MLP Classes

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Revision as of 10:56, 14 November 2011 by 145.253.32.51 (talk) (Table: The Athlete)
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Artisan

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Artisan

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th
11th
12th
13th
14th
15th
16th
17th
18th
19th
20th

Class Features

Bonus Feats

Athlete

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Athlete

Class Level	BAB	Class Features	Reputation
1st            +1         Talent
2nd            +2         Feat
3rd            +3         Talent
4th            +4         Feat
5th            +5         Talent
6th            +6         Feat
7th            +7         Talent
8th            +8         Feat
9th            +9         Talent
10th           +10        Feat
11th           +11        Talent
12th           +12        Feat
13th           +13        Talent
14th           +14        Feat
15th           +15        Talent
16th           +16        Feat
17th           +17        Talent
18th           +18        Feat
19th           +19        Talent
20th           +20        Feat

Class Features

Bonus Feats

Commoner

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Commoner

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Diplomat

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Diplomat

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Entertainer

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Entertainer

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Guard

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Guard

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Ranger

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Ranger

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Scholar

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Scholar

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th            

Class Features

Bonus Feats

Scoundrel

Hit Die: 1d
Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: ( + Int modifier).
Starting Feats:

Table: The Scoundrel

Class Level	BAB	Fort	Ref	Will	Class Features	     Defense	Reputation
1st            
2nd            
3rd            
4th            
5th            
6th            
7th            
8th            
9th            
10th

Class Features

Bonus Feats