Difference between revisions of "Johann Volk"

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(Inventar)
 
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Line 10: Line 10:
 
  Race:  Human
 
  Race:  Human
 
  Allignment :N
 
  Allignment :N
  Class: Fighter(3)
+
  Class: Fighter(4)
  Lv: 3
+
  Lv: 4
  
  HP Total:    27
+
  HP Total:    38
  HP Current:  27
+
  HP Current:  35 (+0 nonlethal Damage)
 
  Zustand: Gesund
 
  Zustand: Gesund
 +
Sprachen: Zwerg, Giant
  
 
  Str: 14
 
  Str: 14
 
  Dex: 14
 
  Dex: 14
  Sta: 15
+
  Sta: 16
 
  Int: 14
 
  Int: 14
 
  Wis: 10
 
  Wis: 10
Line 26: Line 27:
 
  Skills (Mod):  
 
  Skills (Mod):  
 
  Climb          : 5 = 3 Ranks + 2 (Str)
 
  Climb          : 5 = 3 Ranks + 2 (Str)
  Craft(Armor)  : 8 = 6 Ranks + 2 (Int)
+
  Craft(Armor)  : 9 = 7 Ranks + 2 (Int)
  Craft(Weapon)  : 8 = 6 Ranks + 2 (Int)
+
  Craft(Weapon)  : 9 = 7 Ranks + 2 (Int)
  Craft(Cooking) : 8 = 6 Ranks + 2 (Int)
+
  Craft(Cooking) : 9 = 7 Ranks + 2 (Int)
  Intimidate    : 5 = 6 Ranks - 1 (Cha)
+
  Intimidate    : 6 = 7 Ranks - 1 (Cha)
  Jump          : 5 = 3 Ranks + 2 (Str)
+
  Jump          : 6 = 4 Ranks + 2 (Str)
  
 
  Feats:
 
  Feats:
Line 37: Line 38:
 
  Combat Lvl 1:  '''[http://www.dandwiki.com/wiki/SRD:Combat_Expertise Combat Expertise]'''
 
  Combat Lvl 1:  '''[http://www.dandwiki.com/wiki/SRD:Combat_Expertise Combat Expertise]'''
 
  Combat Lvl 2:  Defensive Strike
 
  Combat Lvl 2:  Defensive Strike
 +
Combat Lvl 3:  '''[http://www.dandwiki.com/wiki/SRD:Improved_Trip Improved Trip]'''
 
  Lvl 3:          '''[http://www.dandwiki.com/wiki/SRD:Improved_Disarm Improved Disarm]'''
 
  Lvl 3:          '''[http://www.dandwiki.com/wiki/SRD:Improved_Disarm Improved Disarm]'''
 
   
 
   
  
  Fort Save:      +5
+
  Fort Save:      +7
 
  Ref Save:      +3
 
  Ref Save:      +3
 
  Will Save:      +1
 
  Will Save:      +1
Line 48: Line 50:
 
  Armor Class:    19(+ 1 Dodge)
 
  Armor Class:    19(+ 1 Dodge)
 
  Check Penality -10
 
  Check Penality -10
  Meele-AB:      +5
+
  Meele-AB:      +6
  Ranged-AB:      +5
+
  Ranged-AB:      +6
  
 
==Inventar==
 
==Inventar==
Line 59: Line 61:
 
  74 = Medium Load (Max Dex +3/Check Penality -3/ 20 ft. Speed/Run x4)
 
  74 = Medium Load (Max Dex +3/Check Penality -3/ 20 ft. Speed/Run x4)
  
  Weapon: Warhammer
+
  Weapon: Longsword
 
  Damage: 1d8       
 
  Damage: 1d8       
 +
Critical: 19-20/x2   
 +
Special:
 +
 +
Weapon: Masterwork Longbow (Str 12)
 +
Damage: 1d8+1     
 
  Critical: x3     
 
  Critical: x3     
 
  Special:  
 
  Special:  
Line 78: Line 85:
 
  4 Fackeln
 
  4 Fackeln
 
  Wooden Light Shield
 
  Wooden Light Shield
  Rapier
+
  Warhamer
 
  2 Flasks
 
  2 Flasks
 +
Full Plate Armor

Latest revision as of 01:22, 3 January 2014

Charakterbeschreibung[edit]

Johann Volk ist ein herumziehender Söldner, der Aufgrund eines Todschlages während einer Kneipenschlägerei dazu verurteilt wurde, in die Grube geworfen zu werden.

XP[edit]

8100

Charakterbogen[edit]

Johann Volk
Race:  Human
Allignment :N
Class: Fighter(4)
Lv: 4
HP Total:    38
HP Current:  35 (+0 nonlethal Damage)
Zustand: Gesund
Sprachen: Zwerg, Giant
Str: 14
Dex: 14
Sta: 16
Int: 14
Wis: 10
Cha:  8
Skills (Mod): 
Climb          : 5 = 3 Ranks + 2 (Str)
Craft(Armor)   : 9 = 7 Ranks + 2 (Int)
Craft(Weapon)  : 9 = 7 Ranks + 2 (Int)
Craft(Cooking) : 9 = 7 Ranks + 2 (Int)
Intimidate     : 6 = 7 Ranks - 1 (Cha)
Jump           : 6 = 4 Ranks + 2 (Str)
Feats:
Human:          Rapid Metabolism
Lvl 1:          Dodge
Combat Lvl 1:   Combat Expertise
Combat Lvl 2:   Defensive Strike
Combat Lvl 3:   Improved Trip
Lvl 3:          Improved Disarm

Fort Save:      +7
Ref Save:       +3
Will Save:      +1
Initiative:      2    
Speed:          20 (30)
Run:            x4
Armor Class:    19(+ 1 Dodge)
Check Penality -10
Meele-AB:       +6
Ranged-AB:      +6

Inventar[edit]

Capacity:
58/116/175

Current Capacity:
74 = Medium Load (Max Dex +3/Check Penality -3/ 20 ft. Speed/Run x4)
Weapon: Longsword
Damage: 1d8      
Critical: 19-20/x2    
Special: 
Weapon: Masterwork Longbow (Str 12)
Damage: 1d8+1      
Critical: x3    
Special: 
Armor:        Chainmail
Armor Bonus:   5
Max Dex Bonus: 2
Check penalty: 5
Spell Failure:
Shield:        Heavy Steel Shield
Shield Bonus: +2
Check penalty: 2
Spell Failure:
Equipment:
4 Fackeln
Wooden Light Shield
Warhamer
2 Flasks
Full Plate Armor