Difference between revisions of "Punker"
From Anu Anu RPG
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(→Charakterbeschreibung) |
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Super Art Immortal | Super Art Immortal | ||
− | en punk halt irgendwo im zeitlosen alter zwichen 25 und 45 | + | en punk halt irgendwo im zeitlosen alter zwichen 25 und 45. |
+ | |||
+ | hängt irgendwo an der sternschanze rum und nimmt genug drogen um mehrere elefanten umzubringen. | ||
===Leveling=== | ===Leveling=== |
Revision as of 19:57, 23 October 2017
Contents
Punker
Charakterbeschreibung
Super Art Immortal
en punk halt irgendwo im zeitlosen alter zwichen 25 und 45.
hängt irgendwo an der sternschanze rum und nimmt genug drogen um mehrere elefanten umzubringen.
Leveling
Edges
0 Martial Artist 0 Connections Novice 0 Alertness 5 brawler 10 spirit d6 15 raising star Seasoned 20 spirit d8 25 Hard to Kill 30 Fighting d10 35 raising star Veteran 40 Harder to kill 45 Notice d10 50 fighting d12 55 raising star Hero 60 Improved MA 65 Nerves of steal 70 Notice d12 75 raising star Legendary 80 MA master 85 raising star 90 95 100
Powers
0xp
Dangersense 2 The character detects and senses danger. He gets a Notice roll to detect hidden dangers, and on a raise starts the first round of an ambush or surprise attack on Hold. Fearless 2 The character is completely immune to Fear checks. Hightend Sense 1 Perception: The hero has a highly developed sense of detection. He adds +2 to Notice and Investigation rolls. Imunnity Poison 1 The character is completely immune to poison. Ageless 1 The hero isn’t affected by the aging process Uncanny reflexes 4 As long as the hero is aware of an incoming attack, it suffers a –2 penalty regeneration 6 rolls every 10 minutes a natural healing roll. Awarness 3 Your hero ignores any and all obscurement penalties (darkness, fog, invisibility, etc). 20
15xp
Dangersense 2 The character detects and senses danger. He gets a Notice roll to detect hidden dangers, and on a raise starts the first round of an ambush or surprise attack on Hold. Fearless 2 The character is completely immune to Fear checks. Hightend Sense 1 Perception: The hero has a highly developed sense of detection. He adds +2 to Notice and Investigation rolls. Imunnity Poison/Disease 2 The character is completely immune to poison and disease. Ageless 1 The hero isn’t affected by the aging process Uncanny reflexes 4 As long as the hero is aware of an incoming attack, it suffers a –2 penalty regeneration 10 rolls every minute a natural healing roll. Regrowth (+2): Your hero can recover even from serious traumatic damage. Treat all permanent injuries as temporary. Awarness 3 Your hero ignores any and all obscurement penalties (darkness, fog, invisibility, etc). 25
35xp
Dangersense 2 The character detects and senses danger. He gets a Notice roll to detect hidden dangers, and on a raise starts the first round of an ambush or surprise attack on Hold. Fearless 2 The character is completely immune to Fear checks. Hightend Sense 1 Perception: The hero has a highly developed sense of detection. He adds +2 to Notice and Investigation rolls. Imunnity Poison/Disease 2 The character is completely immune to poison and disease. Ageless 1 The hero isn’t affected by the aging process Uncanny reflexes 8 As long as the hero is aware of an incoming attack, it suffers a –4 penalty regeneration 10 rolls every minute a natural healing roll. Regrowth (+2): Your hero can recover even from serious traumatic damage. Treat all permanent injuries as temporary. Awarness 3 Your hero ignores any and all obscurement penalties (darkness, fog, invisibility, etc). Dosent eat 1 The being doesn’t need sustenance of any kind 30
55xp
Dangersense 2 The character detects and senses danger. He gets a Notice roll to detect hidden dangers, and on a raise starts the first round of an ambush or surprise attack on Hold. Fearless 2 The character is completely immune to Fear checks. Hightend Sense 1 Perception: The hero has a highly developed sense of detection. He adds +2 to Notice and Investigation rolls. Imunnity Poison/Disease 2 The character is completely immune to poison and disease. Ageless 1 The hero isn’t affected by the aging process Uncanny reflexes 8 As long as the hero is aware of an incoming attack, it suffers a –4 penalty regeneration 11 rolls every minute a natural healing roll. Regrowth (+2): Your hero can recover even from serious traumatic damage. Treat all permanent injuries as temporary. Recovery (+1): Your hero halves recovery time for Fatigue. Awarness 3 Your hero ignores any and all obscurement penalties (darkness, fog, invisibility, etc). Dosent eat 1 The being doesn’t need sustenance of any kind Dosent Sleep 2 The super never sleeps. Dosent Breath 2 The super doesn’t breathe. She isn’t affected by inhaled toxins, can’t drown, and doesn’t suffocate in vacuum 35
75xp
Dangersense 2 The character detects and senses danger. He gets a Notice roll to detect hidden dangers, and on a raise starts the first round of an ambush or surprise attack on Hold. Fearless 2 The character is completely immune to Fear checks. Hightend Sense 1 Perception: The hero has a highly developed sense of detection. He adds +2 to Notice and Investigation rolls. Imunnity Poison/Disease 2 The character is completely immune to poison and disease. Ageless 1 The hero isn’t affected by the aging process Uncanny reflexes 8 As long as the hero is aware of an incoming attack, it suffers a –4 penalty regeneration 13 rolls every round a natural healing roll. Regrowth (+2): Your hero can recover even from serious traumatic damage. Treat all permanent injuries as temporary. Recovery (+1): Your hero halves recovery time for Fatigue. Awarness 3 Your hero ignores any and all obscurement penalties (darkness, fog, invisibility, etc). Dosent eat 1 The being doesn’t need sustenance of any kind Dosent Sleep 2 The super never sleeps. Dosent Breath 2 The super doesn’t breathe. She isn’t affected by inhaled toxins, can’t drown, and doesn’t suffocate in vacuum Extra Action 3 This power allows a hero to take one additional action per round with no multiaction penalty. 40