Editing MLP Classes

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* Ability Increases: This column indicates the levels at which a character gains ability score increases. Upon gaining 4th, 8th, 12th, 16th, and 20th level, a character increases two of his or her ability scores by 1 point each. The player chooses which two ability scores to improve. A player cannot apply both ability increases to a single ability score, and the ability improvements are permanent.
 
* Ability Increases: This column indicates the levels at which a character gains ability score increases. Upon gaining 4th, 8th, 12th, 16th, and 20th level, a character increases two of his or her ability scores by 1 point each. The player chooses which two ability scores to improve. A player cannot apply both ability increases to a single ability score, and the ability improvements are permanent.
  
<table width=60% border=1 cellpadding=0 cellspacing=2>
+
CHARACTER LEVEL XP FEATS ABILITY INCREASES
<tr bgcolor=#999999><td><b>Character Level</b></td><td><b>XP</b></td><td><b>Feats</b></td><td><b>Ability Increases</b></td></tr>
+
1st 0 1st
<tr><td>1st</td><td>0</td><td>1st</td><td></td></tr>
+
2nd 1,000
<tr><td>2nd</td><td>1,000</td><td> </td><td></td></tr>
+
3rd 3,000 2nd
<tr><td>3rd</td><td>3,000</td><td>2nd</td><td></td></tr>
+
4th 6,000 1st, 2nd
<tr><td>4th</td><td>6,000</td><td> </td><td>1st, 2nd</td></tr>
+
5th 10000
<tr><td>5th</td><td>10,000</td><td> </td><td></td></tr>
+
6th 15,000 3rd
<tr><td>6th</td><td>15,000</td><td>3rd</td><td></td></tr>
+
7th 21,000
<tr><td>7th</td><td>21,000</td><td> </td><td></td></tr>
+
8th 28,000 3rd, 4th
<tr><td>8th</td><td>28,000</td><td> </td><td>3rd, 4th</td></tr>
+
9th 36000 4th
<tr><td>9th</td><td>36,000</td><td>4t</td><td></td></tr>
+
10th 45,000
<tr><td>10th</td><td>45,000</td><td> </td><td></td></tr>
+
11th 55,000
<tr><td>11th</td><td>55,000</td><td> </td><td></td></tr>
+
12th 66,000 5th 5th, 6th
<tr><td>12th</td><td>66,000</td><td>5th</td><td>5th, 6th</td></tr>
+
13th 78000
<tr><td>13th</td><td>78,000</td><td> </td><td></td></tr>
+
14th 91,000
<tr><td>14th</td><td>91,000</td><td> </td><td></td></tr>
+
15th 105,000 6th
<tr><td>15th</td><td>105,000</td><td>6th</td><td></td></tr>
+
16th 120,000 7th, 8th
<tr><td>16th</td><td>120,000</td><td> </td><td>7th, 8th</td></tr>
+
17th 136000
<tr><td>17th</td><td>136,000</td><td> </td><td></td></tr>
+
18th 153,000 7th
<tr><td>18th</td><td>153,000</td><td>7th</td><td></td></tr>
+
19th 171,000
<tr><td>19th</td><td>171,000</td><td> </td><td></td></tr>
+
20th 190,000 9th, 10th
<tr><td>20th</td><td>190,000</td><td> </td><td>9th, 10th</td></tr>
 
</table>
 
  
For example, a diplomat with a starting Dexterity of 13 and a starting Charisma of 15 might improve to Dex 14 and Cha 16 at 4th level. At 8th level, the same character might improve Charisma again (from 16 to 17) and increase anyone of the other five abilities by 1 as well. Ability score increases are retroactive. For example, if you increase your Intelligence score from 13 to 14, you immediately gain an additional trained skill chosen from your class skills and an additional language. Similarly, if a Unicorn with two instances of the Spell Training feat increased his Intelligence score from 13 to 14, he would gain two spells and spell slots (for a total of six). Multiclass Characters: For multiclass characters, ability increases are gained according to overall character level, not class level. Thus, a 3rd-level diplomat/1st-level scholar is a 4th-level character overall and eligible for her first two ability score boosts.
+
For example, a noble with a starting Dexterity of 13 and a starting Charisma of 15 might improve to Dex 14 and Cha 16 at 4th level. At 8th level, the same character might improve Charisma again (from 16 to 17) and increase anyone of the other five abilities by 1 as well. Ability score increases are retroactive. For example, if you increase your Intelligence score from 13 to 14, you immediately gain an additional trained skill chosen from your class skills and an additional language. Similarly, if a Jedi with two instances of the Force Training feat increased his Wisdom from 13 to 14, he would gain two Force powers (for a total of six). Multiclass Characters: For multiclass characters, ability increases are gained according to overall character level, not class level. Thus, a 3rd-level noble/1st-level soldier is a 4th-level character overall and eligible for her first two ability score boosts.
  
 
====CLASS DESCRIPTIONS====
 
====CLASS DESCRIPTIONS====

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