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* '''Table: The Scholar'''
 
* '''Table: The Scholar'''
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<tr bgcolor=#999999><td><b>Level</b></td><td><b>Bab</b></td><td><b>Fort</b></td><td><b>Ref</b></td><td><b>Will</b></td><td><b>Special</b></td><td><b>Arcane Sage CL/Max SL</b></td></tr>
 
<tr bgcolor=#999999><td><b>Level</b></td><td><b>Bab</b></td><td><b>Fort</b></td><td><b>Ref</b></td><td><b>Will</b></td><td><b>Special</b></td><td><b>Arcane Sage CL/Max SL</b></td></tr>
 
<tr><td>1st</td><td>+0</td><td>+0</td><td>+0</td><td>+2</td><td>Higher Learning, Literacy, University Education</td><td>1/1</td></tr>
 
<tr><td>1st</td><td>+0</td><td>+0</td><td>+0</td><td>+2</td><td>Higher Learning, Literacy, University Education</td><td>1/1</td></tr>
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:'''Pen Scholarly Work''': It is expected of scholars to eventually contribute to their institutions and the general academic community by writing scholastic texts. The scholar may write texts that grant a circumstance bonus to skill checks (typically Knowledge) that apply to the topic of the tome. The scholar spends a length of time to create the tome based on how much the text covers. This time is spent doing research, writing the actual work, as well as any experimentation that might be required. This may be made while adventuring although the character requires at least six hours devoted to her work during each day. If eventual experimentation, research and writing is incorporated into the adventure by the player the length of time of the roll is decreased by one step. At the end of that period, the scholar makes a Craft [writing] check at a DC set based on the level of the tome; if the scholar is trained in the skill in which they are writing about, they receive a +2 synergy bonus to their Craft [writing] check to make a tome for that skill. Failure means that the work cannot be finished at this time and the scholar must wait until they gain at least 1 rank in the Knowledge or skill which applies to the topic before trying again (see table below). Depending on the level of the tome, the DM should grant additional benefits for the completion of a scholarly work. Such benefits can range from a reputation increase to positions in a university to sponsorship from an institute for another work or project. Normal: characters without this talent are able to write texts at primer level. Texts of primer level give no bonus, but reduce untrained penalties for skill checks completely, if consulted before any eventual roll.
 
:'''Pen Scholarly Work''': It is expected of scholars to eventually contribute to their institutions and the general academic community by writing scholastic texts. The scholar may write texts that grant a circumstance bonus to skill checks (typically Knowledge) that apply to the topic of the tome. The scholar spends a length of time to create the tome based on how much the text covers. This time is spent doing research, writing the actual work, as well as any experimentation that might be required. This may be made while adventuring although the character requires at least six hours devoted to her work during each day. If eventual experimentation, research and writing is incorporated into the adventure by the player the length of time of the roll is decreased by one step. At the end of that period, the scholar makes a Craft [writing] check at a DC set based on the level of the tome; if the scholar is trained in the skill in which they are writing about, they receive a +2 synergy bonus to their Craft [writing] check to make a tome for that skill. Failure means that the work cannot be finished at this time and the scholar must wait until they gain at least 1 rank in the Knowledge or skill which applies to the topic before trying again (see table below). Depending on the level of the tome, the DM should grant additional benefits for the completion of a scholarly work. Such benefits can range from a reputation increase to positions in a university to sponsorship from an institute for another work or project. Normal: characters without this talent are able to write texts at primer level. Texts of primer level give no bonus, but reduce untrained penalties for skill checks completely, if consulted before any eventual roll.
 
 
<table width=60% border=1 cellpadding=0 cellspacing=2>
 
<table width=60% border=1 cellpadding=0 cellspacing=2>
 
<tr bgcolor=#999999><td><b>Level of Tome</b></td><td><b>Bonus</b></td><td><b>Craft DC</b></td><td><b>Length of Time</b></td><td><b>Example</b></td></tr>
 
<tr bgcolor=#999999><td><b>Level of Tome</b></td><td><b>Bonus</b></td><td><b>Craft DC</b></td><td><b>Length of Time</b></td><td><b>Example</b></td></tr>
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* '''Table: The Stone Scribe'''
 
* '''Table: The Stone Scribe'''
  
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<tr bgcolor=#999999><td><b>Level</b></td><td><b>Bab</b></td><td><b>Fort</b></td><td><b>Ref</b></td><td><b>Will</b></td><td><b>Special</b></td><td><b>Recitations per day</b></td></tr>
 
