Difference between revisions of "Joshi"

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[[Image:JoshiAnima.png]][[Image:JoshiPowerArmor.png]]
  
 
==Zitate==
 
==Zitate==

Revision as of 18:33, 15 February 2009

JoshiAnima.pngJoshiPowerArmor.png

Zitate

""

Char History

""

mit Freebees:

  • 3 Tem 4
  • 3 Val 4
  • 4 Breeding 4 & 5
  • 1 Performance (Drums 2)
  • 1 MartialArts (Earth 2)
  • 1 MartialArts 4
  • 2 Artfact 4

geschenkt:

  • 3 performance charms...
  • 2 Essence Charms (Performance Stylo)
  • Essence 3

300xp:

  • 3:Occult 2
  • 7:MartialArts 4
  • 12:Performance 4&5
  • 12:Integrity 4&5
  • 12:Bureaucracy 4&5
  • 12:Resistance 4&5
  • 14:Athletics 4&5
  • 3: Compassion 2
  • 16: Per & Man & App & Int 2
  • 8: Int 3
  • 8: App 3
  • 16: Wit 5
  • 130: 13 Favoured Charms
  • 3: *1 MartialArts (Earth 3)
  • 3: *1 Performance (Drums 3)
  • 14: Combo "Massiv Brain-Extrusion Technique"
  • Summe:273
  • 9: Dodge 1&2&3

400xp:

Joshi the Hammering Mountain, Spieler: Frank

Stats

Attributes
Physical Social Mental
Str: 6 Cha: 3 Per: 2
Dex: 5 Man: 2 Int: 3
Sta: 6 App: 3 Wit: 5
Skills
Air Earth Fire
Linguistics: 0 Awareness: *2 Athletics: 5
Lore: 2 Craft: 0 Dodge: 3
Occult: 2 Integrity: *5 Melee: 1
Stealth: 3 Resistance: 1 Presence: 1
Thrown: 3 War: 1 Socialize: 2
Water Wood Craft
Bureaucracy: +5 Archery: 1 CraftAir: 0
Investigation: 0 Medicin: 0 CraftEarth: *3
Larceny: 0 Performance: +5(Drums 3) CraftFire: *0
Martial Arts: +5(Earth 3) Ride: 1 CraftWater: *0
Sail: 0 Survival: 0 CraftWood: *0
More Craft
CraftMagetech: *0 CraftGenesis: *0 CraftShaping: *0
Advantages
Backgrounds Mertis&Flaws Arts&Sciences
Breeding 5: High Realm
Artefact 2: Earthforcegauntlets
Connection 1: Gilde Face 2
Rescources 5 Manse 2: für armor
Allies 4: Gildenbanker
Artefact 4: Erathdragonarmor ?15B/?13L A7?
Other Traits
Willpower Health Essence
8 1*0/2*-1/2*-2/1*-4/1*Inc./2*Dying 3
Virtues/Motes
Compassion: 2 Temperance: 4 Personal: 16
Conviction: 2 Valor: 4 Peripheral: 24:37-(4+4+5)
Combat Pools
Form Atk (S/A/D/R) DV/PV/Soak (B/L/A)
Core 5/13:5+5+3/1B/- 5,5/6,5/1B/0L
+Armor, +Bracers -1/0/0B/- +3/0/+4B/+6L
Form Type 0/+MA/0B/- +(MA/2)/0/0B/0L
Anima Banner gegen Rangedattacks: +E/+E/0B/0L
Summe ohne USD 4/23/1B/- 12,5(15,5)/6(9)/5B/6L
Punch 5/14:5+5+3+1/3+0B/3 5/6/2B/0L
Kick 5/13:5+5+3+0/3+3B/2 5/5/2B/0L
Clinch 6/12:5+5+3-1/3+0B/1 -/-/2B/0L
USD 4/13:5+5+3+0/7L/4 5/6/3B/0L
USD + FormType 4/23:5+5+3+0+8/7L/4 12,5(15,5)/6/2B/0L



