4.
Skill Points at Each Additional Level: + Int modifier.
Starting Feats:
  • Table: The
Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th