<tr bgcolor=#999999><td><b>Level</b></td><td><b>Bab</b></td><td><b>Fort</b></td><td><b>Ref</b></td><td><b>Will</b></td><td><b>Special</b></td><td><b>Recitations per day</b></td></tr>
 
<tr><td>1st</td><td>+0</td><td>+0</td><td>+2</td><td>+2</td><td>Recitations, Runewise, Knowledge of Stones</td><td>2</td></tr>
 
<tr><td>1st</td><td>+0</td><td>+0</td><td>+2</td><td>+2</td><td>Recitations, Runewise, Knowledge of Stones</td><td>2</td></tr>
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* '''Table: The Caber Thrower'''
 
* '''Table: The Caber Thrower'''
<table width=90% border=1 cellpadding=0 cellspacing=2>
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<table width=60% border=1 cellpadding=0 cellspacing=2>
 
<tr bgcolor=#999999><td><b>Level</b></td><td><b>Bab</b></td><td><b>Fort</b></td><td><b>Ref</b></td><td><b>Will</b></td><td><b>Special</b></td></tr>
 
<tr bgcolor=#999999><td><b>Level</b></td><td><b>Bab</b></td><td><b>Fort</b></td><td><b>Ref</b></td><td><b>Will</b></td><td><b>Special</b></td></tr>
 
<tr><td>1st</td><td>+1</td><td>+2</td><td>+0</td><td>+0</td><td>Overburdened Heave</td></tr>
 
<tr><td>1st</td><td>+1</td><td>+2</td><td>+0</td><td>+0</td><td>Overburdened Heave</td></tr>
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* '''Table: The'''
 
* '''Table: The'''
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<tr bgcolor=#999999><td><b>Level</b></td><td><b>Bab</b></td><td><b>Fort</b></td><td><b>Ref</b></td><td><b>Will</b></td><td><b>Special</b></td><td><b>Spells per day</b></td></tr>
 
<tr bgcolor=#999999><td><b>Level</b></td><td><b>Bab</b></td><td><b>Fort</b></td><td><b>Ref</b></td><td><b>Will</b></td><td><b>Special</b></td><td><b>Spells per day</b></td></tr>
 
<tr><td>1st</td><td>+0</td><td>+0</td><td>+2</td><td>+2</td><td>Lucky Charm, Mulligan</td><td>+1 level of existing spellcaster class</td></tr>
 
<tr><td>1st</td><td>+0</td><td>+0</td><td>+2</td><td>+2</td><td>Lucky Charm, Mulligan</td><td>+1 level of existing spellcaster class</td></tr>
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* '''Table: The'''
 
* '''Table: The'''
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<table width=60% border=1 cellpadding=0 cellspacing=2>
 
<tr bgcolor=#999999><td><b>Level</b></td><td><b>Bab</b></td><td><b>Fort</b></td><td><b>Ref</b></td><td><b>Will</b></td><td><b>Special</b></td><td><b>Spells per day</b></td></tr>
 
<tr bgcolor=#999999><td><b>Level</b></td><td><b>Bab</b></td><td><b>Fort</b></td><td><b>Ref</b></td><td><b>Will</b></td><td><b>Special</b></td><td><b>Spells per day</b></td></tr>
 
<tr><td>1st</td><td>+0</td><td>+0</td><td>+2</td><td>+2</td><td> </td><td> </td></tr>
 
<tr><td>1st</td><td>+0</td><td>+0</td><td>+2</td><td>+2</td><td> </td><td> </td></tr>
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* '''Table: The Marshal'''
 
* '''Table: The Marshal'''
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<tr bgcolor=#999999><td><b>Level</b></td><td><b>Bab</b></td><td><b>Fort</b></td><td><b>Ref</b></td><td><b>Will</b></td><td><b>Special</b></td></tr>
 
<tr bgcolor=#999999><td><b>Level</b></td><td><b>Bab</b></td><td><b>Fort</b></td><td><b>Ref</b></td><td><b>Will</b></td><td><b>Special</b></td></tr>
 
<tr><td>1st</td><td>+0</td><td>+2</td><td>+0</td><td>+2</td><td>Battle Orders, "Don't Die On Me!", "Stand Your Ground!" I</td></tr>
 
<tr><td>1st</td><td>+0</td><td>+2</td><td>+0</td><td>+2</td><td>Battle Orders, "Don't Die On Me!", "Stand Your Ground!" I</td></tr>

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