Difference between revisions of "Sasquatch"

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(New page: Category:MHRCategory:NPCCategory:Hero DatafileCategory:Alpha Flight SASQUATCH (Walter Langkowski, secret) Affiliations: Solo D8, Buddy D6, Team D10 Distinctions: Former ...)
 
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[[Category:MHR]][[Category:NPC]][[Category:Hero Datafile]][[Category:Alpha Flight]]
 
[[Category:MHR]][[Category:NPC]][[Category:Hero Datafile]][[Category:Alpha Flight]]
  
SASQUATCH (Walter Langkowski, secret)
+
* '''SASQUATCH''' (Walter Langkowski, secret)
 +
:Affiliations: Solo D8, Buddy D6, Team D10
 +
:Distinctions: Former Professional Football Player, Gamma Scientist, Jerk
 +
:Power Sets:
  
Affiliations: Solo D8, Buddy D6, Team D10
+
'''FURRY ORANGE GIANT'''
 +
Enhanced Reflexes D8, Godlike Strength D12, Leaping D8, Superhuman Durability D10, Superhuman Stamina D10  
 +
'''SFX:''' ''Berserk.'' Borrow a die from the doom pool for an attack action. Step up the doom die by +1 and return it to the doom pool.
 +
'''SFX:''' ''Collateral Damage.'' Instead of spending 1 PP, add d6 to the doom pool to create a Furry Orange Giant stunt.
 +
'''SFX:''' ''Haymaker.'' Double Godlike Strength for an action, then add second-highest rolling die from that action to the doom pool.
 +
'''SFX:''' ''Healing Factor.'' Spend 1 PP to recover your physical stress and step back physical trauma.
 +
'''SFX:''' ''Invulnerable.'' Spend 1 PP to ignore physical stress or trauma results unless caused by mystical attacks.
 +
'''Limit:''' ''Bestial Instincts.'' Whenever you use your Berserk or Invulnerable SFX you may take, or step up, a “Me Squatch !” mental complication to gain 1 PP, activate an opportunity or a take recovery action during a Transition scene to step down the “Me Squatch !” complication by one. As long as you have a “Me Squatch !” complication, you cannot shut down Furry Orange Giant.
  
Distinctions: Former Professional Football Player, Gamma Scientist, Jerk
+
:Specialties: Science Master D10, Acrobatics Expert D8, Combat Expert D8, Menace Expert D8, Wilderness Expert D8
  
Power Sets:
+
* ***Milestones:'''
  
FURRY ORANGE GIANT
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'''GAMMA FANBOY'''
Enhanced Reflexes D8, Godlike Strength D12, Leaping D8, Superhuman Durability D10, Superhuman Stamina D10
+
'''1 XP''' - When you research Gamma-related phenomena.
SFX: Berserk. Borrow a die from the doom pool for an attack action. Step up the doom die by +1 and return it to the doom pool.
+
'''3 XP''' - When you meet another Gamma-empowered individual.
SFX: Collateral Damage. Instead of spending 1 PP, add d6 to the doom pool to create a Furry Orange Giant stunt.
+
'''10 XP''' - When you defeat, or get defeated by a famous Gamma-empowered individual like the Hulk, Red Hulk, She-Hulk, etc.
SFX: Haymaker. Double Godlike Strength for an action, then add second-highest rolling die from that action to the doom pool.
 
SFX: Healing Factor. Spend 1 PP to recover your physical stress and step back physical trauma.
 
SFX: Invulnerable. Spend 1 PP to ignore physical stress or trauma results unless caused by mystical attacks.
 
Limit: Bestial Instincts. Whenever you use your Berserk or Invulnerable SFX you may take, or step up, a “Me Squatch !” mental complication to gain 1 PP, activate an opportunity or a take recovery action during a Transition scene to step down the “Me Squatch !” complication by one. As long as you have a “Me Squatch !” complication, you cannot shut down Furry Orange Giant.
 
  
Specialties: Science Master D10, Acrobatics Expert D8, Combat Expert D8, Menace Expert D8, Wilderness Expert D8
+
'''HEY PRETTY LADY'''
 
+
'''1 XP''' - When you flirt with Aurora
Milestones:
+
'''3 XP''' - When you help Aurora recover mental or emotional stress, or recover your own mental or emotional stress by socializing with Aurora.
 
+
'''10 XP''' - When you engage in a serious relationship with Aurora, or give up courting Aurora in favor of another woman.
GAMMA FANBOY
 
1 XP - When you research Gamma-related phenomena.
 
3 XP - When you meet another Gamma-empowered individual.
 
10 XP - When you defeat, or get defeated by a famous Gamma-empowered individual like the Hulk, Red Hulk, She-Hulk, etc.
 
 
 
HEY PRETTY LADY
 
1 XP - When you flirt with Aurora
 
3 XP - When you help Aurora recover mental or emotional stress, or recover your own mental or emotional stress by socializing with Aurora.
 
10 XP - When you engage in a serious relationship with Aurora, or give up courting Aurora in favor of another woman.
 

Revision as of 03:46, 15 January 2013


  • SASQUATCH (Walter Langkowski, secret)
Affiliations: Solo D8, Buddy D6, Team D10
Distinctions: Former Professional Football Player, Gamma Scientist, Jerk
Power Sets:
FURRY ORANGE GIANT
Enhanced Reflexes D8, Godlike Strength D12, Leaping D8, Superhuman Durability D10, Superhuman Stamina D10 
SFX: Berserk. Borrow a die from the doom pool for an attack action. Step up the doom die by +1 and return it to the doom pool.
SFX: Collateral Damage. Instead of spending 1 PP, add d6 to the doom pool to create a Furry Orange Giant stunt.
SFX: Haymaker. Double Godlike Strength for an action, then add second-highest rolling die from that action to the doom pool.
SFX: Healing Factor. Spend 1 PP to recover your physical stress and step back physical trauma.
SFX: Invulnerable. Spend 1 PP to ignore physical stress or trauma results unless caused by mystical attacks.
Limit: Bestial Instincts. Whenever you use your Berserk or Invulnerable SFX you may take, or step up, a “Me Squatch !” mental complication to gain 1 PP, activate an opportunity or a take recovery action during a Transition scene to step down the “Me Squatch !” complication by one. As long as you have a “Me Squatch !” complication, you cannot shut down Furry Orange Giant.
Specialties: Science Master D10, Acrobatics Expert D8, Combat Expert D8, Menace Expert D8, Wilderness Expert D8
  • ***Milestones:
GAMMA FANBOY
1 XP - When you research Gamma-related phenomena.
3 XP - When you meet another Gamma-empowered individual.
10 XP - When you defeat, or get defeated by a famous Gamma-empowered individual like the Hulk, Red Hulk, She-Hulk, etc.
HEY PRETTY LADY
1 XP - When you flirt with Aurora
3 XP - When you help Aurora recover mental or emotional stress, or recover your own mental or emotional stress by socializing with Aurora.
10 XP - When you engage in a serious relationship with Aurora, or give up courting Aurora in favor of another woman.