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[[Category:WoD]] [[Category:Rulez]] [[Category:Tables]]
 
[[Category:WoD]] [[Category:Rulez]] [[Category:Tables]]
 
'''Enter Dreams or Astral Realms''': Wit + Com + Wyrd (Cost 1 WP or 1 Glamour, *1 Mana to cross Astral Treshold); Extended action, succ by destination.
 
 
Destination              Succ
 
Personal Dreams            8
 
Fetch's Dreams            12
 
Oneiros*                  12
 
Dream-tasked Dreams      16
 
Temenos                  16
 
Dreamtime                20
 
 
Modifier                      Succ
 
Astral Medit. at Demesne      -1 or -2
 
Astral Meditation at Hallow    +4 per dot <5
 
 
'''Dream Intensity''': Wit + Res
 
 
'''Navigate Dreams or Astral Realms''': Wit + Com + Wyrd - Intensity of current Dream; Extended action, 4 succ to reach adjacent destination, higher- or lower Stratum.   
 
 
'''Shape Dreams''': Wit + Empathy + Wyrd - Intensity - voluntary penalties (if succ higher than intensity 1 WP or Dream unravels).
 
 
'''Analyze Dream''': Wit + Empathy + Wyrd - Intensity, or Wit + Occult + Wyrd (Intensity succ to determine if Dream is Prophetic).
 
 
'''Learn about Dreamer''': Wit + Empathy + Wyrd; Extended roll, 5 succ per information (Virtue, Vice, Derangements, Willpower, Mental- or Social Merits, Mental- or Social Flaws).
 
 
'''Implant Subliminal''': Wit + Empathy + Wyrd; only once per night, Instant action, roll represents whole night of work (1 bonus dice to later Man-bases Social action per success).
 
 
'''Psychotherapy''': Wit + Empathy + Wyrd - Intensity; only once per night, Instant action, roll represents whole night of work that is the equivalent of 1 Week of normal Psychotherapy.
 
 
'''Scour Intensity''': Wit + Empathy + Wyrd - Intensity; only once per night; if Intensity is lowered below 1 Dream ends and Dreamer awakes abruptly.
 
 
'''Dreamscaping''': Wit + Empathy + Wyrd vs Wit + Res + PS (Cost 1 Glamour, or 2 Glamour if Dream is scoured); Instant action, succ determine Intensity of Dream.
 
 
'''Dreamweaving''': Int + Empathy + Wyrd (Cost 1 Glamour, prerequisites appropriate Vessel); Instant action, one roll represents one day, succ determine Intensity of Dream.
 
 
'''End Dream or Astral Meditation''': Res + Com (or 1 WP) to wake up; Instant action; only possible if not confined by Dream- or Astral denizen.
 
 
D10    Dream Type
 
1    Nightmare (if Intensity > than Res + Com - number of Derangements no Willpower regain that night)
 
2        Wish-Fulfillment
 
3        Wish-Fulfillment
 
4        Wish-Fulfillment
 
5        Recurring Dream (Intensity roll 9-again)
 
6        Memory Dream (Intensity roll 9-again)
 
7        Prophetic Dream
 
8        Dreamscape or Lucid Dream
 
9        Dreamscape or Lucid Dream
 
0        Multiple-Component Dream (roll twice)
 
 
D10      Dreamscape
 
1        Poisoned Dream
 
2        Nightmare
 
3        Stress-Relief
 
4        Healing-Sleep
 
5        Stress-Relief
 
6        Healing-Sleep
 
7        Stress-Relief
 
8        Sleep-Teaching
 
9        Wyrd Dream
 
0        Personalized Dream (Intensity = higher of Empathy or Wyrd)
 
 
D10      Random Intimacy
 
1        Derangement or Tormenting situation
 
2        Exotic Concept
 
3        Lifestyle
 
4        Hobby, Sport
 
5        Common Concept
 
6        Famillar Place
 
7        Important Person
 
8        Prized Posession
 
9        Chimeric Item
 
0        Chimeric Character (roll Encounter)
 
 
D10      Random Encounter Dream/Oneiros
 
1        True Fae or Acamoth
 
2        Single Esoteric (Summoners p. 55)
 
3        Single Morphean (Summoners p. 53)
 
4        Single Dementia (Summoners p. 58)
 
5        Single Changeling or Oneiromancer
 
6        Multiple (D10/2) Esoterics
 
7        Multiple (D10/2) Morpheans
 
8        Multiple (D10/2) Dementias
 
9        Multiple (D10/2) Changelings or Oneiromancers
 
0        Daimon or Genius (MtA Core p.)
 
 
D10      Random Encounter Temenos
 
1        True Fae or Acamoth
 
2        Single Rank 1 Aletheian Daimon or Genius (Summoners p. 57)
 
3        Single Rank 2 Aletheian Daimon or Genius
 
4        Single Rank 3 Aletheian Daimon or Genius
 
5        Single Mage
 
6        Multiple (D10/2) Rank 1 Aletheians
 
7        Multiple (D10/2) Rank 2 Aletheians
 
8        Multiple (D10/2) Rank 3 Aletheians
 
9        Multiple (D10/2) Mages
 
0        Exemplar or Iniquity (Summoners p. 60)
 
 
D10      Random Encounter Dreamtime
 
1        True Fae or Acamoth
 
2        Single Rank 1
 
3        Single Rank 2
 
4        Single Rank 3
 
5        Single Mage
 
6        Multiple (D10/2) Rank 1
 
7        Multiple (D10/2) Rank 2
 
8        Multiple (D10/2) Rank 3
 
9        Multiple (D10/2) Mages
 
0        Avatar
 

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