Editing MLP Classes

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* FATIGUE DIE
 
* FATIGUE DIE
 
A character's hit points increase each time he or she gains a level. The type of die rolled depends on the class in which the level is gained. The character always gets at least 1 hit point with each new level, regardless of the player's die roll and the character's Constitution modifier.
 
A character's hit points increase each time he or she gains a level. The type of die rolled depends on the class in which the level is gained. The character always gets at least 1 hit point with each new level, regardless of the player's die roll and the character's Constitution modifier.
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* HARMONY POINTS
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The number of Harmony points a character starts with and gains by advancement in a class. Each character gains a number of Harmony points equal to 5 + one-half their character level, rounded down, at 1st level and every time they attain a new level in any class.
  
 
* CLASS SKILLS
 
* CLASS SKILLS

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