Difference between revisions of "Jay"

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(Created page with "== == ===Affiliations=== Body D, Mind D, Speed D, Soul D ===Distinctions=== ===Power Sets=== <p style="text-align:center;"><u></u></p> '''SFX:''' ''.'' '''Limit:'''...")
 
 
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== ==
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==JAY==
 
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[[File:Jay02.jpg|250px|thumb|right]]
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[[File:Jay01.jpg|350px|thumb|right]]
  
 
===Affiliations===
 
===Affiliations===
Body D, Mind D, Speed D, Soul D
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Body D8, Mind D4, Speed D10, Soul D6
  
 
===Distinctions===
 
===Distinctions===
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Lycanthrope (Cannot change to Human Form), Filled with Rage, Raised by Wolves
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===Power Sets===
  
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<p style="text-align:center;"><u>LYCANTHROPY</u></p>
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Enhanced Senses D8, Mystic Resitance D8, Reflexes D8, Stamina D8, Strength D10
  
===Power Sets===
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'''SFX:''' ''Claws and Fangs.''Step back the highest die in an attack action pool to add a D6 and step up physical stress inflicted.
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'''SFX:''' ''Heightened Accuity.''Spend 1 PP to reroll an reaction roll, adding Senses or Reflexes to pool, or step it up if already included in pool.
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'''SFX:''' ''Moon Rage.''Borrow a die from the doom pool for your next attack action. Then step up and return it to the doom pool.
  
<p style="text-align:center;"><u></u></p>
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'''SFX:''' ''Multipower.''Add an additional Lycanthropy power to your pool. Step back each additional power beyond the first.
  
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'''SFX:''' ''Regeneration.''Spend 1 PP to recover physical stress or step back physical trauma.
  
'''SFX:''' ''.''  
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'''Limit:''' ''Exhausted.''Shutdown a Lycantropy power or SFX to gain 1 PP. Activate an opportunity or participate in a transition scene to recover.
  
'''Limit:''' ''.''  
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'''Limit:''' ''Werewolf.''Step up stress, trauma or complications from Werewolf-specific attacks (silver, wolfsbane, moonphases, or holy effects)
  
 
===Specialties===
 
===Specialties===
 
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Acrobatics Expert D6, Intimidation Expert D8, Melee Combat Rookie D6, Scouting Expert D8, Wilderness Expert D8
  
 
===Milestones===
 
===Milestones===
  
''' '''
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'''CURSE OF THE MOON'''
  
'''1 XP''' When you
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'''1 XP''' When you do something wolf-like.
  
'''3 XP''' When you
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'''3 XP''' When the curse causes problems for you.
  
'''10 XP''' When you
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'''10 XP''' When you find a way to break the curse, or learn to live with it.
  
''' '''
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'''WOLFCHILD'''
  
'''1 XP''' When you
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'''1 XP''' When you don't understand something that humans do.
  
'''3 XP''' When you
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'''3 XP''' When you hunt with your pack.
  
'''10 XP''' When you
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'''10 XP''' When you calls together the pack to aid him in combat and he wins with their help, or looses his pack
  
 
[[Category: Cortex]]
 
[[Category: Cortex]]

Latest revision as of 00:45, 29 November 2018

JAY[edit]

Jay02.jpg
Jay01.jpg

Affiliations[edit]

Body D8, Mind D4, Speed D10, Soul D6

Distinctions[edit]

Lycanthrope (Cannot change to Human Form), Filled with Rage, Raised by Wolves

Power Sets[edit]

LYCANTHROPY

Enhanced Senses D8, Mystic Resitance D8, Reflexes D8, Stamina D8, Strength D10

SFX: Claws and Fangs.Step back the highest die in an attack action pool to add a D6 and step up physical stress inflicted.

SFX: Heightened Accuity.Spend 1 PP to reroll an reaction roll, adding Senses or Reflexes to pool, or step it up if already included in pool.

SFX: Moon Rage.Borrow a die from the doom pool for your next attack action. Then step up and return it to the doom pool.

SFX: Multipower.Add an additional Lycanthropy power to your pool. Step back each additional power beyond the first.

SFX: Regeneration.Spend 1 PP to recover physical stress or step back physical trauma.

Limit: Exhausted.Shutdown a Lycantropy power or SFX to gain 1 PP. Activate an opportunity or participate in a transition scene to recover.

Limit: Werewolf.Step up stress, trauma or complications from Werewolf-specific attacks (silver, wolfsbane, moonphases, or holy effects)

Specialties[edit]

Acrobatics Expert D6, Intimidation Expert D8, Melee Combat Rookie D6, Scouting Expert D8, Wilderness Expert D8

Milestones[edit]

CURSE OF THE MOON

1 XP When you do something wolf-like.

3 XP When the curse causes problems for you.

10 XP When you find a way to break the curse, or learn to live with it.

WOLFCHILD

1 XP When you don't understand something that humans do.

3 XP When you hunt with your pack.

10 XP When you calls together the pack to aid him in combat and he wins with their help, or looses his pack