Charms

Name Cost Mins Type Keywords Duration Prerequisite
===Excellencies===
1. Linguistics EXCELLENCY 1m/2d Instant Excel. Keywords Effect {{{7}}}
1. Occult EXCELLENCY 1m/2d Instant Excel. Keywords Effect {{{7}}}
4. Occult EXCELLENCY 1m/2d Instant Excel. Keywords Effect {{{7}}}
1. Athletics EXCELLENCY 1m/2d Instant Excel. Keywords Effect {{{7}}}
3. Performance EXCELLENCY 3m Instant Excel. Keywords Effect {{{7}}}
3. Dodge EXCELLENCY 3m Instant Excel. Keywords Effect {{{7}}}
3. MA EXCELLENCY 3m Instant Excel. Keywords Effect {{{7}}}
===Dragon Blooded Linguistics Charms===
POISONED TONGUE TECHNIQUE 2m, 1wp S3,E3 Simple(5?) Combo-OK, Social Concentration Any Linguistics EXCELLENCY
Alter Conversation (Roll(Man+Ling), Opponent Roll(Per+Wit) Diff E) over max(E*30)m
VOICE OF MASTERY 5m+ S4,E3 Simple(5?) Combo-OK, Social Scene POISONED TONGUE TECHNIQUE
Social Attack Rolls +E on (2^extra motes) targets, Social Defence Rolls +E/2
WIND-CARRIED WORDS TECHNIQUE 1m+Distance S3,E2 Simple(5?) Combo-OK Instant None
Sendes 25 Words max( (E*30)*10^(max(E) motes) )meter
VOICES ON THE WIND 5m+Distance S4,E2 Simpel(5?) Combo-OK 1 min WIND-CARRIED WORDS TECHNIQUE
Hears on Person max( (E*30)*10^(max(E) motes) )meter
WITH ONE MIND 2m*targets*bonus S5,E2? Simple(5?) Combo-Basic Scene VOICES ON THE WIND, VOICE OF MASTERY
2m per bonus on Wit, Per or Mel, perfect nonverbal Communication
===Dragon Blooded Lore Charms===
ELEMENTAL CONCENTRATION TRANCE 5m, 1wp S2,E1 Simple(5?) None One Day None
One Week research in one Day, max S Days in a row else (unsoakable L dmg)
ETERNAL MIND MEDITATION 2m, 1wp S3,E3 Simple(5?) Combo-OK Instant ELEMENTAL CONCENTRATION TRANCE
Roll (Int+Lore) to remember
===Dragon Blooded Occult Charms===
SPIRIT-DETECTING MIRROR TECHNIQUE 2m S2,E1 Simple(5?) None One Scene None
see the reflection of unmanifested spirits in any reflective surface
HARMONIOUS WIND-LURING SONG 5m S2,E1 Simple(5?) None One Hour SPIRIT-DETECTING MIRROR TECHNIQUE
calls an Wind elemental: +E/2 DV against range, +
SPIRIT-GROUNDING SHOUT 5m S3,E3 Simple(5?) Combo-Ok Instant SPIRIT-DETECTING MIRROR TECHNIQUE
forces Spirit.E < E to materialize
SPIRIT-CHAINING STRIKE 3m,1wp S4,E3 Supplemental Combo-Basic 5 min SPIRIT-GROUNDING SHOUT
Roll (Int+Occ) diff spirit.E to control
SPIRIT-CHAINING STRIKE 4m S5,E3 Supplemental Combo-Ok Instant SPIRIT-GROUNDING SHOUT
on hit Roll (WP+E) diff spirit.E: spirit loses succ * E motes
===Dragon Blooded Stealth Charms===
DISTRACTING BREEZE MEDITATION 1m/2succ S2,E1 Simple(5?) Combo-Ok One Scene None
Distract max(E) targets for 1m per succ
===Dragon Blooded Performance Charms===
INVISIBLE STREET PERFORMER TECHNIQUE 3m S3,E2 Simple(5?) Combo-OK, Illusion Until performance ends None
Stealth: roll(wit+awa) diff perfomance to notice performer
TIRELESS STRING-PLUCKING MEDITATION 5m(+1m/attack) S4,E2 Simple(5?) Combo-Basic One Day INVISIBLE STREET PERFORMER TECHNIQUE
Need no pick, 1m: L dmg
VIBRATING STRINGS DEFENSE 5m S4,E3 Reflexsiv(Step 5) Combo-OK, Obvious One Scene INVISIBLE STREET PERFORMER TECHNIQUE
parry with perfomance
===Air Dragon Style===
AIR DRAGON’S SIGHT 3m S2,E1 Simple(5?) Combo-Basic One Scene None
In combat: never surprised exept flanking, out of combat: +E awar dices range max(E*10)m
BREATH-SEIZING TECHNIQUE 4m S3,E1 Simple(5?) Combo-OK, Crippling (MA) actions AIR DRAGON’S SIGHT
On Hit: no dmg, roll(str+MA+E) diff targets.sta: succ -1 inter. penalty, if > sta: target unconscious.
SHROUDING THE BODY AND MIND 4m S3,E2 Simple(5) Combo-Basic, Obvious (MA) actions AIR DRAGON’S SIGHT
attackers diff +2, +2 on reestablish surprise
WIND DRAGON SPEED 2m S2,E2 Reflexsiv(1) Combo-OK Instant AIR DRAGON’S SIGHT
Attack Speed -1
AIR DRAGON FORM 5m S4,E2 Simple(5) Form-Type Scene BREATH-SEIZING TECHNIQUE, SHROUDING THE BODY AND MIND, WIND DRAGON SPEED
+MA on ranged attacks, +MA/2 on DDV
TORNADO OFFENSE TECHNIQUE 3m/attack S4,E2 Extra Action TORNADO OFFENSE TECHNIQUE Instant AIR DRAGON FORM
max(MA) attacks, DV- is DV-/2
CLOUD TREADING METHOD 3m S5,E3 Reflexsiv Combo-OK, Obvious (MA) actions AIR DRAGON FORM
doubles the movement rate and leaping distance
===Combo===


Charmwunschliste für später...

Charms

Name Cost Mins Type Keywords Duration Prerequisite
===Dragon Blooded Lore Charms===
ELEMENTAL EMPOWERMENT MEDITATION 1wp+ S4,E3 Simple(5?) Elemental Instant ELEMENTAL CONCENTRATION TRANCE
gain (Lore)motes * max(E)wp per Day else (1 unsaokable BHL per wp)
ELEMENTAL SUCCOR METHOD 5m,1wp or 2m S5,E3 Simple(5?) Combo-Basic, Elemental Instant ELEMENTAL EMPOWERMENT MEDITATION
Heal LHL for 5m, 1wp OR Heal BHL for 2m
===Dragon Blooded Occult Charms===
TERRESTRIAL CIRCLE SORCERY 1wp S3,E3 Permanent None Instant None
Cast Spell
===Dragon Blooded Stealth Charms===
TRACKLESS PASSAGE STYLE 2m*target*mile S3,E2 Simple(5?) Combo-Basic Instant DISTRACTING BREEZE MEDITATION
hides traces
===Charms===
===Combo===


Links