Editing Christian Weber

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Attributes: 5/4/3
+
 
Skills: 9/6/3
+
 
Willpower: Equal to Resolve + Composure
+
 
Essence: 10 (10 max)
+
 
Initiative: Equal to Dexterity + Composure
+
 
Defense: Equal to lowest of Dexterity and Wits
+
test
Speed: Strength + Dexterity + “species factor” (based on
 
its animal type)
 
Size: 5 or less (based on its animal type)
 
Health: Equal to Stamina + Size
 
Influence: 2 dots (choose one)
 
Numina: Innocuous (see below), and choose one more
 
Ban: The fetch has one Ban, chosen by the Storyteller.
 
Embodied familiars live in the material world in a
 
physical body, although it might be a rather strange
 
body. They are often clever and loyal animals, the
 
black cat or cunning rat of sorcerous legend.
 
All embodied familiars have the Innocuous
 
Numen (see pp. 321-322). It is very good at not
 
being noticed by others. Anyone but its bonded
 
mage suffers a –2 penalty on perception rolls to
 
notice the familiar, unless it does something to
 
draw attention to itself.
 

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