MLP Classes

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Revision as of 11:58, 14 November 2011 by 145.253.32.51 (talk) (Table: The Artisan)
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Artisan

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Artisan

Class Level	BAB	Class Features	Reputation
1st            +0      Talent
2nd            +1      Feat
3rd            +1      Talent
4th            +2      Feat
5th            +2      Talent
6th            +3      Feat
7th            +3      Talent
8th            +4      Feat
9th            +4      Talent
10th           +5     Feat
11th           +5     Talent
12th           +6     Feat
13th           +6     Talent
14th           +7     Feat
15th           +7     Talent
16th           +8     Feat
17th           +8     Talent
18th           +9     Feat
19th           +9     Talent
20th           +10     Feat

Class Features

Bonus Feats

Athlete

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Athlete

Class Level	BAB	Class Features	Reputation
1st            +1         Talent
2nd            +2         Feat
3rd            +3         Talent
4th            +4         Feat
5th            +5         Talent
6th            +6         Feat
7th            +7         Talent
8th            +8         Feat
9th            +9         Talent
10th           +10        Feat
11th           +11        Talent
12th           +12        Feat
13th           +13        Talent
14th           +14        Feat
15th           +15        Talent
16th           +16        Feat
17th           +17        Talent
18th           +18        Feat
19th           +19        Talent
20th           +20        Feat

Class Features

Bonus Feats

Commoner

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Commoner

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Diplomat

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Diplomat

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Entertainer

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Entertainer

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Guard

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Guard

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Ranger

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Ranger

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Scholar

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Scholar

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Scoundrel

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Scoundrel

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th

Class Features

Bonus Feats