Difference between revisions of "Claus Koboldsohn"

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Line 4: Line 4:
  
 
:Affiliations: Solo D, Buddy D, Team D
 
:Affiliations: Solo D, Buddy D, Team D
:Distinctions: Changeling
+
:Distinctions: Changeling Brat, Eternal Youth, Prankster
  
 
:Power Sets:
 
:Power Sets:
  
 
  '''KOBOLD MAGIC'''
 
  '''KOBOLD MAGIC'''
  Expert Magic D8, Teleport D8, Transmutation D8
+
  Expert Sorcery D8, Superhuman Reflexes D10, Teleport D8, Transmutation D8
 
  '''SFX:''' ''Bag of Tricks.'' When inflicting a complication on a target, add a D6 and step up the effect die.
 
  '''SFX:''' ''Bag of Tricks.'' When inflicting a complication on a target, add a D6 and step up the effect die.
  SFX: .
+
  '''SFX:''' ''Immunity.'' Spend 1 PP to ignore stress, trauma, or complications from aging, disease or fatigue.
 +
'''SFX:''' ''Payback.'' On a successful reaction against an attack action, convert opponent’s effect die into
 +
a Kobold Magic stunt or step up Transmutation until used in an action. If opponent’s action succeeds, spend
 +
1 PP to use this SFX.
 
  '''Limit:''' ''Harsh Reality.'' Step up emotional or mental stress that highlights mundane, every day limitations
 
  '''Limit:''' ''Harsh Reality.'' Step up emotional or mental stress that highlights mundane, every day limitations
  and barriers to gain 1 PP
+
  and barriers to gain 1 PP.
 +
'''Limit:''' ''The Extent of Sorcery.'' When you add Expert Sorcery to any pool, you may create only assets and
 +
complications as your effect.
  
:Specialties:
+
:Specialties: Athletic Expert D8, Cosmic Expert D8, Menace Master D10, Mystic Expert D8

Revision as of 04:39, 13 January 2013


  • CLAUS KOBOLDSOHN ([public])
Affiliations: Solo D, Buddy D, Team D
Distinctions: Changeling Brat, Eternal Youth, Prankster
Power Sets:
KOBOLD MAGIC
Expert Sorcery D8, Superhuman Reflexes D10, Teleport D8, Transmutation D8
SFX: Bag of Tricks. When inflicting a complication on a target, add a D6 and step up the effect die.
SFX: Immunity. Spend 1 PP to ignore stress, trauma, or complications from aging, disease or fatigue.
SFX: Payback. On a successful reaction against an attack action, convert opponent’s effect die into
a Kobold Magic stunt or step up Transmutation until used in an action. If opponent’s action succeeds, spend
1 PP to use this SFX.
Limit: Harsh Reality. Step up emotional or mental stress that highlights mundane, every day limitations
and barriers to gain 1 PP.
Limit: The Extent of Sorcery. When you add Expert Sorcery to any pool, you may create only assets and
complications as your effect.
Specialties: Athletic Expert D8, Cosmic Expert D8, Menace Master D10, Mystic Expert D8