Difference between revisions of "Vormund"
From Anu Anu RPG
(New page: Category:MHRCategory:NPCCategory:Hero DatafileCategory:German Supers * '''VORMUND''' () :Affiliations: Solo D, Buddy D, Team D :Distinctions: :Power Sets: ''' ''' '''S...) |
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* '''VORMUND''' () | * '''VORMUND''' () | ||
− | :Affiliations: Solo | + | :Affiliations: Solo D8, Buddy D6, Team D10 |
− | :Distinctions: | + | :Distinctions: Hauptmann Deutschland, Kinetic Absorber, Terrorist Hunter |
:Power Sets: | :Power Sets: | ||
− | ''' ''' | + | '''GENETIC SUPER-SOLDIER''' |
− | '''SFX:''' ''.'' | + | Enhanced Durability D8, Enhanced Reflexes D8, Enhanced Stamina D8, Enhanced Strength D8 |
− | '''Limit:''' ''.'' | + | '''SFX:''' ''Absorption.'' On a successful reaction to a kinetic-based attack, add your opponent's effect die to your next |
+ | Genetic Supersoldier roll. | ||
+ | '''SFX:''' ''Human Shield.'' When a nearby ally or friend takes physical stress, you may step up that stress to take it | ||
+ | yourself instead. | ||
+ | '''SFX:''' ''Second Wind.'' Before you take an action including a Genetic Super-Soldier power, you may move your physical | ||
+ | stress die to the doom pool and step up the Genetic Super-Soldier power for this action. | ||
+ | '''Limit:''' ''Patriot.'' Earn 1 PP if you step up emotional stress inflicted by government forces or popular opinion by +1. | ||
− | :Specialties: | + | '''WEAPON HARNESS''' |
+ | Swingline D8, Weapon D8 | ||
+ | '''SFX:''' ''Grenades''. Against multiple targets, for each additional target add a D6 and keep an additional effect die. | ||
+ | '''SFX:''' ''Non-Lethal Weapons.'' When using Weapon to inflict a complication on a target, add a D6 and step up your effect die. | ||
+ | '''Limit:''' ''Gear.'' Shutdown Weapon Harness to gain 1 PP. Take an action vs. the doom pool to recover. | ||
+ | |||
+ | :Specialties: Athletic Expert D8, Combat Master D10, Covert Expert D8, Military Master D10, Vehicle Expert D8 | ||
* '''Milestones:''' | * '''Milestones:''' |
Revision as of 02:51, 18 January 2013
- VORMUND ()
- Affiliations: Solo D8, Buddy D6, Team D10
- Distinctions: Hauptmann Deutschland, Kinetic Absorber, Terrorist Hunter
- Power Sets:
GENETIC SUPER-SOLDIER Enhanced Durability D8, Enhanced Reflexes D8, Enhanced Stamina D8, Enhanced Strength D8 SFX: Absorption. On a successful reaction to a kinetic-based attack, add your opponent's effect die to your next Genetic Supersoldier roll. SFX: Human Shield. When a nearby ally or friend takes physical stress, you may step up that stress to take it yourself instead. SFX: Second Wind. Before you take an action including a Genetic Super-Soldier power, you may move your physical stress die to the doom pool and step up the Genetic Super-Soldier power for this action. Limit: Patriot. Earn 1 PP if you step up emotional stress inflicted by government forces or popular opinion by +1.
WEAPON HARNESS Swingline D8, Weapon D8 SFX: Grenades. Against multiple targets, for each additional target add a D6 and keep an additional effect die. SFX: Non-Lethal Weapons. When using Weapon to inflict a complication on a target, add a D6 and step up your effect die. Limit: Gear. Shutdown Weapon Harness to gain 1 PP. Take an action vs. the doom pool to recover.
- Specialties: Athletic Expert D8, Combat Master D10, Covert Expert D8, Military Master D10, Vehicle Expert D8
- Milestones:
SET1 1 XP - 3 XP - 10 XP -
SET2 1 XP - 3 XP - 10 XP -